Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag patch-3.3.3-ptr

Operation Echo Isles: Transcripts and details


WARNING: This post is chock full of spoilers. Spoilers like you would not believe. If you'd like to be surprised about anything involving the Echo Isles and what is contained within, I wouldn't recommend continuing onward. If, however, you are clamoring for more information, read on!

There is a lot of great information about upcoming world events in the current patch 3.3.3 PTR. We've already posted about some of the story inside the Ruby Sanctum as well as what is being referred to as "Operation Gnomeregan". However, the trolls have their own operation underway in trying to take back the Echo Isles from the evil hex master Zalazane. There are lots and lots of spoilers about the quest line and the story behind it. Please note that this is just an assembly of transcripts from all of the sound files put in what appears to be a proper order.

Dere be some dark voodoo inside. Do ye have what it takes?

Read more →

Filed under: Events, Lore, Rumors, Cataclysm

Operation Gnomeregan: Transcripts and details


WARNING: This post is chock full of spoilers. Spoilers like you would not believe. If you'd like to be surprised about the Operation Gnomeregan and what is contained within, I wouldn't recommend continuing onward. If, however, you are clamoring for more information, read on!

A lot of new sound bites have popped up in the latest PTR patch build for 3.3.3. After some digging, listening, and arranging, we've figured out the basic script of the Operation Gnomeregan event. There's a lot of good gnomish humor in there as well as an explanation of events to come. Please note that this is just an assembly of transcripts from all of the sound files put in what appears to be a proper order.

Read more →

Filed under: Lore, Cataclysm

Patch 3.3.3 PTR: Revenge of the Warrior, now Improved

In the most recent bout of data mining the PTR patch (specifically build 11623), the fine folks at MMO-Champion discovered more changes and clarifications to how warrior abilities will work. Keeping in mind again that this is the PTR and you never know how things are going to change, here are the specifics.

Protection
  • Revenge damage has been slightly lowered, it now deals [ 31% of AP + 1636 ] to [ 31% of AP + 1998 ] damage at max rank. Down from [ 31% of AP + 2181 ] to [ 31% of AP + 2665 ] damage.
  • Improved Revenge now Increases damage of your Revenge ability by 30/60% (up from 10/20%) and causes Revenge to strike an additional target for 50% damage.
  • Vitality now increases your total Strength by 2/4/6%, Stamina by 3/6/9% and your Expertise by 2/4/6.(On live, this is Strength and Stamina by 2/4/6% and Expertise by 2/4/6.)
Arms
  • Trauma now lasts 1 min, up from 15 sec.
The Trauma change is probably one for convenience, as it can be hard in a high mobility fight (like, say, running out of a Defile) to keep Trauma up and this way you'll have more leeway to keep those bleeds ticking at max efficiency while still getting out of bombs or fissures or what have you. Vitality is pretty much exactly as it was the last time we talked about it.

As for Revenge, the baseline ability is being adjusted slightly downward from our original exciting 3.3.3 revelation. But Improved Revenge is being hugely buffed. Hugely. When we first heard the news that Revenge would be getting some improvements, we speculated in the comments that perhaps they'd throw some AoE viability in there, and now they have done exactly that. By baking it into the talent instead of the baseline ability (and by removing the stun from Imp Revenge, it appears) you cut back on prot warrior stuns in PvP while giving a strong new reason to pick up Imp Revenge for more damage and more AoE threat. It's a pretty solid change for a tanking prot warrior.

Filed under: Warrior, Analysis / Opinion, News items

Patch 3.3.3 PTR: Priest healing tier 10 4-piece bonus changed

The voices of thousands of priests who didn't spend their badges on tier just cried out in anguish.

Zarhym -- PTR Patch 3.3.3 Notes
Priest Tier-10 4-Piece Healing Set Bonus: Redesigned. This bonus now increases the effectiveness of the caster's Power Word: Shield and Renew spells by 5%.


Priests all over have been ragging on the strength and utility of our Tier-10 4-piece bonus for months, and now our pleas have finally been answered in the latest PTR patch notes for patch 3.3.3. The bonus just got stupidly effortlessly easy to use if this goes to live. I'm a bit disappointed myself, since I actually liked the 4-set bonus and thought all it needed was a percentage buff to the proc. There were many priests who didn't like how the bonus only applied to certain types of play, but that is a pretty typical trend in history.

Still, the buff is exceptionally good. The only problem with it is that so many priests who turned their back on the tier gear for other badge items (such as shadow's tier gear) with better itemization are now going to be screaming bloody murder.

Filed under: Priest

Arcane Brilliance: Patch 3.3.3 PTR changes for mages

It's time again for Arcane Brilliance, the weekly mage column that wants to point out that while gnomes often come up...er...short...when compared to the other races, they do have one special feature that always looks larger by comparison. Their spells are huge! Wait...what did you think I was talking about?

So anyway. It's always an exciting time around here when a new patch hits the PTR. We all wake up, head down to the living room and gather beneath the tree to open our presents. Sometimes the bounty is rich, and we reap a choice harvest of new content and features. Other times the crop is more meager. And while patch 3.3.3 doesn't seem to have brought with it the largest pile of new stuff we've ever seen, it's turning out to be a bit more generous than I'd have previously suspected.

Yes, for those of us who play this game, a new patch is just like Christmas. You just never know what you're going to get. Will that gaily wrapped parcel contain an N64? Or a hideous sweater? A huge buff? Or a soul-crushing nerf? Let's all head over to the PTR together and start unwrapping, shall we?

Read more →

Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

PvP with Blizzard today

Taking place tomorrow from 4:00 p.m. PST / 7:00 p.m. EST until 6:30 p.m. PST / 9:30 p.m. EST is another chance for you to engage in PvP combat with Blizzard employees on the U.S. PTR. The Community Team and Quality Assurance team will queue up via the Random Battleground Finder and fight the pleabes in this battle royale. Want to show Zarhym how much you love him? Now's your chance!

Also taking place tomorrow is the twitter developer chat with Cory Stockton and Greg Street, so you won't have an opportunity to exact revenge on Ghostcrawler for nerfing your class to the ground (baby). But there's certainly a lot of potential for some community engaged WoW fun tomorrow.

In general the blues on the PTR can be quite entertaining... especially when they decide to start turning people into toads and chickens. Good times!

Ujumqin -- PvP a Blizzard Employee
Hey all,

Ever wanted to Pwn a Blizzard employee in WoW PvP? Now's your chance because [today] from 4:00PM to 6:30PM (PST) a few of us will be queuing up for BGs via the new Random Battleground Finder on the US [PTR] realms! Bring your main/alt/premade and show us what you got!

What: Random Battleground Finder
Who: Blizzard Community Team and Blizzard QA
Place: US Servers Broxigar and Anasterian
Time: 4:30 - 6:30 PST
Date: 2-26-2010

(Note: Time/Event is subject to change.)



P.S. Zarhym: We totally won't replace the Wyvern with an Orc or Onyxia or something. For real. We'll behave. Promise. Just ask Ghostcrawler.

Filed under: News items, PvP

Patch 3.3.3 PTR: New battleground mark conversion


Check out the latest from the PTR -- battleground mark to honor conversion is now up, with each battleground mark you've squirreled away worth an astonishing two thousand honor per mark. For people that have been PvPing since vanilla, that adds up to a lot of honor. Thankfully, there's places to spend it.

Check the gallery below for a full list of new prices on PvP mounts and legacy PvP gear. As of the current PTR build the new Commendations of Service are not account-bound, which means you can't send them off to alts like their Wintergrasp counterparts -- meaning players may be swimming in gems when the patch finally goes live. If this changes, we'll let you know. Stay tuned for more 3.3.3 PTR info as it develops!


Filed under: News items, PvP

Time Is Money: Profit off the Titansteel cooldown removal

Time Is Money periodically allows Basil a place to post inane nonsense and market predictions which rarely pan out. Still reading? Don't say I didn't warn you.

As we all read, miners will be able to smelt Titansteel after patch 3.3.3 with no cooldown. What will this mean for you, and how can you make money from this change? Let's start by quickly evaluating the Titansteel production chain.

Where in this do we see people mining Titanium Veins and smelting the Titanium Ore? We don't. Since the cooldown was removed from the alchemist's transmute titanium ability, the ore is no longer worth smelting. Saronite is always cheaper.

Read more →

Filed under: Time Is Money

The Daily Quest: What do you think of patch 3.3.3?

Here at WoW.com we're on a Daily Quest (which we try to do every day, honest) to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Is there a story out there we ought to link or a blog we ought to follow? Just leave us a comment and you may see it here tomorrow!

If you weren't aware that patch 3.3.3 hit the PTRs this past week, there's a very reasonable chance that you live under a rock. (Though, if you're reading this, it must be a rock with exceptional internet access.) Now that we've had a few days to think over the cornucopia of news that's been thrust upon us, let's look out upon the vast internets before us and see what they think of the latest patch.

Filed under: The Daily Quest

Patch 3.3.3 PTR: What the Vitality change means for warriors

Yes, another day, another set of patch notes for the 3.3.3 PTR. At present we're looking at the following changes for warriors:
  • Revenge: Damage done by this ability (base and scaling) increased by 50%.
  • Talents
    • Fury
      • Rampage: This effect is now passive instead of being a proc from critical strikes.
    • Protection
      • Vitality: Now boosts Stamina by 3/6/9%, up from 2/4/6%. Strength and expertise benefits have not changed.
The most recent change is of course the change to Vitality, making each talent point spent in the ability that much better. Frankly, I don't know a warrior tank without it anyway, so it's basically just a straightforward 'more betterer' situation. (Yes, I did butcher that particularly horribly.) But what it basically reveals is that while you may believe one thing or another about how warriors are faring as tanks (I'm personally not particularly upset about where I am as a tank right now) the fact remains that any adjustments being made are being made in small increments. Course corrections rather than radical changes in direction, you could say.

