Yesterday, Blizzard updated the Mists of Pandaria talent calculator for all the classes, tantalizing us with many new goodies. For the first time since the talent trees were first debuted at BlizzCon last year, there are actual new and exciting choices awaiting paladins in each tree -- not just reworked talents and spells that already exist in game, but actual new toys to potentially play with! Moreover, the spell list betrays a few clues of how tanking will operate for us in the next expansion.
Obviously, this is all pre-alpha and thus very much subject to change, but it's still very worthwhile to dig in and see where the expansion is headed.
The rotation keeps on rotating
For starters, as I had written was my hope last week, Crusader Strike (and Hammer of the Righteous) were changed to 4.5-second cooldowns, up from 3 seconds. And yes, they are still linked; using one will force a cooldown the other. In any case, this stretches out the heartbeat of the rotation, thankfully, and makes the act of moving through one's rotation much less blisteringly repetitive.
On top of that, Judgement's cooldown was reduced to 6 seconds, Consecration's to 9 seconds, and Avenger's Shield's to 9 seconds. And on top of that, Grand Crusader now has a 40% chance to proc a free Avenger's Shield. Considering all of that, we're talking about a very busy and very varied rotation. It gives me goosebumps just to dream about not having every other key I press be Crusader Strike.