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Posts with tag patch-4.3-dungeons

Lichborne: Death knight tips for End Time

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

In patch 4.3, the very first new dungeon you'll set foot in is End Time. Despite being set in the future, it's the first dungeon the storyline takes you to, and even the Dungeon Finder won't let you go to the other two dungeons until you have the achievement for clearing out End Time. The loot you'll grab from here will be ilevel 378, which means it'll be mostly sidegrades for those who have been keeping up on their valor points and/or raiding Firelands. It's still a great chance to fill out your off-sets or gear up a newer or more casual death knight, for sure.

With that in mind, today we're taking a quick look at the fights and loot of the End Time dungeon. This guide will focus primarily on the role of the DPS or tank death knight in the dungeon. Keep a lookout for a more complete guide for all roles, classes, and fights coming to the site soon.

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Filed under: Death Knight, (Death Knight) Lichborne

Patch 4.3: Blizzard's official preview of the Hour of Twilight heroic dungeon

The last of patch 4.3's time-traveling dungeons now has a preview available on the official website. The Hour of Twilight takes place in present-day Azeroth, where the Twilight's Hammer is putting on a full-scale invasion of Dragonblight. Why Dragonblight? Because that is where the ultimate showdown with Deathwing will begin -- and the Dragon Soul plays a key part in taking the former Aspect of Earth down.

Included with the preview are some unsettling images of Wyrmrest Temple crawling with the tentacles of Old God minions, as well as some shots of the surrounding areas. There are three bosses mentioned with the preview: Arcurion, a formidable water ascendant who is tasked with killing Thrall; Asria Dawnslayer, a deadly agent of the Twilight's Hammer; and a third face who should be instantly recognizable to Alliance players. If you want to avoid spoiler content, I'd avoid the preview, but the third boss is a shock for those familiar with him in game so far.

Did we mention Thrall? That's right, he's there too, and players must escort him and the Dragon Soul safely to Wyrmrest Temple. I'm having flashbacks to CoT: Durnholde Keep, but they are good flashbacks. From the looks of things, these events tie directly into Thrall: Twilight of the Aspects; those who are wanting to know more about the events in Hour of Twilight should check out that novel.

All in all, it looks like the three dungeons are similar to the last three dungeons of Wrath of the Lich King. They tie into the final raid encounter in a crucial way, and the story is interlocked between all three dungeons. Check out the official website for the full preview, plenty of images, and more boss information.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Look at what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Analysis / Opinion, Raiding, Lore, Cataclysm

Tom Chilton shares info on patch 4.3 dungeons and more

When Zarhym said that patch 4.3 goodies were imminent, we didn't know he meant this soon. Our parent site, Joystiq, has the details from Tom Chilton, game director for WoW. He talks about the trio of new 5-man dungeons and the lore behind the final chapter of Cataclysm's story.

The new 5-man dungeons will have us exploring a future where Deathwing wins, to show Nozdormu the endtime that would happen if Deathwing were allowed to bring his plans to fruition. After convincing the leader of the Bronze Dragonflight to aid us, we travel back in time to the Well of Eternity to allow Thrall to steal the Demon Soul. The Demon Soul is an ancient dragon artifact that will be the focal point of our attack on Deathwing. Finally, we enter the Hour of Twilight, escorting Thrall and the Demon Soul to Wyrmrest Temple, which is where the final battle begins.

Chilton also talks about the Deathwing encounter itself, sharing with us details on the mobile fight that is like nothing we've ever seen before. Deathwing will be on the run, and we will be giving chase across the world. As Deathwing is trying to heal himself and regain his strength, players will be ripping away his armor plating and fighting the lava beasts that lurk within his body. There will be a new balancing mechanic that forces players to stay balanced while fighting, adding an entirely new angle to the encounter.

The final showdown will occur with players fighting Deathwing from floating islands in the Maelstrom. The full article on Joystiq has more details on the encounter and what we can expect to see when facing Deathwing. From my perspective, patch 4.3 is shaping up to be one of the most exciting patches of all time!

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Look at what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: News items

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