The recent change to Devastate (that required a hotfix to fully implement) lead to the Revenge change. Similarly, the recent hotfix to Paladins Sacred Duty talent (the class had the best stamina scaling because unlike other tanks they had two talents that affected it, Sacred Duty and Combat Expertise) leads directly to this recent buff to Vitality. Even with this change, Vitality won't provide as much health as these two talents maxed, of course, but it'll bring tanks closer which is clearly a long term goal of the tanking design in Wrath of the Lich King. It remains to be seen if this talent change makes it to live... I could see the strength being buffed to match stamina as a means to add more sustained prot DPS (one of their stated goals) or the change reverted totally. That is, after all, what public test realms are for, testing things.

Filed under: Warrior, Analysis / Opinion, Blizzard, News items

Patch 3.3.3 PTR: Random dungeons are being watched

If you noticed that the 3.3.3 PTR has been updated, you may have noticed that there are some interesting new statistics being tracked. Specifically, according to MMO-Champion, the following are now being tracked:
What does this mean exactly? Well, it means that at the very least Blizzard will know what you're doing in your dungeon groups with more granularity than before. How many times you start a vote kick, vote to kick, get kicked, dump a group or finish one will be tracked by character. While I'm sure this is information they have access to already, it should be easier than before for them to know if you've been bad or good so be good for goodness sake.

I have no idea what, if anything, they intend to do with this data but I'm still interested to see what develops.

Filed under: Analysis / Opinion, Blizzard, News items

Patch 3.3.3 PTR patch notes updated

The Patch 3.3.3 PTR patch notes have just been updated to reflect today's latest PTR build. All of the changes can be found behind the cut below, and we're also in the process of integrating them into our primary Patch 3.3.3 patch notes post. (Update: All changes are now reflected in our primary patch notes posting.) Some highlights:
  • Death Knights: Icy Talons: The personal haste benefit provided by this talent is no longer exclusive with other sources of melee haste. This will allow death knights to always swing 4/6/12/16/20% faster when Frost Fever is applied. Windfury Totem and the party/raid component of Improved Icy Talons still do not stack.
  • Hunters: Ferocious Inspiration: This ability is now an aura and provides 1/2/3% damage to all party or raid members within 100 yards and boosts the damage of Steady Shot by 3/6/9%.
  • Engineering: The Pet Bombling and Lil' Smoky non-combat pets are no longer Bind-on-Pickup.
For the full listing of updates, just click through the link below.

Read more →

Filed under: News items

Patch 3.3.3 PTR: Realms coming down for maintenance

In a somewhat speedy announcement following last night's announcement on Facebook, the PTR realms are coming down for maintenance:

Ujumqin
We will be bringing down the PTR servers today for maintenance at approximately 11:30 AM PST.

There is currently no estimated time for this maintenance.

This thread will be updated as more information becomes available.




There's been no update to the thread as of yet. Whether this is to address the disconnects and lag on the PTR servers or to apply a new patch is currently unknown, however, we'll update this post as soon as more information becomes available. In the meantime, check out the class changes, patch notes, and other information available about Patch 3.3.3 while you wait out the maintenance!

Filed under: Realm Status, News items

Patch 3.3.3 PTR: New info on Facebook

There's a new notice up on Warcraft's Facebook site with some intriguing new information:

Official Warcraft Facebook
Death knights, druids, hunters, mages, rogues, warlocks, warriors, oh my! For those participating in our public testing of the upcoming minor content patch 3.3.3, look out this week for a host of fascinating new adjustments to these classes. Chains of Ice innately does what? Nature's Grasp has how many charges? Vitality boosts stamina by how much? Stay tuned to find out the answer to these and more questions!


What does this mean? No idea, but it appears as though the various class changes and tweaks that were announced for patch 3.3.3 aren't set in stone just yet, which is what Ghostcrawler said late last week. This fluidity should be expected, after all, as it is a public test realm. Players on the PTR may want to keep an eye out for the changes, and possibly expect some sort of minor patch this week. When an announcement is made about the changes, we'll let you know!

Filed under: News items

Patch 3.3.3 PTR: Jepetto Joybuzz is feeling blue

I love Jepetto Joybuzz. He doesn't sell anything terribly useful, just silly ol' toys that you can goof around with. Dolls to place in creepy locations, trains to piss off your raid, paper airplanes, that whole deal. I love when he gets new toys on the PTR, so his latest additions made my heart soar. His new offerings are: Are you noticing a trend? None of these toys are 100% new, they're azure (because I said blue too many times) recolors of previous toys. Toys that are inaccessible now. The green ragdoll is still around, but the Rocket Bot and the Racer Controller are both re-released toys that were only available during Winters Veil in 2007 and 2008. Players that acquired them the year they were released get to keep their Feats of Strength, but now everyone can join in on the fun and play with them. It's probably strange that I'm so excited about these, but come on. They're toys! Toys within a bigger toy, even!

Filed under: Analysis / Opinion

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
Hallow's End 10/18 - 11/1
Day of the Dead 11/1 - 11/3
Darkmoon Faire 11/2 - 11/9
BlizzCon 2014 11/7 - 11/8

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories