Do any of you vanilla WoW players remember how terrifying Teremus the Devourer used to be? He was among the very first world bosses, and boy was he annoying. He was immune to fire damage, frost damage, and magic-based DoTs. Seriously? Immune to fire, frost and DoTs? Yeah, he was brutal. It was perfectly normal to find him rampaging through Stormwind thanks to a friendly hunter kiting him to town.
You have patch 0.9 (Aug. 17, 2004) to thank for Teremus' rather ... aggressive nature. He was in the game world before that, but he would leave you alone as long as you left him alone. As of patch 0.9, he turned into a lowbie ganking machine.
Other patch 0.9 highlights:
- Hunters opened up for play testing -- yes, after mages and warriors were given talent trees. And they could use shields.
- Priests and rogues received the first iteration of their talent trees.
- Micro-dungeon redesigns were put in.
Filed under: WoW Archivist