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Posts with tag patch-5.0-talents

Arcane Brilliance: Things I love most about my mage in patch 5.0.4 (so far)

Arcane Barrage
Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, I'm taking a few precious moments that I'd otherwise be devoting to farming Tol Barad commendations so I can buy my Fox Kit to hammer out an ode to all the things I'm loving right now about patch 5.0.4. I hope you people appreciate my sacrifice. Seriously, guys. There are literally thousands of warlocks who are only still alive right now because the time I spend writing these columns is time I'm not spending killing warlocks.

There was a point on Tuesday night, while trying out my new rotations in the LFR against Ultraxion (several times, thanks to a long string of tanks who apparently have never used a taunt before), where I fully realized that my arcane mage had Living Bomb. I mean, I knew about it, had tried it out on the beta, but had never raided with it and actually inserted it into my rotation. So there I am, blasting away with my arcane mage and his new decidedly-more-than-one-button rotation, and I see that Living Bomb button on my action bar, and I press it, and then a few seconds later it explodes and I refresh it, and what's this? Am I crying? Yes ... yes, I'm crying like a child while I blow up that giant dragon.

So I'm happy with patch 5.0.4. I know not everybody is. Most of the complaints seem to revolve around the new talent system, which we'll get to in a minute. But me? I am completely on board. I have my quibbles. (Why do my Mana Gems vanish after logout again? I thought we fixed that annoyance a few patches ago.) But any minor issues I notice quickly drown in the massive wake of all the happy. And there is a lot of happy.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

PvP impressions in 5.0.4

PvP impressions in 504 WEDS
So here we are. The patch has landed in both the United States and the EU, and we're all looking, bewildered, at our new talent screens. Alas, there are no arenas or rated battlegrounds available with which to really try out our talents, but we can take some small comfort in the continued availability of non-rated battlegrounds. (I do, by the way, find it rather frustrating that the main PvP content is absent from the game for an entire month. Imagine if raids were closed down! But anyway, that's a complaint for another time.)

Of the things I am really excited about in 5.0.4, the top one has to be talent trees. A lot of these talents, while providing situational bonuses in PvE, are really going to be game-changers in PvP. It was promised to us by Tom Chilton that, before arenas, we would be able to see the class and spec of the opposing team and be able to modify our talents accordingly. We won't, however, see exactly how the opposition's talents are distributed.

One important change for healers to note is that your dispel now has an 8-second (current beta build) cooldown but removes two effects rather than one. Gone are the days of spam dispels -- warlocks, rejoice! Warlocks are doing a lot of rejoicing right now.

Also notable is that Spell Penetration has been turned into PvP Power, Resilience has become PvP resilience, and everyone is now running around with a base 40% damage mitigation. PvP resilience numbers seem to provide a little less mitigation than the old resilience did, in a full conquest point set, gemmed for resilience, damage mitigation is 68.32%. The tooltip indicates that what was 5,200 resilience has been altered to 3,058 PvP resilience. This translates to 28.32% of the 68.32% total mitigation figure.

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Filed under: PvP, Blood Sport (Arena PvP)

Arcane Brilliance: Patch 5.0.4 mage preview

Blood elf female arcane mage
Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, I need to apologize profusely for last week's sad lack of warlock hate. This week, I will hate them twice as much to make up for it.

So now we know when the expansion is coming (Sept. 25), and we also know when patch 5.0.4 is coming (Aug. 28). That means we'll be living with this patch and all of its sweeping changes to the systems and mechanics we're currently used to for the better part of a month before we get a whole bunch of new content to distract us from how different everything just became. That's a substantial amount of time to play with the new talent system, new spells, and ... erm ...pet battles that the pre-expansion patch will bring. I think this is a good time to discuss those changes and prepare ourselves mentally for all the shiny new bounty we are about to receive.

New talent system

This is by far the biggest change on the docket. Forget everything you currently know about talents. Gone is the 72-tier tree of talents that until now defined your mage's effectiveness. Gone are cookie-cutter specs that you had conform to or lose damage. Instead, we get six successive choices that are balanced pretty much equally.

Most of the talents we're used to now have either become baseline spells, been rolled together into current spells, or vanished entirely. Every 15 levels, we get to select from three talents. None of these talents are obviously better or worse than the others, freeing us to to choose the one at each tier that suits our playstyle or the needs of a particular situation.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance, Mists of Pandaria

Lichborne: Passing time until Pandaria on your death knight

Lichborne Passing time until Pandaria
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With a release date finally forthcoming for Mists of Pandaria, we have less than two months until the expansion drops and even less time until we reach patch 5.0.4. With all that in mind, how do you pass the time until then? This week, we'll take a look at a few things death knights can do to look and feel their best when the expansion drops.

Solo to swell your stables

Soloing is a time-honored death knight tradition, and with the expansion winding down, it's the perfect way to pass the time. When choosing your soloing target, you may factor in nostalgia, transmogrification needs, or just plain ease of access. Another popular reason is grabbing mounts and pets. In the Cataclysm era, both Vortex Pinnacle and The Stonecore normal modes drop a mount.

Soloing same-level dungeons can be a bit hairy, but considering these two were in the game at the start of the expansion, you should find that even with Dragon Soul raid finder gear, you'll barely break a sweat in blood spec. As a bonus, both of these mounts will be going account-wide in Mists of Pandaria, so you'll be grabbing some possible stylish mount options for your alts as well.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Mists of Pandaria skills for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Hot on the heels of our analysis of the Pandaria talents, Blizzard has now released an entire talent calculator for the expansion that lists not only the talents, but the new passives and class skills everyone will be getting as well. Today, we will take a look at the new stuff that death knights get, the good, the bad, and what it says about the direction of our class as we head for patch 5.0. Since we've already discussed the talents, we'll focus mostly on the class and spec-specific skills.

The first thing I figured I should do is point out the new stuff. Alas, we have yet to see a new level 87 skill. However, we did receive a new level 81 skill (likely as a replacement for Outbreak) in the form of Control Undead. Much like a Warlock's Enslave Demon, this allows the death knight to make an undead mob his pet for up to 5 minutes.

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Filed under: Death Knight, (Death Knight) Lichborne, Mists of Pandaria

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