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Posts with tag patch-5.2-raids

Gear up in 5.2 with these awesome guides

tc-tidal-header
The release of a new raid tier means new challenges to face, new bosses to crush, and of course, new loot to covet. If you weren't already familiar with it, Wowhead user Hhalle567 has a brilliant guide to the PvE gear of Mists of Pandaria, including tier 15 iLevel 522 drops. You can sort by slot, boss, class, and spec so that you know exactly what you're looking for -- and where to use a Mogu Rune of Fate.

Note that the guide doesn't yet seem to include all the loot from world bosses Oondasta and Nalak. Oondasta, at least, is known to drop items that are unobtainable in the Throne of Thunder itself. Until those bosses get added in, you can check out other Wowhead guides for the missing pieces. Hats off to Hhalle567 and Perculia for these great references!

Filed under: Raiding, Mists of Pandaria

Patch 5.2 guide to the Throne of Thunder

Horridon picture
The Thunder King is risen! Today, hordes (and alliances) of characters are flocking to the Isle of Thunder to take part in the hotly-anticipated new content. Many of you will be jumping straight into the new raid as well, and in the spirit of being prepared, WoW Insider has got you covered. Check out our Throne of Thunder write-ups and go in swinging!
The ultimate last boss of 5.2, Ra-den, is locked behind a heroic-mode defeat of Lei Shen and that encounter remains a closely-guarded secret -- for now. Happy patch 5.2 everyone, and happy raiding!

Filed under: Raiding, Raid Guides, Mists of Pandaria

Throne of Thunder raid release schedule announced

Throne of Thunder raid release schedule announced
Today marks the launch of patch 5.2, and along with it comes a new raid to conquer. We have confirmation of the Throne of Thunder raid schedule, and staggered release of raid difficulties. As it stands right now, Normal Throne of Thunder launches today, with Heroic ToT and the first wing of LFR next week, with a new LFR wing released each week after until mid-April.

Throne of Thunder Raid Schedule
With the release of Patch 5.2: The Thunder King, the vast Throne of Thunder raid will become available. As in previous raid tiers, Raid Finder wings and availability difficulties will be staggered.

To access the new Raid Finder wings you will need a minimum average item level (ilevel) of 480.

This is our current schedule based on a planned patch release date of March 5. If the patch is delayed, or if we determine any change is needed, we'll update this article.

March 5 – Normal Throne of Thunder

March 12 – Heroic Throne of Thunder and LFR Wing 1 "Last Stand of the Zandalari"

March 19 – LFR Wing 2 "Forgotten Depths"

April 2 – LFR Wing 3 "Halls of Flesh-Shaping"

April 16 – LFR Wing 4 "Pinnacle of Storms"

Read more →

Filed under: News items, Raiding, Mists of Pandaria

Blood Pact: Thundering on and on about raid gear in patch 5.2

Blood Pact Thundering on and on about raid gear in patch 52 MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill maybe decides that commenter-suggested Zul'duar is the better name than Thund'uar for the troll-like Ulduar raid instance, Throne of Thunder.

I mentioned last week that I'd discuss the changes for warlocks while listing out loot in the new raid instance. I may have fibbed a little. I tried to slide in patch change discussion without it reading like I shoved two posts into the space of one, and I miserably failed.

You can read the latest patch notes for yourself, but the PvE DPS gist is that affliction's petless power days are diminished if not over and demonology might be the new top dog. PvP warlocks might be more interested in Blood Fear's metamorphosis from an offensive fear to the Nature's Grasp-like Blood Horror and Soul Leech's change from a trickle heal to a stacking shield.

Regarding of whether you chase Conquest or Valor Points, we warlocks will have a major problem in patch 5.2. I'm not talking about the endless debates of whether fire should be green or whether warlocks should always have a minion at their side.

I'm talking about the removal of the imp ability Blood Pact, due to Dark Intent gaining the 10% Stamina buff to its effect. Future warlocks will wonder what this column is named for!

