This is exciting. The very first Reader UI of the Week from the Mists of Pandaria beta, and it gets to be my own. In fact, the UI that I've created in the beta is a bit of a dream team, fantasy UI that has been bouncing around in my head ever since World of Warcraft went live on the first day. You see, it's taken more than seven years for this feature to be developed and implemented in the game, and things will never be the same once the newest expansion launches.
I've been waiting for the ability to move my player and unit frames for a long, long time. The upper-left location of the screen was never my favorite area to slap a health and mana bar. I've put up with it over the years and have changed the feature wherever and whenever possible, but betas are not usually addon-enabled until the later days. Until then, I must make do.
These days, however, Mists of Pandaria looks to bring us some beautiful new changes to the user interface and my own sanity, giving me the ability to change some of the fundamental aspects of the player and target frames. With just two small movements and two quick options, the World of Warcraft default user interface moved leaps and bounds forward in the race to compete with my custom setup. And this fact makes me wonder if the UI will one day be seen as analogous to transmogrification, where Blizzard thinks that people can't handle one thing but actually crave the other.