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Posts with tag patch-5.2-lore

Know Your Lore: Jaina Proudmoore and the Kirin Tor

Know Your Lore Jaina Proudmoore and the Kirin Tor SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

For most players, the Kirin Tor are simply one of many factions available during Wrath of the Lich King. They ran the city of Dalaran, once located just north of the Hillsbrad Foothills, then later relocated to Northrend. In Wrath, players both Alliance and Horde could earn reputation with the Kirin Tor -- the Kirin Tor didn't have a faction bias. They were quite happily a neutral organization, far more interested in matters of magic and learning than any political matters.

But there is far more to the story of the Kirin Tor, and to the city-state of Dalaran. And now that the Kirin Tor has a new leader, it's taking those first few steps away from neutrality and into alignment. Because of this, the Kirin Tor has stepped into a dangerous new light, one with some ethical questions that are far, far more political than one would expect from a collection of mages and intellectuals united under one banner.

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Filed under: Lore, Know your Lore

Know Your Lore, Tinfoil Hat Edition: In the beginning

Know Your Lore, Tinfoil Hat Edition In the beginning SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

In the beginning, the Titans created Azeroth. They set the world in motion, and then left to continue on whatever path it was that the mysterious beings followed. Yet something happened to the planet, something bad enough that it warranted the return of the Titans. Upon their return, they discovered the Old Gods, a malignant group of entities that were intent upon sowing chaos. Perturbed, the Titans tried to kill an Old God -- and they discovered to their horror that killing the Old Gods would kill the very planet itself.

And yet, instead of simply rebooting and starting over anew, they kept Azeroth. They imprisoned the Old Gods beneath the surface of the world, and planted various fail-safes to make sure the creatures were never freed. And just in case an Old God managed to escape, Algalon the Observer would visit and determine the status of the world. If it was deemed too far gone, he would activate a signal that would re-originate the world -- Azeroth would be destroyed and rebooted.

Why did they leave Azeroth alone? Why didn't they simply re-originate the world at the first sign of trouble? Why put in a failsafe to do so, instead of taking care of the problem immediately? But perhaps most importantly ...

What is Azeroth?

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on how it happened. These speculations are merely theories and shouldn't be taken as fact or official lore.

Please note: This edition of KYL also contains some spoilers for patch 5.2 content.

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Filed under: Lore, Know your Lore

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