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Patch 5.2 PTR: Raid testing for Throne of Thunder continues

Patch 52 PTR Raid testing for Throne of Thunder continues
Raid testing for patch 5.2's Throne of Thunder raid continues tomorrow with testing of 10 player heroic content. For those wondering where all the 25 player testing is at, fear not -- there will likely be testing of 25-man normal modes at the end of this week. Keep your eyes peeled! Raid tests tomorrow will take place at 10:30 AM, 1:30 PM, and 4 PM PST. If this is your first time testing, fear not -- your gear will be scaled to suit the encounter.

WoW Insider Throne of Thunder boss impressions

Raid Testing Schedule -- February 20
On Wednesday, February 20, we will be testing more raid encounters in the Throne of Thunder.

Note that we will likely be doing 25-player Normal testing (of many encounters) on Thursday and Friday. I'll post a schedule for those tomorrow.

Each encounter should be available at approximately the listed times below for all Public Test Realms.

Wednesday, February 20

Horridon - 10 Player Heroic
10:30 PST (13:30 EST, 19:30 CET)

Ji-Kun - 10 Player Heroic
13:30 PST (16:30 EST, 22:30 CET)

Primordius - 10 Player Heroic
16:00 PST (19:00 EST, 01:00 CET)

As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Important Testing Notes

Q: How do I get into the raid zone?

A: At the northeastern edge of the swamp on the Thunder King's island, there is a Shado-Pan camp in a small cave. A sewer grate in this cave will take you directly to the zone-in point for the raid zone. (As more of the island unlocks, players will be able to access the main gate directly.)

Q: What gear do I use to test the raid?

A: As we did for Beta raid testing, we will be scaling players' gear inside the raid in order to facilitate testing. Gear will be scaled (up or down, as appropriate) for the purposes of testing the encounters, depending on difficulty and their location within the zone.




Filed under: News items, Raiding, Mists of Pandaria

Patch 5.2 mounts and where to get them

Patch 52 mounts and where to get them
Patch 5.2 isn't just bringing new raids, it's also adding several new mounts to the game. For mount collectors, drake show-offs and people who like sitting on cool things, WoW Insider checked out how you can lay your hands on these sweet rides in patch 5.2.

Direhorn Mounts

The Golden Primal Direhorn is exhibited in the header image for your delectation, and he is available, just like his Crimson Primal Direhorn brother, from gaining exalted reputation with one of the new reputation grind factions -- the Kirin-Tor Offensive for the Alliance's Golden Primal Direhorn, and the Sunreaver Onslaught for the Horde's Crimson one.

There are several other Direhorn mounts available, all of these are Primordial rather than Primal, and come in four different colors: Amber Primordial Direhorn, Jade Primordial Direhorn, Cobalt Primordial Direhorn, and the Slate Primordial Direhorn.

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Filed under: Mists of Pandaria

Patch 5.2 PTR: Killing Throne of Thunder's Ji-Kun

Patch 52 PTR JiKun
Rejoining Lore from TankSpot and his guild Months Behind, Ji-Kun was our next target. Hers is an interesting fight, which somewhat split the group's opinions, leaving us undecided on whether it was genius or gimmick.

Rather like Alysrazor in Firelands, Ji-Kun has a mechanic involving feathers. Actually, she has several mechanics involving feathers, if you include Quills, but the main one I'm thinking of here, indeed the main mechanic of the fight as it is intended, is Daedalian Wings. The tooltip isn't enormously useful here, but this is the buff received by players when they loot feathers from killing off the Hatchlings in one of the nests. Ji-Kun is positioned on a very elevated platform in the center of a circular room, with five other platforms positioned around the edge, below her level, and four more platforms positioned above her.

These platforms are the key to this fight, which, apart from their mechanic, is, frankly, rather dull. Some of your party will be traveling to and from the lower platforms, while most will likely remain on the upper.

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Filed under: Raiding

Patch 5.2 PTR: Meeting Megaera

Patch 52 PTR Meeting Megaera
Megaera is the fifth boss in the the new patch 5.2 raid instance Throne of Thunder. Some of the players who have witnessed this boss have deemed it "Magmaw 2.0". The story of Megaera is a tragic one. Lei Shen took a young cloud serpent, turned it into a multi-headed hydra, then stuffed it somewhere in the depths of Lei Shen's throne. She's actually not that far off from Tortos. Those two should hang out more often.

