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Posts with tag operation

Operation: Game Over bans sex offenders from online games in New York

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The New York State attorney general has announced a widespread, sweeping purge of sex offenders from online games, Forbes reports. Working with companies such as Microsoft, Disney, and Blizzard, New York State, which requires sex offenders to register their emails, is using those emails to remove accounts and ban players from services.

Going by the name Operation: Game Over, the effort has already banned more than 3,700 accounts from a variety of online games and web spaces. Eric Schniderman, New York's attorney general, was happy with the cooperation from these big companies and online portals.

As virtual worlds grow and more and more people enter online games, keeping tabs on children and predators is an increasingly worrisome topic. By using the existing sex offenders registry, the state can start with whatever information it already has as it moves to expand the program. Read the full story on Forbes.

Filed under: News items

Leader short stories continue with Gelbin Mekkatorque: Cut Short

The gnomes have not had it good over the last 6 years of World of Warcraft. Their home was irradiated and infested with Troggs at the hands of the traitorous Thermaplug. Gnomes were forced into hiding and shelter in the dwarven capital of Ironforge. Even during Operation: Gnomeregan, the plot to reclaim the city for its rightful denizens, gnomes only met with a modicum of success. Gnomes have had it rough.

The newest leader short story in Blizzard's series of behind-the-leader lore details Gelbin Mekkatorque, the High Tinker of the gnomes of Gnomeregan. Written by Cameron Dayton, Gelbin Mekkatorque: Cut Short details the High Tinker's fight for Gnomeregan against traitor Sicco Thermaplug, as well as Mekkatorque's coming to terms with his anger and frustration over his people's plight. We are finally treated to some back story about the gnomish leader and his emotional response to his city falling and his people dying, his place in the Alliance of the Eastern Kingdoms, and the resolution to Operation: Gnomeregan.

As the battle for Gnomeregan continues to be fought, Mekkatorque finds his way back to his old study, where his memories and introspection begin. His thoughts hit topics ranging from the election of gnomish leaders, Gelbin's first Alliance operation in the Second War against the Horde, and the inconceivable notion that Thermaplug, a gnome himself, would bring about such horrible destruction on his own people.

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Filed under: Lore, Cataclysm

Operation: Gnomeregan and Zalazane's Fall events over

Blizzard just ended speculation that the two pre-Cataclysm world events for the gnomes and trolls, Operation: Gnomeregan and Zalazane's Fall respectively, have entered "stage 2" and are no longer available for players to complete. Here is the official blue response:

Re: Operation: Gnomeregan
Quote:

I don't see it in the 4.0.1 patch notes, but it's been in the 4.0.1 PTR.

Is the next phase of Operation: Gnomeregan going live today as well?

The next phase does start today, but it's a passive phase. There will not be anything for players to do outside of Gnomeregan, or on the Echo Isles, until the new bases of operation for gnomes and trolls are complete, and the new level 1-5 starting experience is added in patch 4.0.3.


If you missed either of these two events, it looks like you're out of luck. As mentioned, the new leveling experiences for trolls and gnomes is coming with patch 4.0.3.

This is it! Patch 4.0.1 begins the slide into December's upcoming expansion. It's a whole new game from here on out. Get oriented with our roundup of everything there is to know about patch 4.0.1 and how it changes the game until the launch of World of Warcraft: Cataclysm.

Filed under: Cataclysm

Blizzard developers are out there

An interesting discussion went on in the Community Service forums yesterday concerning the role Blizzard developers play in those very forums. A poster was obviously attempting to troll and start some argument, asking if the Blizzard devs actually do read what people write or pay attention to the community at large. Kisirani, a Blizzard developer, responded that indeed they do.

A few interesting things came from subsequent blue posts that help outline the roles of the developers and community managers. First, it is the job of the community managers (CMs as we call them) to do just what their title says: manage the community. This includes the forums and everything that goes on in there. Kisirani tells us that they regularly collect feedback and suggestions and pass them along to the developers. Kisirani makes it a point to say that they don't have enough time to read everything themselves, and if they were to read everything the game itself would not be developed – and again, this is where the community managers come into play.

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Filed under: Odds and ends, Blizzard

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