Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag outposts

Today's restarts resolved all but two bugs with Draenor outposts


The restarts that hit the realms this morning fixed a variety of issues that have been dependent on a realm reset. Most of these have been small, but several related to the ability to change the outposts that you build around Draenor. Not everything is getting solved, however.

Community Manager Lore hopped on the forms last night and tossed out two important bullet points about the fixes, and what players should avoid. The note is as follows:

Blizzard Entertainment
We've been working on a solution to the issues with swapping buildings that some players have reported. [Today's] restarts will fix several issues, but there are two outstanding issues that will have to be corrected in a future hotfix. In the meantime, we want to make sure players are aware of the issues so that you can avoid them.

Alliance players who changed outpost buildings in Spires of Arak prior to tomorrow's restarts will not be able to access the new building's questline.
Horde players who change outpost buildings in Talador will be unable to change their building a second time. The gold cost will be charged, but the building will instantly revert back.

Aside from those two issues, we believe the fix applied with tomorrow's restarts will resolve all other issues with changing outpost buildings. The outstanding issues will be fixed as soon as possible.


Filed under: News items

Upcoming changes to garrison outposts


If you've regretted any of your garrison outpost decisions, it's now going to sting just a little bit less. Instead of costing 10,000 gold to switch outposts, it will soon be reduced to 5,000 gold. The exception is Nagrand where it will only cost 500 gold to switch between the siege tank and mounted combat. Blizzard is also going to allow you to recruit followers from the other outpost (previously this was not possible, even if you switched). These changes won't happen until the next maintenance. Looks like I have yet another reason to get a level 3 Barracks.
Lore
We're planning to make some changes to the Garrison Zone Outposts, to reduce the costs necessary to change out the building you initially chose while questing through the zone, and also allow you to earn the unique follower associated with alternate building choices. Specifically, these changes will be:
  • The cost to change your Garrison Outpost building in Gorgrond, Talador, and Spires of Arak reduced to 5,000 gold
  • The cost to change your Garrison Outpost building in Nagrand reduced to 500 gold
  • Changing your Garrison Outpost building in a zone will also grant access to the building-specific questline for that zone, including the building-specific follower
Note that you will still be unable to change your Garrison Outpost building until you've reached level 100 and earned your current building's zone achievement, at which point the building can be changed by speaking with the outpost's foreman NPC (who varies from building to building).

These changes are currently not planned to go live until the next maintenance period for each region, but we wanted to give as much advance notice as possible that they're on their way.

Filed under: Warlords of Draenor

Official Garrison preview lays down the foundation

We've been waiting very impatiently, almost salivating really, for more details on Grrisons and how they're going to work. Well, at last, our wait is over. Blizzard has finally dropped some of that sweet, sweet structure-creating science on us.

In this post, part one of a four series, we get the basics for how Garrisons will work -- how your Garrison is part of the leveling process, how followers will work and how you can recruit them, the missions you can send them on and how that will benefit the Garrison, how we'll expand the Garrison with new building and use each zone to expand their role in the expansion.
As the story unfolds, you'll find that Garrisons are intimately integrated into every zone-whether you choose to follow the main quest path or just head off into the hills to explore, you will meet allies (and enemies) in every corner of the world. While your main fortress will always be in Shadowmoon Valley (Alliance) or Frostfire Ridge (Horde), you will establish Garrison outposts in Gorgrond, Talador, Nagrand, and Spires of Arak, all customized based on your building choices. Eventually, your forces will span the continent, and you will have an army capable of assaulting the fortified Iron Horde Foundry. Will your troops succeed? That's entirely up to you, commander.
This in particular is of interest - you apparently won't just have the one Garrison, but a linked series of fortifications throughout Draenor to serve as your means of recruiting and defending your followers for the push against the Iron Horde.

Head over to the official site for more details.

Filed under: Analysis / Opinion, Blizzard, News items, Warlords of Draenor

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories