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Posts with tag patch-3.1-rogue-changes

Encrypted Text: Upcoming Rogue gear in patch 3.1

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the new gear coming for Rogues in the upcoming patch.

With patch 3.1's steam winding down, I predict its release in the next three weeks. Our most recent change was a simple increase to Deadly Throw's velocity: hardly groundbreaking. We should begin finalizing new builds, and planning our gear upgrade paths.

Between the Argent Tournament, Ulduar, and new PvP gear, Rogues everywhere will be very busy collecting all of the new leather gear that we'll have access to. Read on to find out where to pick up the best upgrades, and how to prepare by stockpiling now. And to any Warriors looking for a wishlist: Sorry guys, leather is for Rogues (& our pictured feline friends)!

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Filed under: Rogue, Patches, Items, Analysis / Opinion, Guides, (Rogue) Encrypted Text

Encrypted Text: Why patch 3.1 won't transform Rogues

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss why we're not seeing many changes in patch 3.1.

In a recent blue post by everyone's favorite lead developer, Ghostcrawler gave us a bit of insight into Blizzard's view on Rogue strength in PvP. One commenter brought up that "Rogues are fine, but DKs are simply insane," which is an argument that I've made. GC agrees, stating that "We like where rogues are in PvP in terms of damage and utility, but other classes are doing too well."

While I'm glad to hear that we won't be seeing any serious nerfs in some unreleased 3.1 notes, I'm also very concerned about how the rest of the community will handle this news. If Rogues are considered sub-par bby most players, and yet Blizzard is happy with their performance, this means that other classes will be trending towards our current performance instead of away from it. If there's one thing the WoW community has a hard time stomaching, it's nerfs. But we can all agree those Death Knights need it, right? Right!

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Filed under: Rogue, Patches, PvP, Raiding, (Rogue) Encrypted Text

Encrypted Text: Patch 3.1 change analysis

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we look at the patch 3.1 patch notes.

With the PTRs recently launched (my bet in the WoW Insider pool was Tuesday during maintenance), we've seen the first iteration of the 3.1 patch notes. They match what Ghostcrawler and Eyonix were kind enough to give us early, mostly in the flavor of Combat buffs and a change to HfB which I predict nobody will be happy with.

While talking with some fellow assassins, we began musing as to what these changes will mean for Rogues of all specs and playstyles. Read on after the cut for a full analysis of the big changes.

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Filed under: Rogue, Analysis / Opinion, Talents, (Rogue) Encrypted Text, Wrath of the Lich King

Encrypted Text: Why the 3.0.9 Rogue changes were necessary

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we dive deep into the 3.0.9 patch changes for Rogues.

I remember where I was at when I read the 3.0.9 patch notes when they were forwarded our way on the WoW Insider tip line. I was in line at the grocery store, picking up a gallon of milk and some sausage to make biscuits and gravy. Reading the tiny print on my iPhone, I scrolled down to the Brittle Yellow class text that triggers an instant reaction from any fellow assassin: Rogue changes.

Just four tiny lines, yet our entry doubled that of nearly every other class. These short, simple sentences would set the blogging community and the Official Rogue (and General, and Damage Dealing, and Paladin...) Forums ablaze in riot. How could we keep believing in Blizzard? My first thought upon reading the now infamous Assassination nerf: "They're nerfing Mutilate by HOW much?"

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Filed under: Rogue, Raiding, Talents, (Rogue) Encrypted Text

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