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Posts with tag patch-3.3.3-discussion

Operation Echo Isles: Transcripts and details


WARNING: This post is chock full of spoilers. Spoilers like you would not believe. If you'd like to be surprised about anything involving the Echo Isles and what is contained within, I wouldn't recommend continuing onward. If, however, you are clamoring for more information, read on!

There is a lot of great information about upcoming world events in the current patch 3.3.3 PTR. We've already posted about some of the story inside the Ruby Sanctum as well as what is being referred to as "Operation Gnomeregan". However, the trolls have their own operation underway in trying to take back the Echo Isles from the evil hex master Zalazane. There are lots and lots of spoilers about the quest line and the story behind it. Please note that this is just an assembly of transcripts from all of the sound files put in what appears to be a proper order.

Dere be some dark voodoo inside. Do ye have what it takes?

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Filed under: Events, Lore, Rumors, Cataclysm

Operation Gnomeregan: Transcripts and details


WARNING: This post is chock full of spoilers. Spoilers like you would not believe. If you'd like to be surprised about the Operation Gnomeregan and what is contained within, I wouldn't recommend continuing onward. If, however, you are clamoring for more information, read on!

A lot of new sound bites have popped up in the latest PTR patch build for 3.3.3. After some digging, listening, and arranging, we've figured out the basic script of the Operation Gnomeregan event. There's a lot of good gnomish humor in there as well as an explanation of events to come. Please note that this is just an assembly of transcripts from all of the sound files put in what appears to be a proper order.

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Filed under: Lore, Cataclysm

Patch 3.3.3 PTR: Priest healing tier 10 4-piece bonus changed

The voices of thousands of priests who didn't spend their badges on tier just cried out in anguish.

Zarhym -- PTR Patch 3.3.3 Notes
Priest Tier-10 4-Piece Healing Set Bonus: Redesigned. This bonus now increases the effectiveness of the caster's Power Word: Shield and Renew spells by 5%.


Priests all over have been ragging on the strength and utility of our Tier-10 4-piece bonus for months, and now our pleas have finally been answered in the latest PTR patch notes for patch 3.3.3. The bonus just got stupidly effortlessly easy to use if this goes to live. I'm a bit disappointed myself, since I actually liked the 4-set bonus and thought all it needed was a percentage buff to the proc. There were many priests who didn't like how the bonus only applied to certain types of play, but that is a pretty typical trend in history.

Still, the buff is exceptionally good. The only problem with it is that so many priests who turned their back on the tier gear for other badge items (such as shadow's tier gear) with better itemization are now going to be screaming bloody murder.

Filed under: Priest

Arcane Brilliance: Patch 3.3.3 PTR changes for mages

It's time again for Arcane Brilliance, the weekly mage column that wants to point out that while gnomes often come up...er...short...when compared to the other races, they do have one special feature that always looks larger by comparison. Their spells are huge! Wait...what did you think I was talking about?

So anyway. It's always an exciting time around here when a new patch hits the PTR. We all wake up, head down to the living room and gather beneath the tree to open our presents. Sometimes the bounty is rich, and we reap a choice harvest of new content and features. Other times the crop is more meager. And while patch 3.3.3 doesn't seem to have brought with it the largest pile of new stuff we've ever seen, it's turning out to be a bit more generous than I'd have previously suspected.

Yes, for those of us who play this game, a new patch is just like Christmas. You just never know what you're going to get. Will that gaily wrapped parcel contain an N64? Or a hideous sweater? A huge buff? Or a soul-crushing nerf? Let's all head over to the PTR together and start unwrapping, shall we?

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

Patch 3.3.3 PTR: New battleground mark conversion


Check out the latest from the PTR -- battleground mark to honor conversion is now up, with each battleground mark you've squirreled away worth an astonishing two thousand honor per mark. For people that have been PvPing since vanilla, that adds up to a lot of honor. Thankfully, there's places to spend it.

Check the gallery below for a full list of new prices on PvP mounts and legacy PvP gear. As of the current PTR build the new Commendations of Service are not account-bound, which means you can't send them off to alts like their Wintergrasp counterparts -- meaning players may be swimming in gems when the patch finally goes live. If this changes, we'll let you know. Stay tuned for more 3.3.3 PTR info as it develops!


Filed under: News items, PvP

Time Is Money: Profit off the Titansteel cooldown removal

Time Is Money periodically allows Basil a place to post inane nonsense and market predictions which rarely pan out. Still reading? Don't say I didn't warn you.

As we all read, miners will be able to smelt Titansteel after patch 3.3.3 with no cooldown. What will this mean for you, and how can you make money from this change? Let's start by quickly evaluating the Titansteel production chain.

Where in this do we see people mining Titanium Veins and smelting the Titanium Ore? We don't. Since the cooldown was removed from the alchemist's transmute titanium ability, the ore is no longer worth smelting. Saronite is always cheaper.

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Filed under: Time Is Money

Patch 3.3.3 PTR: What the Vitality change means for warriors

Yes, another day, another set of patch notes for the 3.3.3 PTR. At present we're looking at the following changes for warriors:
  • Revenge: Damage done by this ability (base and scaling) increased by 50%.
  • Talents
    • Fury
      • Rampage: This effect is now passive instead of being a proc from critical strikes.
    • Protection
      • Vitality: Now boosts Stamina by 3/6/9%, up from 2/4/6%. Strength and expertise benefits have not changed.
The most recent change is of course the change to Vitality, making each talent point spent in the ability that much better. Frankly, I don't know a warrior tank without it anyway, so it's basically just a straightforward 'more betterer' situation. (Yes, I did butcher that particularly horribly.) But what it basically reveals is that while you may believe one thing or another about how warriors are faring as tanks (I'm personally not particularly upset about where I am as a tank right now) the fact remains that any adjustments being made are being made in small increments. Course corrections rather than radical changes in direction, you could say.

The recent change to Devastate (that required a hotfix to fully implement) lead to the Revenge change. Similarly, the recent hotfix to Paladins Sacred Duty talent (the class had the best stamina scaling because unlike other tanks they had two talents that affected it, Sacred Duty and Combat Expertise) leads directly to this recent buff to Vitality. Even with this change, Vitality won't provide as much health as these two talents maxed, of course, but it'll bring tanks closer which is clearly a long term goal of the tanking design in Wrath of the Lich King. It remains to be seen if this talent change makes it to live... I could see the strength being buffed to match stamina as a means to add more sustained prot DPS (one of their stated goals) or the change reverted totally. That is, after all, what public test realms are for, testing things.

Filed under: Warrior, Analysis / Opinion, Blizzard, News items

Patch 3.3.3 PTR: Jepetto Joybuzz is feeling blue

I love Jepetto Joybuzz. He doesn't sell anything terribly useful, just silly ol' toys that you can goof around with. Dolls to place in creepy locations, trains to piss off your raid, paper airplanes, that whole deal. I love when he gets new toys on the PTR, so his latest additions made my heart soar. His new offerings are: Are you noticing a trend? None of these toys are 100% new, they're azure (because I said blue too many times) recolors of previous toys. Toys that are inaccessible now. The green ragdoll is still around, but the Rocket Bot and the Racer Controller are both re-released toys that were only available during Winters Veil in 2007 and 2008. Players that acquired them the year they were released get to keep their Feats of Strength, but now everyone can join in on the fun and play with them. It's probably strange that I'm so excited about these, but come on. They're toys! Toys within a bigger toy, even!

Filed under: Analysis / Opinion

Patch 3.3.3 PTR: Zarhym clarifies new holiday boss mechanics

So one of the new changes coming in Patch 3.3.3 is that one will be able queue up using the dungeon finder in order to fight world event bosses such as the Crown Chemical Trio or the Headless Horseman. However, the actual extent of the changes is a bit more involved, as Zarhym clarified in a recent forums post. Here's the rundown:

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Filed under: News items

Breakfast Topic: What are you most looking forward to in Patch 3.3.3?

So just when it looked like things might be getting quiet in the wake of Patch 3.3, Blizzard stirred things up again last night with a release of PTR Patch 3.3.3. There's some pretty big changes coming our way. In addition to various class changes, we've got some other cool stuff too, including an abolishment of battleground marks, a way to get rid of all those annoying Frozen Orbs clogging our banks, new auction house functionality, and a lot more.

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Filed under: Analysis / Opinion, Breakfast Topics

More Cataclysm precursors found in Patch 3.3.3 PTR files

While we haven't heard much new Cataclysm news lately, the Patch 3.3.3 PTR files have provided some pretty tantalizing hints as to what may be to come, including some new models associated with the Twilight's Hammer cult.

First off, we have a series of portals. These portals are topped by a crystal that looks very similar to the wind stones of Silithus, and in fact, each portal and crystal seems specifically marked to summon a specific element. There's also a bloodstained sacrificial altar and a couple of banners, all of these have a very specific dragon-like motif.

The Twilight's Hammer has already been confirmed to be working with Deathwing in Cataclysm, and since they're an elemental doomsday cult dedicated to bringing about the return of the Old Gods, busting Deathwing out of prison is right up their alley. We should probably expect to see these models in game relatively soon, and probably as part of a plot by the Twilight's Hammer to summon Deathwing back into the world -- a plot which will, of course, eventually succeed.

Stayed tuned for more coverage of Patch 3.3.3 and the Cataclysm opening event as it develops!

Filed under: Analysis / Opinion, News items, Rumors

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