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Posts with tag patch-2.4.3

Cro Threadstrong and his crushable apples


I love Cro Threadstrong. Ever since we arrived in Shattrath, the guy's been yelling about the Fruit Vendor's cart blocking his way, and this isn't just an annoyed angry, it's a full-on, all-out, apple-crushing war kind of angry. And though we somehow missed this in among all of the Wrath beta news lately, we've now been invited into the trenches -- Cro is now selling his own crushable apples so players can walk right over to that Fruit Vendor, crush apples in front of her, and tell her ourselves: "YOU ARE RUNNING OUT OF TIME, FRUIT VENDOR!!!"

So much fun. As you can see in the gallery below, the apples let you cast a quick spell that shows a spurt of red juice flowing out from beneath your feet, but the real fun here is yelling for no discernable reason. "Did you see that, Fruit Vendor? The Ogre will not protect you! Do you not value the life of your apples?!?" And how funny it would be if Granny Smith really did turn out to be masterminding a war.

Filed under: Analysis / Opinion, Fan stuff, Blizzard, Humor, Lore, NPCs

Encrypted Text: Blizzard called and they want their OP back

Every Wednesday, Encrypted Text explores issues affecting Rogues and those who group with them. This week Jason Harper, the new Rogue feature blogger, discusses the state of the Rogue class, effects of the 2.4.3 patch and the news from the Wrath beta.

I think I've got a pretty big job ahead of me as the new Rogue columnist here at WoW Insider. Sitting here, freshly unwrapped, I know I'll have to both balance the need to fairly represent "real" issues and not get too lost in "rah-rah-rogue" points of view. I'll need you, dear reader, to keep me honest and call-out the unintentional errors or oversights. We're a community and I absolutely want to know what you are thinking, what you love or hate and what you'd like to see me bring to this column that represent your needs.

Like a "do-not-toast-in-the-wrapper" warning on your box of PopTarts, I'd like to point out that any references I make to skills or talents in the Wrath beta should be taken with a grain of salt since they are subject to change at any time.

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Filed under: Rogue, Analysis / Opinion, PvP, Features, The Burning Crusade, Classes, (Rogue) Encrypted Text, Battlegrounds, Arena

Anetheron's Infernals hotfixed

Quite a few raiders, including some of our own here at WoW Insider, noticed one more big change to a raid boss that that came in with patch 2.4.3: Anetheron, the second boss of Mount Hyjal, was not dropping Towering Infernals on random players as usual. This made the battle pretty trivial for most raids by making it more or less a run of the mill tank and spank.

Unfortunately -- or fortunately, depending on how challenging you like your raids -- this was not an actual intended change. Vaneras and Bornakk are both reporting that Anetheron has been hotfixed and should start dropping infernals again. Sorry guys, no more free loot. Well, no more freer loot, at least.

Filed under: Bugs, News items, Instances, Raiding, Bosses

Patches, addons and drama in the forums


While surfing the forums this morning, I came across a little gem of a thread protesting against Blizzard for the following:
  1. Breaking "our" addons and mods.
  2. Incorporating features from popular addons into the default User Interface, and thus breaking addons and mods. There's also a sentiment that Blizzard is "stealing" these ideas rather than being innovators.
  3. Fixing "their" bugs which in turn breaks "our" addons and mods. The suggestion is that they don't care, or could take steps to prevent this.
As you can imagine, all sorts of responses cropped up, including the usual people who get into arguments with other posters, players in agreement, joking and sarcastic responses, and of course, an awesome string of blue responses.

Gallery: Patch drama

The post that started it allFirst blue responseThe InterfaceSolutionTerms of UseDictionary

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Filed under: Patches, Analysis / Opinion, Bugs, Blizzard, Add-Ons, Humor, Forums

Cheat Death is for PvP

Well, it finally happened. The dreaded nerf to Cheat Death was finally implemented in yesterday's Patch 2.4.3, and it seems like more than a few Rogues are unhappy. Oddly enough, the most important change to me wasn't the nerf itself but the adjustment to how Cheat Death works. If I'm not mistaken (I often am, though), Cheat Death is the only talent specifically designed to work with Resilience.

