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Posts with tag patch 4.2

Shifting Perspectives: Mana wars, crowd control and patch 4.2

Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, we swap Innervates with a new air of defiance.

The most interesting part of the proposed patch 4.2 changes is arguably what's being done to crowd control, but that's not the only addition to the game that's going to affect us. At the moment, there actually aren't a metric ton of changes in store for druids, but I expect that itself will change.

As a quick update to my ongoing TankWatch project, I returned to some dungeon-running on my alts between the patch 4.1 and 4.2 PTRs. As of evening Monday on May 9, this is what I've seen of tank representation through the low-level dungeon finder:
  • Druid 9%
  • Paladin 60%
  • Warrior 31%
My goblin priest should hit Outland soon, so we'll see what impact death knights wind up having on the statistics.

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Filed under: Druid, (Druid) Shifting Perspectives

Totem Talk: Tier 12 through an enhancement shaman's eyes

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shoot web? The answer to the first two is "no," and roll a hunter for the third!

Enhancement is a spec that has struggled with its tier bonuses in the past. Back in The Burning Crusade, we had such gems as tier 5's Your melee attacks have a chance to reduce the cast time of your next Healing Surge by 1.5 seconds, a bonus that provided absolutely no benefit to DPS beyond allowing us to live through a sticky situation. In Wrath of the Lich King, tier 8 gave us one of our best bonuses of all time: Increases the frequency of Maelstrom Weapon being triggered by your melee attacks by 20%. A patch later, tier 9 saw us unfortunately dropping that bonus for the overly boring and terribly mediocre An additional 3% chance to proc your Static Shock talent.

Cataclysm hasn't been significantly better so far. On the one hand, our current two-piece bonus is amazing. It gives us a 10% increase to Lava Lash, our hardest-hitting and highest-priority ability, as well as slightly buffing Stormstrike. At the same time, our four-piece bonus is 10% critical strike chance to just Lightning Bolt. This bonus isn't terrible in and of itself, but it's coupled with terrible itemization on both the legs and the chestpieces and bad itemization on the gloves. Most enhancement shaman will find best in slot is heroic tier 11 helm and shoulders, Heroic Tunic of Failed Experiments, Twilight Scale Leggings, and Heroic Proto-Handler's Gauntlets. Four-piece tier 11 need not apply.

Wednesday night, set bonuses for tier 12 were discovered on the 4.2 Public Test Realm. In an awesome twist, Blizzard themed all of the set bonuses around the raid they will drop in, the Firelands. Classes like death knights that don't already have fire spells to work with receive passive bonuses like Your critical strikes with melee abilities deal 15% additional damage as Fire damage over 4 sec. Specs like elemental, which already have fiery moves to work with, get set bonuses like Your offensive spells have a chance to reset the remaining cooldown on your Fire Elemental Totem, seamlessly weaving the theme of the raid with the class' abilities. Enhancement, which uses a surprising number of fire abilities itself, falls under this second category.

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Filed under: Shaman, (Shaman) Totem Talk, Cataclysm

Tips and workarounds for the bugs and quirks on the patch 4.2 PTR

The 4.2 PTR is up and ready to be tested! There is a new daily quest hub along with a new raid. Unfortunately, the raid itself isn't ready to be tested quite yet. But before you go off trying to break things in this PTR build, I'd like to take a moment and get you prepared for a few things.

Things like:
  • Buggy mounts
  • Instant deaths
  • Crashing addons
There may be some spoilers (like the second quest), but read on if you're not going to be bothered by that too much.

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Filed under: Bugs, News items

Ghostcrawler talks about Patch 4.2

With patch 4.1 having freshly made it to live servers, discussion has already started about the next content patch. The fun thing here, though, is that the discussion seems to be really led by the developers at Blizzard themselves. We first heard about the Firelands raid at BlizzCon 2010, and we were promised more backstory on Ragnaros and the ability to set foot inside of Sulfuron Keep. It seems as if that that time is now rapidly approaching.

While the story is moving forward with patch 4.1, none other than Greg "Ghostcrawler" Street (lead systems designer) talks about some of the upcoming epic content that will be present in patch 4.2 in an interview with games.on.net.

Be warned that this post will contain lots of spoilers, so if you don't want anything ruined, don't read any further. If you want to know what juicy tidbits are waiting for us in the next major content patch, join us after the break.

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Filed under: News items, Cataclysm

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