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Posts with tag os

Breakfast Topic: How many of you play on a Mac?

This was a reader suggestion, and a good one: Zvonimir wants to know how many of us WoW players use a Mac to play the game. Blizzard has steadfastly put out Mac and Windows versions of all their games ever since the original Warcraft, but this is not at all the norm in the industry. There are only a few other major MMOs I can think of that even have official Mac versions (EVE, Warhammer, City of Heroes, um...anything else?). Sure, we can always run some sort of virtualization (like Crossover Games, which supports WoW on Linux) or Boot Camp, but that's just less awesome than running something in your regular OS.

Anyway, here's the question for today: what platform do you usually use to play WoW?

What platform do you play WoW on?
Windows16183 (69.6%)
Mac6555 (28.2%)
Linux498 (2.1%)


Please no flaming in the comments. This is not a "which is better, Mac or Windows" poll. Inappropriate comments will be gladly deleted.

Filed under: Breakfast Topics, Hardware

Windows 7 plugs WoW


This is one of the stranger World of Warcraft mentions out there -- WorldofWar.net spotted a posting on overclock.net that shows a Microsoft presentation to Best Buy employees mentioning our favorite game. Apparently WoW is a selling point for Windows 7, specifically when comparing the OS to Linux. If Best Buy wants to sell operating systems that play "the games your customers want (e.g. World of Warcraft)," then Windows is supposed to be the way to go.

Interesting. Then again, World of Warcraft is a big game, so you can't blame Microsoft for jumping on its popularity while trying to sell OSes. But it's a little misleading -- of course Blizzard has supported Apple's OS X on the disc from day one, and while they don't officially support running the game on Linux, it's certainly possible to do. If you really are going to buy a new OS, playing WoW might not be the best criteria to base your purchase choice on.

Filed under: Fan stuff, Odds and ends, Blizzard, Humor, Hardware

Defining "PuGgable"

Alan over on WoW LJ has a great question: just what is PuGgable? Lots of people are talking about Naxx and Vault of Archavon and Obsidian Sanctum as PuGable, or able to be taken down by a pickup group, but just where does the line get drawn? Is 25-man Naxx able to be killed by a PuG? Sarth with three drakes? Ulduar?

Most of the 10-man instances are generally easy enough to be dropped by a pickup group, in my experience, though probably not for the achievements. A well-geared PuG can roll right through Naxx or VoA without any problems at all. But when you start getting into the achievements (Sarth with drakes) or the higher content (Eye of Eternity is tough unless everyone in there is experienced), then things get a little shady. Which is why lots of PuG leaders will be checking gear and achievements -- they'd rather take along someone who's already done the content than worry about pulling newbies through. Services and reputations can help that a little bit too -- a good friends list can come in very handy for PuGging even hard content.

And I'd say Ulduar is not PuGgable, yet, for a number of reasons. First of all, it's brand new, which means that most pickup folks won't know the fights, and that leads to wipes and only about one or two bosses down. Plus, since it is so new, every raid reset counts, and guilds don't want their raiders using up their resets when there's a guild run later in the week (of course that's not an issue for Naxx, which most guilds have on farm anyway). Though as more people gear up and more guilds make progress in Ulduar, you have to think there'll be PuGs in there as well

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Instances, Raiding, Bosses

Guildwatch: Cleared for good


Ulduar is finding its match in many guilds this week -- more than a few folks are heading into the new content and making it their own. But here at GW, we appreciate all clears -- whether your guild is just starting out in Naxx, has finally cleared the place out like the ragtag group of raiders above, or is taking down progression content in Ulduar, a down is a down. Grats no matter what you're completing.

Lots of drama and recruiting in this week's column, too, as always. And you can see your guild here in the future, too -- our new address is guildwatch@wow.com, so send along some news if you've got it.

Read more →

Filed under: Analysis / Opinion, Guilds, Instances, Humor, Raiding, Guildwatch, Bosses

Guildwatch: It wasn't me, man


*Sniff sniff*. Smell that? It's the smell of desperation -- the smell of a ninja who knows he's been caught. Zlickrick above found a piece of loot in his mailbox that was supposed to go to someone who won a raid roll, but instead he put it on. And now, confronted, you can almost see the desperation in his text. Unfortunately, once an item is soulbound, it's pretty much lost. But still, he knows he's been caught. And GW knows it, too.

That story and more in this week's Guildwatch, bringing you drama, downed, and recruiting news from around the realms. Send your guild's information (or any drama you've spotted) to wowguildwatch@gmail.com, and click on to read this week's column.

Read more →

Filed under: Items, Analysis / Opinion, Guilds, Odds and ends, Instances, Humor, Raiding, Guildwatch, Bosses

WoW's EULA and Blizzard's OS support

Cory Doctorow posted on Boing Boing the other day about WoW's EULA being unreadable when installing the game on Linux. And obviously he's right -- Linux doesn't always have the font that Blizzard's installer uses, and so when you try to run it on Linux, you get gibberish, at least during installation. But there's more to this story here -- running WoW on Linux is actually unsupported by Blizzard: you can do it, and it's not against the EULA or ToS (in fact, Blizzard actually worked with the WINE guys to make sure the game ran correctly), but obviously any issues you have are an "at your own risk" kind of situation. So Doctorow's pretty much out of luck (or in luck as the case may be -- it's unlikely a EULA could be enforced on an unsupported system).

And Linux isn't the only unsupported major OS out there -- Microsoft will release the beta of Windows 7, the new version of Windows, into the wild on January 10th, and Blizzard has made it clear that they won't support that, either, at least until it gets out of beta and into a release state. Of course, Microsoft has an interest in making sure old versions of Windows software work with the new OS, but if you only have one computer and absolutely need to play WoW on it, you should stay away from Windows 7 until the bugs are ironed out.

Then again, there are worse OSes to deal with.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Hardware

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