No other talent or ability in the game works or improves with Resilience the way Cheat Death does. Because the ability scales with Resilience -- the more you have, the more it works like the old Cheat Death -- it's a clear indication that the ability is for PvP. While there are talents that are more suitable for PvP than others, no other abilities are designed to work specifically with the Resilience stat. In this case, a Rogue would need roughly 442 Resilience points (at Level 70) in order to achieve the maximum 90% damage reduction. It's an ability that requires players to gear a certain way in order to maximize their gains.

Prior to Patch 2.4.3, many Rogues mixed PvP with PvE gear in order to increase their damage output (double Warglaives, anyone?) but were able to maintain high survivability thanks to Cheat Death. With the nerf to the talent, many PvE-geared Rogues suffered a significant reduction in survivability because low Resilience means an inefficient Cheat Death. It's an interesting shift because Blizzard has claimed in the past that it doesn't create trees specifically for PvP. In the future, it's possible that we'll see more PvP-specific talents that require Resilience or reduce Resilience directly. I think it's a positive direction in Blizzard's design philosophy.

Filed under: Rogue, Analysis / Opinion, PvP

Breakfast topic: Time is the fire

Somehow I missed the memo that Blizzard was changing the minimap to include an upfront clock, alarm, and stopwatch. It's a pretty neat idea. My favorite part is that you can switch the clock to read local time. This adds to time management tools located in the account setting to limit play time.

As I've mentioned before, I live in Las Vegas. It's a strange place, with time dimensions similar to World of Warcraft. You have to look pretty hard to find a clock or a window in one of the casinos and the floors are like mazes that are designed to disorient you. Why? They want you to stay there and spend your money. As far as I know, WoW has always had a clock, but until yesterday, you had to hover your mouse over it to see the time. You can always look around the room. I don't know how many times I've checked the time and wondered where the time went. I found it nice tonight to have it right in front of me.

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Filed under: Patches, Analysis / Opinion, Tricks, Blizzard, Breakfast Topics

Gallery: Stormwind construction



With the release of Patch 2.4.3 today, construction has commenced at the docks in Stormwind. It's located between Cathedral Square and The Park, at the end of the canals. If you talk to the workers in the area, they'll tell you that they are preparing to bust out the wall to create a new entrance to the city. There's lots of life bustling around the construction site, and here's your first tour.

Filed under: Patches, News items, NPCs, Galleries

How to claim your Mini Tyrael


So you went to Blizzard's Worldwide Invitational and received a card with a mysterious code for an in-game item (which we later discovered was a miniature version of Diablo's Archangel Tyrael, to be added in patch 2.4.3)... but are now at a loss at how to pick up your adorable new companion? The new new Mini Tyrael is claimed in a different place than any other in-game items -- so for those of you who attended WWI (or picked up a code on eBay), here's what you need to do...

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Filed under: Patches, Items, Worldwide Invitational

Neth hints at the next gold sink


With the advent of the Burning Crusade, flying and epic flying mounts at 70 became a sink for the extra gold floating around Outlands in player's pockets. There has been speculation ever since about what a similar sink might be in Wrath of the Lich King.

In jest, Nethaera put forth the following:

Animal rescue centers will be set up by D.E.H.T.A (Druids for the Ethical and Humane Treatment of Animals) and the movement to rid the world of Nessingwary will need funding! Save the penguins! Save the world!


Considering what a pain the Nessingwary quests can be, it's almost sad that he gets to continue recruiting for the butchering of beasts. Still, at least there will actually be penguins to "save!"

She also hinted at some of the actual possibilities for our next big purchases. Inscription will be the next trade skill, which will likely see many players dropping other professions and paying to level it, as well as all players shelling out hard-earned gold in order to purchase inscriptions on a regular basis.

