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Posts with tag patch-3.2.2

Patch 3.2.2 Download mirror


Our sister site Big Download has the patch 3.2.2 files up for download on their site now. The patch file will work for game clients patched to version 3.2.0a (the latest patch before 3.2.2). The file is only 40 megs, so it should go quickly for you.

This patch mirror is only for the English-US PC version of WoW. We currently do not have the Mac version or other localizations, however we'll update this post when we get them in.

Enjoy your patch download!

Update: The Mac version of the patch is now available for download.

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2n - 1 go left, 2n go right. I don't see enough DoTs! More DoTs now!

Are you ready for the return of Onyxia? With the Brood Mother being revitalized as a 10 and 25 person raid, you'll need to be sure you know everything that's coming at you. WoW.com's Guide to Patch 3.2.2 will make sure your set for the patch!

Filed under: Patches, News items

WoW.com's Guide to Patch 3.2.2


Patch 3.2.2 is here today! The patch brings us back the big bad Brood Mother herself, Onyxia, in the form of an updated 10 and 25 man raid. Check out the loot and achievements for the new level 80 Onyxia.

For Patch 3.2.2 we've been steadily updating WoW.com's Guide to Patch 3.2.2. with everything we've written about the Patch 3.2.2 PTR. Included in there are links to the latest patch notes, class changes and analysis.

Check out the guide and all its updates for Patch 3.2.2 goodness!


Filed under: Patches, News items

Patch 3.2.2 lives. It lives!



The day is here. Patch 3.2.2 is now downloaded and can at last be played. From changes to classes to the return of Onyxia (I'm not sure if the Broodmother of the Black Dragonflight will be actually raidable tonight, but boy howdy do I hope so) it's going to be, as a certain robot who I'm sure would play WoW if it wasn't a thousand years out of date in his time would say, fun on a bun. New pets, a new mount, and lots of new loot with an old time aesthetic, it's the patch that I, at least, have been waiting for. Shark head helmet ahoy!

Are there patch notes, you say? Indeed, and after the jump ye shall find them! Sorry, my dreams of shark head helmet are kind of running my brain.

Read more →

Filed under: Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Patches, Items, Analysis / Opinion, Odds and ends, Instances, Raiding, Classes, Death Knight

Spiritual Guidance: Healing throughput or mana regeneration?



Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a UI and addons blog for WoW. This week, it's a reexamination of spell power throughput vs mana regeneration.

Update
: Couple of errors have been fixed along with extra clarification added. My apologies.

These two sides have had strong arguments over the past several years. This is more of a debate between play styles among Priests and how to build their characters. Some people favor getting more mana regen as much as possible. Others prefer a balanced attack between mana regeneration and spell power throughput. Is there a right answer? Technically, no as this is a matter of personal preference. It depends on largely on how you heal. Other factors include which fights, which consumables you use regularly, and so forth.

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Filed under: Priest, (Priest) Spiritual Guidance

Lichborne: Analyzing the latest Patch 3.2.2 PTR changes


Avast ye swabbies! Welcome to Lichborne, where Death Knights rule the Seven Seas and the rest of ye lubbers walk the - Oh. Wait. Talk like a Pirate Day is OVER? Well, dangit. At least I still have this cool buff for a few more hours.

These past few weeks have bought a flurry of updates the Patch 3.2.2 PTR servers, and a lot of the updates have a lot to do with Death Knights. Since we were the most changed class in Patch 3.2, it might be expected that we got a good amount of tweaking in 3.2.2 to complement and compensate the Patch 3.2 changes. Thus, it would behoove us to take a look at said changes and see where they'll leave us coming into the likely rapidly approaching patch.

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Filed under: Patches, Analysis / Opinion, Tips, News items, Guides, Classes, Talents, Death Knight, (Death Knight) Lichborne

Patch 3.2.2: Heirlooms to grant XP bonus in Battlegrounds


One of the more confusing and misunderstood aspects of the Heirloom XP bonus and leveling system that has been going around lately has been their application in PvP Battlegrounds. Some people say that the 20% combined XP increase from the chest and shoulders applies, some say it doesn't. Lots of smart folks provide answers, but until now there really hasn't been an answer on the part of Blizzard -- who has the final and authoritative say on everything.

So let's lay it out real simple for everyone, courtesy of what Zarhym said in a series of posts over the weekend:
  • Heirloom items currently do not provide an XP bonus in Battlegrounds.
  • Heirloom items should provide an XP bonus in Battlegrounds in Patch 3.2.2.
This is great news for those of us who like to power level our alts from 71 to 80 in the span of a couple days of playing via Alterac Valley farming. It's now going to go even quicker. That's a good thing, right?

The confusion of Heirloom's XP powers while in Battlegrounds is likely a result of the newness of the XP gains you can get in Battlegrounds. Eventually all that confusion will go away, and Zarhym's clear statements this weekend certainly helped with that.
2n - 1 go left, 2n go right. I don't see enough DoTs! More DoTs now!

Are you ready for the return of Onyxia? With the Brood Mother being revitalized as a 10 and 25 person raid, you'll need to be sure you know everything that's coming at you. WoW.com's Guide to Patch 3.2.2 will make sure your set for the next patch!

Filed under: Patches, Bugs, News items, PvP, Leveling, Battlegrounds

Patch 3.2.2 PTR: Core Hound pup probably shouldn't look this cute


MMO Champion continues their pursuit of all the cute and fuzzy pets to be found in the Patch 3.2.2 PTR files. This time, they have a datamined video of the Core Hound Pup. This little guy isn't quite as active as the Pandaren pet, but he still manages to be way cuter than a slavering hell beast has any right to be, rising up on his hind legs and barking.

It's sort of like your favorite puppy from your childhood, expect this one slobbers lava and may give you third degree burns if you pet it. Like the Pandaren pet, we don't yet know where, how, or even if we'll be able to get this pet in game. A lot of speculation places it as a possible Cataclysm CE pet, perhaps as a choice along with the Pandaren and Lil' KT. We'll have to wait and see,and for now, be content with watching it frolic about on datamined videos.
2n - 1 go left, 2n go right. I don't see enough DoTs! More DoTs now!

Are you ready for the return of Onyxia? With the Brood Mother being revitalized as a 10 and 25 person raid, you'll need to be sure you know everything that's coming at you. WoW.com's Guide to Patch 3.2.2 will make sure your set for the next patch!

Filed under: Patches, Items, Analysis / Opinion, News items, NPCs, Rumors, Cataclysm

Raid Rx: 14 patch 3.2 trinkets to check out


Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI, macro, and addon related. It's been a while since I looked at trinkets. What options are there available since then?

Yes, the linked article goes to the Priest column on trinkets. Not every healer's going to use them. But truth be told, there aren't that many new options for healers in the current game since Ulduar and Trial of the Crusader opened up. Let's look at everything available since Malygos.

So what do we have to work with?

Read more →

Filed under: Druid, Paladin, Priest, Shaman, Items, Analysis / Opinion, Raiding, Wrath of the Lich King, Raid Rx (Raid Healing)

Insider Trader: Patch 3.2.2 madness


The shining feature of patch 3.2.2 will be Onyxia's return, and of course, the already infamous Ony mount, but there are some profession changes coming too. As always, they can be found in the latest patch notes, although you'll have to scroll past the Brood Mother to find them.

This week's Insider Trader will analyze these changes and tell you what they mean for you.

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Filed under: Mining, Blacksmithing, Cooking, Engineering, Leatherworking, Patches, Analysis / Opinion, Features, Insider Trader (Professions), Inscription

Patch 3.2.2 PTR: Another Beast Within change


Blizzard's been messing around with Bestial Wrath and The Beast Within over on the patch 3.2.2 PTR -- they've added some CC-breaking utility to it, as well as a mana reduction, while also lowering the duration (and that's what many players latched on to, crying foul). Those angry folks still probably don't have a reason to cheer, but Mania, via MMO Champion, tells us that Blizzard is at least on the way back up with Beast Within: they've upped the mana cost reduction to 50% from the 20% it was before.

Of course, this is the PTR we're talking about, so this change isn't set in stone any more than the first change was (not to mention that in the next expansion, Hunters won't need mana anyway, so who knows what'll happen then). But those of you who freaked out over the first Bestial Wrath changes can at least take comfort in the fact that the talent is still being worked on.
2n - 1 go left, 2n go right. I don't see enough DoTs! More DoTs now!

Are you ready for the return of Onyxia? With the Brood Mother being revitalized as a 10 and 25 person raid, you'll need to be sure you know everything that's coming at you. WoW.com's Guide to Patch 3.2.2 will make sure your set for the next patch!

Filed under: Hunter, Patches, Talents, Cataclysm

Spiritual Guidance: What's up Shadow Priests?



Every Sunday (usually),
Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a UI and addons blog for WoW. Get ready for something you'll thought you'll have never read!

Sorry healing Priests, it's your week off today. I've never written much about Shadow Priests at all mostly because I don't play one extensively enough to confidently write about them. I can tell you basic stats to shoot for like the amount of hit necessary and that crit is an excellent secondary stat. But full in-depth guides for what to do on bosses? Nope, sorry.

Anyway, this week's post isn't about that.

I wanted to write this post from the perspective of a raid leader instead of a person playing a Shadow Priest. We're going to take a look at Shadow DPS as a whole.

Read more →

Filed under: Priest, (Priest) Spiritual Guidance

Patch 3.2.2 Hunters see changes to Bestial Wrath



Ghostcrawler has reached into his mysterious bags of tricks and drew out the Hunter card once again it seems. Last week we discussed the recent change to Armor Penetration. While we all agree that it is a nerf to Marksman Hunters and will reduce their DPS. The jury is still out on whether it is a game mechanics correction (which I tend to believe) or some evil plot to cause Hunters to spend more gold.

Well the changes continued to happen. Last Thursday we heard more from Ghostcrawler regarding a new change that will be hitting Beast Master Hunters in Patch 3.2.2. The interesting thing about this recent change is it is both a buff and a nerf. To help explain what I mean let's take a closer look at how Ghostcrawler explained the change on the Damage Dealing Forums.

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Filed under: Hunter, Patches, Analysis / Opinion, PvP, Classes, Buffs, Forums, Battlegrounds, Arena, (Hunter) Scattered Shots

Blood Pact: A new Lock in town


A lone shadowed figure approaches the village as it settles down for the approaching night. A hush falls with his passing and all eyes turn to follow. Who can say what has brought him here but there's no mistaking his calling; there's a Warlock in town.

With more than seven weeks since the last Blood Pact column there was bound to be a few things that weren't covered. Not too much though, right? It's not like anything major happened in those weeks. Did it?

I'm kidding of course; the last couple of months have seen huge changes and awesome announcements. There's simply no way I can cover them all, and do justice to any of them, in one article. That said these things can't be left on the shelf to moulder. So I'm going to do a quick run-down of what's been going on in Blood Pact's absence and then we can start plunging into their dark and squishy innards going forward.

Read more →

Filed under: Warlock, Analysis / Opinion, (Warlock) Blood Pact

A challenge to Blizzard's secretive philosophy


Blizzard is notorious for not announcing release dates or patch days until the very last minute -- if at all. Sites like WoW.com and MMO-Champion have had to develop relationships with people in the know in order to have any idea when a patch is coming out, and even then we usually don't find out for sure until about 12 hours before a patch makes it onto the live servers.

Not all MMORPG companies are so secretive however.

CCP, which runs the hard core space based MMO EVE Online recently had to push back an announced patch -- from Wednesday to Thursday.

What happened when they did this? Fans rejoiced that a bug was being fixed. They cheered because you finally could shoot stuff that was 0 meters away with turrets.

Now in Blizzard's world, at least the one they display to everyone outside of their organization, pushing back an announced patch would be the end of world. Cats and dogs would live together, and fire with the occasional brimstone would rain down upon the Earth. They have said many times that the reason they don't want to announce patch dates is because if they don't hit their target, they are going to upset the fans.

Read more →

Filed under: Patches, Analysis / Opinion, Blizzard

Hunter thoughts on the Patch 3.2.2 Armor Penetration nerf


Well folks, we recently heard that Ghostcrawler announced the upcoming nerf to Armor Penetration in Patch 3.2.2.

I'll be honest with you. I'm not sure why this is turning into such a big deal is to everyone. I'm not saying I don't understand the mechanics of the change. And I do see the impact to us Hunters, especially endgame raiding Marksman Hunters. But really, let's take a step back and look at the reasoning behind the change.

Ghostcrawler said that they implemented this change after noticing everyone was picking up Armor Pen at the expense of their core stats. Really? And somehow we're surprised that when a secondary stat becomes more important than a class' primary stat and it forced a nerf? It seems more of a correction in my opinion.

If you're a raiding Marks or Survival Hunter you should be focusing on picking up as much Agility (Attack Power if you're a Beast Master) as possible. Hence why in Cataclysm we're seeing things like Armor Penetration removed from the itemization.

Read more →

Filed under: Hunter, Patches, Analysis / Opinion, (Hunter) Scattered Shots

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