Anyway, have you ever heard of the Lernaean Hydra that Hercules killed as a part of his 12 Labors? Like the hydra in that story, when one of Megaera's head is destroyed, two more heads will then spawn in it's place. Her body takes damage that's equal to the head's maximum health.

Bad news? You can't seal off the heads when you kill one.

Read more →

Filed under: Analysis / Opinion, Raiding, Mists of Pandaria

Patch 5.2 PTR: Taunting Tortos

Patch 52 Taunting Tortos
Who would've guessed Lei Shen kept a pet tortoise in his caverns? This is one of the bosses available for testing in patch 5.2's Throne of Thunder raid. Tortos isn't an ordinary tortoise. It's a massive tortoise with a bunch of mini ones behind him. Naturally, what's a cavern without some bats around for good measure, right?

Out of all the encounters tested, this ranks high up there on the fun scale. How often do you get to punt turtle shells around?

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Filed under: Analysis / Opinion, Raiding, Mists of Pandaria

Patch 5.2 PTR: Breaking Jin'rokh the Breaker

Patch 52 PTR Breaking Jin'rokh the Breaker
I headed back to the patch 5.2 PTR recently with Lore from TankSpot, and members of his guild Months Behind to test the first boss of the Throne of Thunder, Jin'rokh the Breaker. We had an entertaining time, at first, as can often be the case on the PTR. The developers had ported all the testers into the wrong part of the raid, so we set off exploring, and found a geyser that transported us all up to Lei Shen, who, while he happily continued his RP, refused to engage us in combat. We couldn't get to Jin'rokh at first, but a swift disband and regroup secured us entry into his room.

Jin'rokh is the first boss of the new raid, and as such has relatively straightforward mechanics, certainly compared to Lei Shen. Again, I was on my goblin restoration shaman, so view the fight from a healer's perspective.

Jin'rokh's fight proceeds in repeating, short phases. He engages and beats up your tank for a short while, putting out very healable damage. Jin'rokh will place a stacking debuff on the tank called Static Wound, which increases damage taken from melee strikes more and more as it builds. This is apparently designed to force a tank swap.

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Filed under: Mists of Pandaria

Patch 5.2 PTR: An evening with the new boss Horridon

I had the pleasure of heading over to Thunder Isle last night to take on the new patch 5.2 boss Horridon with Lore from TankSpot and his guild Months Behind. I was playing my PTR goblin restoration shaman, and thought I'd fill you all in on some of my observations from this new encounter. Horridon is a very add-heavy fight. The first few phases, and indeed the final battle, focus heavily on adds, which enter the arena through several doors. Lore's video, above, shows off the fight from his perspective of tanking, while my angle was that of a healer.

Horridon himself puts out fairly spiky damage on the tanks at first, hitting them with a stacking debuff that increases damage taken from his primary attack, Triple Puncture. Horridon also does a Double Swipe, shows pretty clearly by a red ring as well as two conical areas in front and behind him. He will periodically charge random members and then immediately Double Swipe, so keep a watchful eye on his position and target.

The adds initially come out of the doors at the side of the arena, currently the doors and adds are a bit mixed up, but as soon as the first set, the Farraki, begin to appear, the tanks should swap on Horridon and the new off-tank needs to pick up the adds. From a healing perspective, the Farraki's Blazing Sunlight is an additional concern, the effect stacks and seemed to chain to nearby players, as well as dealing heavy damage, so dispels were a priority.

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Filed under: Raiding, Mists of Pandaria

Tankspot takes a look at the Council of Elders

The Council of Elders is the third boss in the Throne of Thunder raid, but the first that was open for testing on the PTR. Tankspot took a look at the encounter and put together a video that explains some of the mechanics involved with what looks like an incredibly complex fight. The video above is for the 10-man normal mode version of the encounter, and because this is the PTR, abilities and effects shown in the video may change over time.

Each Elder in the Council has their own set of abilities, and the fight requires three tanks to pull off successfully. But it's not that easy, of course. Also present in the fight is the pesky spirit of Gara'jal, last seen in Mogu'shan Vaults. Gara'jal will possess each Elder in turn, changing the Elder's abilities and making the fight just that much more hectic for players.

