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Posts with tag paladin-addon

The Light and How to Swing It: Basic retribution cooldowns -- when to pop your wings

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. With the Light as his strength, Durin Mundahl takes on the foes of Azeroth with all the wrath of a retribution paladin. Feel free to send your retribution questions or comments to durin@wowinsider.com.

Hello, my Light-wielding brethren. Let me start off by saying that all of this information applies to patch 4.2 and the current state of retribution paladins. In future patches, this information may become outdated. Use your own Judgement when reading. Some side effects may include increases of a few thousand DPS on target dummies and an overall feeling of ecstasy. Working as intended.

After my last article, I got a few emails asking basic questions about retribution paladins and how to play them. I get questions like What's my rotation?, How is your damage so high?, and Why do you keep pulling aggro? pretty frequently. When I'm not trying to convince my guild it's the tank's fault I'm pulling aggro (even though it isn't), I try to explain to people that the key to doing good damage nowadays comes mainly from cooldown management, much like a lot of other classes -- but I'm not writing about mages or warriors here.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

The Light and How to Swing It: Prot and ret paladin addons

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Please send screenshots as well as any comments to my email at gregg@wow.com.

In recent news, yet another Sanctuary talent bug has been hotfixed. I'm really starting to get annoyed at this wonderful talent that keeps us crit-immune. This time, the issue was that it would de-talent itself for players under level 30 when they logged off, zoned, changed continents, etc. This should now be fixed, for those of you who've been leveling new tauren paladins as protection.

As far as the column this week goes, we're talking about addons. From holy power tracking to gear swapping to buff reminders (like the one shown above), there are a lot of things that can make our day-to-day dungeon running a lot easier. These aren't the only addons for each solution (and I hope our commenters will point out any good ones I missed), but they're a few of the more popular, and each has its own features and limitations.

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Filed under: Paladin, Add-Ons, (Paladin) The Light and How to Swing It

The Light and How to Swing It: Essential addons and macros for holy

Every Sunday, Chase Christian of The Light and How to Swing It invites you to discuss the finer side of the paladin class: the holy specialization. This week, we examine the addons and macros that can be used to make your life easier.

Holy paladins have come a long way since our days in vanilla WoW. Back then, we were a three button class: Cleanse, Flash of Light, Holy Light. The infamous addon Decursive even did all the dispelling for us, leave the human user simply casting Flash or HL for hours on end. Seals and Judgments were for retribution and protection: we were standing 40 yards away filling up life bars. Things didn't improve much in TBC either: while Holy Shock was fun to finally use, we ended up being purely FoL bots in most raid situations.

Blizzard took a new approach to healing in Wrath, including completely revamping each existing healing tree to make sure each one was balanced, viable, and most importantly, enjoyable. Holy paladins now enjoy a complexity that is multiple times more entertaining to play than anything that we've seen in the past. However, with this added functionality comes added complexity. To help us lighten the load, we can use a few amazing addons and macros manage our "holy 3.0" paladins; this allows us to focus on keeping people alive.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

The Daily Quest: Grid healing addon guides and resources


Our very own Robin Torres is making the plunge into raiding and is looking for guides that help with the setup and use of the healing AddOn Grid. Being the resource nut that I am, I had a handful of links for her in two minutes. And now I share them with you:
Some players prefer HealBot over Grid (here's a good comparison of the two) and still others prefer AddOns that do more than just raid heal functionality (PitBull 4, though still in beta.)

Filed under: Druid, Paladin, Priest, Shaman, Add-Ons, Raiding, The Daily Quest

Addon Spotlight: Healbot Continued part 2


Starryknight, GM of the iHorde guild on Executus, has written a comprehensive guide to configuring Healbot Continued. The developer of Healbot Continued actually pointed me in her direction, so you can bet this is a decent write-up.

It also prevents me from having to re-invent the wheel, so kudos to Starryknight! Instead, I thought I would share some highlights of the guide, and my own tips and tricks to using Healbot Continued.

Many of you who read part one of the Healbot Continued saga have asked if this addon is suitable for PvP healing. As it turns out, Healbot Continued has a skin pre-loaded with battlegrounds in mind. Called the Alterac Valley skin, it will build a frame that is well suited to healing your battleground group, but wait, there's more! Healbot Continued has a built-in range finder, which will fade out individual players' bars if they are out of your healing range. This is a great way to avoid wasting heals, although it can't save you from losing a heal because someone leaves your maximum range while you're midway through a healing spell.

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Filed under: Analysis / Opinion, Tips, Tricks, How-tos, PvP, Add-Ons, Features, Raiding, AddOn Spotlight, Guides, Buffs

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