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Filed under: Patches, Analysis / Opinion, Blizzard, Expansions, Mounts, Death Knight, Wrath of the Lich King, Inscription

Guide to the new Time Management features

Are you the kind of player who loses track of time and ends up missing appointments or losing sleep because of it? Then we have good news for you. Among the UI changes included in Patch 2.4.3 are some Time Management features:
  • Constant Time Display: You no longer have to pass your mouse over the sun or moon icon on your minimap to see the time. The server time is now automatically displayed at the bottom of the minimap.
  • Alarm: An alarm can now be set, complete with a custom message.
  • Computer Time Display: You now have the option of showing your local computer time rather than the server time on your minimap.
  • Stopwatch: Accessed either in the new clock interface or by a keyboard command, there is now an in-game stopwatch for your timing needs.
The details on how to use these features are after the jump.

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Filed under: Patches, Analysis / Opinion, Tips, How-tos, Guides

Soon to be 2.4.3

As you've likely already heard, patch 2.4.3 will finally be going live today, and we have the full set of notes. While the realms aren't up yet, the new patch excitement and QQs are already building.

How is this patch going to affect you? Do you have an army of level 30 alts lined up and waiting to purchase their phat new rides?

Personally, I'll be heading out to pick up the new tailoring patterns in Tanaris and purchasing the non-combat pet from the Sha'tari Skyguard.

Then, I might level my own handful of alts. While I meant to push them all to 30 before the patch landed, I got sidetracked. What will you be doing?

Filed under: Patches, Analysis / Opinion, Odds and ends, Mounts

Patch 2.4.3 is going live today

It's official now: Patch 2.4.3 is indeed going live. You can download it now by logging into the game, and when the servers go up again, you can go buy mounts for all your level 30 alts. Here's some of the other highlights of the patch:

You can also check out the full official patch notes (via MMO-Champion) after the break.

Read more →

Filed under: Realm News, Patches, News items

Breakfast Topic: Mount money and patch 2.4.3

What is this cost of riding training everyone keeps mentioning? The most anticipated change coming with patch 2.4.3 for a good portion of the player base is the lowering of the requirement for basic land mounts to level 30, complete with a slash of the price of training down to 35 gold. Overall, this is very good news for anyone who is leveling or plans to level a new character any time soon.

With this change, though, has come a dilemma for many people with characters in the level 30-40+ range in the past few weeks:

  • If my character just hit 30, do I keep on going, or shelve him until I can buy a mount so I don't have to hoof it through Stranglethorn Vale?
  • If my character just hit 40, do I buy the mount now, or do I wait until the patch so I can save a whole pile of gold?

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Filed under: Patches, Analysis / Opinion, Breakfast Topics, Leveling, Making money, Mounts, Alts

Extended Maintenance for tomorrow, July 15th

Here's a quick heads up: It looks like tomorrow's maintenance will be lasting from 3am PDT to 11am PDT, for a total downtime of 8 hours. Anyone who usually plays during that time, it looks like you'll have to find something else to do (such as read WoW Insider).

An 8 hour downtime sometimes heralds a new patch, and we do have patch 2.4.3, which features land mounts at level 30 and a Cheat Death nerf, on the PTR at the moment. Then again, there was a new version of the patch applied just a few days ago, which could mean they'll want some more testing time, so we can't say for sure if it's coming.

Right now, I'd say that there's an even chance that we'll see 2.4.3 going live tomorrow, but either way, stayed tuned to WoW Insider. We'll let you know as soon as we know for sure.

Filed under: Realm News, Patches, Analysis / Opinion, Realm Status, News items

New Headless Horseman loot shows up on the PTR

As we mentioned the other day, The Hallow's End event is now live for testing on the 2.4.3 PTR. As seems to be the general case, Kisirani's world event team hasn't been resting on their laurels, but has been relatively steadily upgrading and fleshing out holidays as they come up. Hallow's End looks to be the latest holiday to get a change or two in the form of some new Headless Horseman loot, discovered by MMO-Champion.

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Filed under: Patches, Events, News items

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