This fight has a very heavy emphasis on target swapping between both the various Elders, and the adds that those Elders spawn. Players must attack the Elder that is possessed by Gara'jal -- otherwise a raid-wide AoE will quickly stack to unmanageable heights and overwhelm the raid. In order to force Gara'jal to swap to another Elder, players must DPS the possessed Elder down by 25%.

Keep in mind that this is the first round of PTR testing for this particular encounter. There will doubtless be small changes and tweaks as the PTR moves on. If you'd like to participate in PTR testing, be sure to keep an eye on the official PTR forums for scheduling information regarding the different encounters in Throne of Thunder.


Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Raiding, Raid Guides, Mists of Pandaria

Raid Finder drop rate will increase in patch 5.2

50 Raid Finder drop rate will increase in 52
Blizzard Lead Systems Designer Greg "Ghostcrawler" Street tweeted today regarding raid finder loot drops.


As the OP opined, this will be welcome news indeed for players worried about gearing alts after the appearance of patch 5.2. The introduction of the new raid tier so soon after the current tier likely leaves many players worried about the time investment required to catch up to a relevant gear level.

Given Blizzard's desire not to introduce new 5-man content at this stage in the gearing curve, the main gear progression will continue to be via raid finder, requiring players leveling alts for 5.2 raiding to gear up through 5.0's raid finder. The increased drop rate will, therefore, surely be welcomed. Nonetheless, it seems likely that a new 90 will have to work their way through gearing via the three current raids before being able to progress too quickly into the 5.2 tier. This seems a fairly high demand, given how easily players were able to gear alts in Cataclysm. Is the contrast between this expansion and the last too great?

With 5.2, Blizzard have certainly hinted that alt catch-up will be on the table. What else could the be doing to help players progress several characters without spoiling the fun of those who only want a main?

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: News items, Raiding, Mists of Pandaria

Patch 5.2: Blizzard's preview trailer


Blizzard Community Manager Bashiok has heralded his recent return to the WoW Community Team by sending over a teaser video for Patch 5.2: The Thunder King. You can see the video above, and our first impression is that it looks great. There's previews of the raid, the new mounts, and the new zones packed in there.

The new mounts appear to be very dinosaur themed, to the extent that they are pretty much all dinosaurs, with some very Zandalari-looking armor added. Which is your favorite? For me, it's absolutely the triceratops mount, I adore the look of it, but the one that strongly resembles Oondasta is a very close second.

Moving on to the raid, the darkness and feeling of a forgotten world is captured beautifully, there's a real sensation of having worked your way into a long-abandoned temple or palace. One part of the video that filled me with horror, though, is the shot of what appears to be a boss room, where the floor is made up of several square-topped pillars. I'm not the best at jumping around in a co-ordinated fashion, having killed my raid countless times by not making it onto Nefarian's pillars, so a room like this sends shivers down my spine!

What do you think of the trailer?

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Blizzard, News items, Mists of Pandaria

Patch 5.2 Throne of Thunder datamined preview

Have you been wondering what's behind the doors in that preview image of the Throne of Thunder that was posted last week? Players have commented that the place seems reminiscent of both Ulduar and the Black Temple -- in a good way, as both raids were incredibly popular when they were current content. While there isn't an official preview for the raid just yet, datamining has uncovered a glimpse of the raid zone in its raw state.

Reddit user Silencerr put together the above video as a tour of sorts of the new raid zone. Because this is just datamined files, it likely won't look exactly like this on live servers -- the lighting isn't present, and any filler doodads, mobs, or bosses are absent. Basically, it's the sandbox version of what the raid will look like -- and anything can change between the PTR and now.

However, the video is actually pretty neat. It's dark, it's gloomy, and the broken halls are frankly kind of disturbing. It almost reminds me of those creepy crypts underneath Karazhan, although there are no Upside-down Sinners floating around. More importantly, this raid appears to be massive, and definitely on the scale of zones like Black Temple or Ulduar. It's huge, it's menacing, and I can't wait to see what it looks like fully-realized and implemented in game.


Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Mists of Pandaria

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