If you're paying attention to the saga of Warriors and patch 3.0.8 on the PTR, you saw the following exciting patch notes, which I will reproduce in their entirety from
here.
- Warriors
- Bloodthirst: Charges have been decreased to 3, but the effect has been raised to 1% per charge.
- Fury: Bloodsurge: Now has a chance to trigger from any hit with Heroic Strike, Bloodthirst, or Whirlwind.
- Fury:Titan's Grip: The hit chance penalty has been removed.
- Taunt: Range increased to 30 yards.
While these are not a
lot of changes, on the whole they seem fairly positive, yes? Well, what's
not in the patch notes is of some concern to DPS warriors. Namely, the incoming nerfs to
Deep Wounds and
Sudden Death, two warrior talents in the arms tree. The Deep Wounds nerf is aimed at balancing fury warriors since their damage should be going up with the change to Bloodsurge and Titan's Grip. Since there hasn't been an announcement of how much Deep Wounds is going to be changed, all we know is that the DPS will decrease. The Sudden Death change, however, is at least simple enough, in that when a Sudden Death execute lights up, it will only use up to 30 rage.
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Filed under: Warrior, Patches, Analysis / Opinion, (Warrior) The Care and Feeding of Warriors