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Posts with tag patch-4.0.1-shaman

Totem Talk: Post-patch enhancement shaman still waiting for buffs

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shamans. Rich Maloy lives and breathes enhancement: his main spec is enhance, his off-spec is enhance. He blogs about the life and times of enhance and leads the guild Big Crits (Season 2 Ep 06 now out!) as the enhancement shaman Stoneybaby.

We're now two full weeks into patch 4.0.1 with our new and improved enhancement spec. Improved? Actually, no. Our DPS is only marginally improved over the previous incarnation, while our fellow melee brethren were buffed to the teeth. My rough analysis shows the difference between us and top melee DPS, usually warrior and death knight, has widened significantly since the patch.

I'm going to preface all of this analysis by saying that I am not the top enhancement shaman, by far. I play well, I study my class, I optimize my spec, gems, forging, gear and rotations. I don't die to stupid stuff -- well, at least not often! In other words, I try to push my damage without sacrificing myself. Be forewarned that some of these numbers I'm embarrassed to post in such a public manner, and while I'm hardly the benchmark for DPS, I can at least provide a baseline of what your average progression raider's numbers look like.

On average across eight of 12 hard-mode fights in ICC (excluding the gimmick fights Gunship, VDW and BQL, and excluding H-LK because we're just now working on him), the top melee DPS was doing 50 percent more damage than me pre-patch and 64 percent more post-patch. I could narrow that gap down to about 15 percent on a standstill fight such as Deathbringer Saurfang, but on high-movement fights such as Sindy, the top melee would do as much as 80 percent more damage than me overall.

As much as it pains me to say this, as a raid leader I have to ask the question: Am I dead weight in raids right now? Will level 85 with Unleash Elements bring better output?

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: Restoration PvP in patch 4.0.1

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how, brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and host of the BDTU: Lore edition podcast.

I think we can all agree that this has been a very busy few weeks, first with patch 4.0.1 going live and then the epic event that is BlizzCon 2010. I want to take a second and thank everyone who stopped by our WoW insider reader meetup. I got the opportunity to meet with quite a few of you, and it was a great experience. I'm hoping that next year even more of the shaman community can make it out to the convention -- who knows, maybe we can take over an area for all our shamanistic shenanigans!

Last week I went though and detailed the changes that the restoration shaman faces in the recent patch. We talked about glyphs, spell changes and the healing mechanic changes we will encounter. This week, I thought we could talk about something that I've been finding a lot of enjoyment in since patch 4.0.1: restoration shaman in PvP.

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: Elemental stats and reforging principles in 4.0.1


Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Get some Fulmination with your Lightning Bolts! Sort the shocks from the flames with Totem Talk: Elemental, brought to you by Sarah Nichol, otherwise known as Pewter from The 'mental Shaman and the Obscurecast and founding member of TotemSpot.

The lead-up to Cataclysm represents an ideal opportunity to take the time to get re-acquainted with with the new principles around which a class revolves, without the pressures of normal progression raiding or leveling. I've always felt that the puzzle of perfecting a character can be absorbing even if you are not particularly inclined toward numbers and spreadsheets. Knowing the principles also makes it easier to adapt the common knowledge to your personal playstyle and circumstances. The new 31-point talent trees and three-tier glyph system make it much harder to go wrong with a basic spec these days, with glyphs so easy to swap in and swap out. I've found the past few weeks have been stressful, but there has been a wonderful sense of freedom in many of the discussions I've participated in.

In case you can't tell, my maudlin draenei is being supplanted by a very cheerful dwarf shaman with a much more optimistic persona! Despite my grumpiness about Panquakes of Doom, and the lack of aesthetic pay-off for Fulmination, despite the bugs with Reincarnation and the expected stealth nerf of the elemental T10 two-piece bonus, I'm really enjoying this tremor phase of the Cataclysm buildup. The more I investigate and test things, the more I grow to like them. Even Earthquake is starting to look good, albeit in a chocolate chunk kind of way.

Right, I was talking about shaman wasn't I? Ah yes. So there's a lot to cover this week, from reforging, to haste and mastery, to dots and totems and damage modifiers. It seems that the devil is in the details.

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Filed under: Shaman, (Shaman) Totem Talk

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