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Posts with tag patch 3.1

The Care and Feeding of Warriors: Weapons from Ulduar


Ulduar has brought over 800 items within our grasp. While toying with specs (I'm actually raiding switching between arms and fury depending on the fight, although last night I actually tanked clearing up to Vezax) to try and squeeze the most DPS out I find myself wearing the half-and-hald set you always get when content is progressing. Naxxramas gear tends towards a screaming skulls motif while Ulduar gear has a more construct simulating appearance. As you can see in the screen shot, I've ended up looking somewhat like the gothiest Power Ranger ever. I don't mind the look myself, although I know some people really do. Then again, as I've said many, many times, I'd wear the Conqueror's Clownshoe Raiment if the stats were right.

This week we're going to discuss the weapon drops for warriors in Ulduar - 10 and 25. This basically means tanking 1handers and 2 hand weapons. While I personally love fist weapons myself, The Masticator is not a tanking weapon, although it's certainly true that you could tank with a 2.7 speed weapon with no defensive stats. Heck, I tanked with a 3.4 speed weapon last night. I'm going to try and keep focused on the drops with the most utility first.

Of course, more loot is being discovered even as I write this. So please keep that in mind.

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Filed under: Warrior, Patches, Items, Analysis / Opinion, Odds and ends, Expansions, Raiding, Guides, (Warrior) The Care and Feeding of Warriors

Spiritual Guidance: More 3.1 thoughts



Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. After playing around some more on the PTR, Matt's got some more extended thoughts.

That's a picture of the upgraded Penance! It looks really weird when you cast it on yourself. I imagined that the bolts would fly forward before arcing skyward and back down towards the original caster. Too much to hope for sadly. Maybe in a future patch!

Hymn of Hope makes its triumphant return back to the Priest arsenal! For the past week, I've been receiving emails and DMs on Twitter asking me the same question:

Why put in a Hymn of Hope glyph if Hymn of Hope is going to be removed?

My personal theory is that it was just a general brain fart. Upon closer inspection and reflection, the motive's a bit different. We know Resto Shaman mana regeneration is the new standard that all healing classes are going to reach. Perhaps the theory is to nuke certain Priestly mana regenerative capabilities and then start from there.

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Filed under: Priest, (Priest) Spiritual Guidance

WoW Patch 3.1 PTR Holy and Disc Priest changes


A lot of changes are being introduced for both types of healing Priests in the upcoming 3.1 patch. Some of them are expected and others are unexpected! As always, check out the full PTR notes (which are most likely incomplete).

The promised changes to increase Holy's PvP ability don't seem to be here yet. I rubbed my eyes when I saw it because this wasn't the Holy tree I remembered.

As an overall grade, I'd say there are some serious buffs being doled out for healing Priests. Our Area of Effect heals have been ramped up!

Some notable highlights? Rapture has some new additions to it (It grants energy, rage, mana, or runic power to the target when it is removed). Prayer of Healing is no longer restricted to the Priests current party. Renew get's some extra nice bonuses in the form of an instant-application aspect and an overall spellpower bonus.

Keep reading! Disc and Holy changes are after the break!

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Filed under: Priest, Patches, Analysis / Opinion, News items, Talents, Wrath of the Lich King

Spiritual Guidance: Your dual spec questions answered

Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Welcome to the delayed, dual spec edition! Dual specs will be here soon! What specs will you be going for?

The marching orders have been given. With the green lighting of dual specs in the upcoming 3.1 patch, Priests of any discipline will be faced with an enormous decision that dwarfs the question of going Holy or Shadow (and Disc)!

First, a brief history lesson.

For the longest time, the healers struggled with questing. Soloing and doing dailies was a monumental effort due to the of our spec to Smite those that would oppose us! In Burning Crusade, our offensive spellpower was raised to so that it became a fraction of our healing spellpower. In Wrath of the Lich King, these become consolidated into one overall stat.

We cried out that respec costs cut into our dwindling money pouches. Mistakes in one point were often costly. It wasn't fun having to switch from raiding to PvPing or farming. We ached for a method that allowed us to switch roles without the headache.

Blizzard listened and they gave us dual specs!

So, now what?

How do you, the Priest, figure out what your second spec should be? If you're a tried and true healer who loves the thrill of healing in any environment, then you may wish to consider both a raiding and a PvP spec. If you're the type of player who prefers the ability to do some solo action, then you might opt for a healing and shadow type build. If you're not into PvP or that interested in doing any solo work, then a healing and healing spec may be up your ally.

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Filed under: Priest, Analysis / Opinion, (Priest) Spiritual Guidance

Spiritual Guidance: Mana nerfs and Priest buffs

Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Spirit nerf's are coming! Is it really doom and gloom for the Priest class?

Eliah did a terrific job summarizing the mana regeneration changes that are slated to strike in 3.1. The general feeling I'm seeing right now among the Priest community appears to range from the "OH NO! NO MORE MANA" to the "Eh, guess I better load up on Mana Pots since they're cheap".

On a side note, when is the last time you had to pot in a raid? And I don't mean from immediately being revived in the middle of a fight. I distinctly remember running out of juice on Kel'Thuzad a month or so ago.

In any case, there are some rumblings abound as to what sort of impact this nerf would have to our playstyle. The better question to ask is what impact this nerf would have to our gearing, gemming, and enchanting choices.

The underlying point that seems to jump out at everyone is that Spirit regen is being decreased.

Let's see what this implies for the Discipline and Holy trees respectively.

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Filed under: Priest, Raiding, (Priest) Spiritual Guidance

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