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Posts with tag patch-5.3

Know Your Lore: A brief summary of the Pandaria campaign

Know Your Lore A brief summary of the Pandaria campaign
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

There will be spoilers for every patch of Mists of Pandaria, including 5.4 and the Siege of Orgrimmar raid, in this post

Leaving aside blame for a moment, let's just look at the results of the past year or so in terms of what actually happened. To heavily summarize events:

Horde and Alliance forces discovered Pandaria, landing in the Jade Forest.

Both factions mobilized local allies (the Horde made pacts with the Hozen, the Alliance joined forces with the Pearlfin Jinyu) and waged a proxy battle through these cat's paws. The result was the desrtuction of the Jade Serpent's next incarnation and the release of the Sha of Doubt, leading to the Sha infestation of the Temple of the Jade Serpent.

Both factions pushed onward into Kun-Lai Summit, where they fought the yaungol and set up base camps, converting local pandaren to their cause. They did not actually join in battle at this time.

Scouts and agents of the Horde and Alliance penetrated deeper into the continent, in time exploring the Townlong Steppes and Dread Wastes. In time these advance forces even managed to convince the August Celestials to allow both the Horde and Alliance to set up bases within the sacred Vale of Eternal Blossoms.

Both the Horde and Alliance made large-scale military bases in the Krasarang Wilds and began using these to wage resource war against one another, fighting over territory and raw materials as well as ancient mogu artifacts buried below the surface of the wilds.

This period of hostilities led to a culmination wherein Warchief Garrosh Hellscream attempted to use a mogu artifact, the Divine Bell, to infuse his own soldiers with the power of the Sha. The fallout from this action caused the neutral Kirin Tor to eject the Sunreaver pro-Horde faction from Dalaran and declare themselves for the Alliance under their leader, Lady Jaina Proudmoore. Prince Anduin Wrynn nearly died in the attempt to destroy the Divine Bell, which succeeded. Garrosh Hellscream, however, was not balked from his goal of finding a new weapon.

There's more, of course. Things had only begun to heat up at this point.

Read more →

Filed under: Analysis / Opinion, Lore, Know your Lore, Cataclysm, Mists of Pandaria

Battlefield: Barrens ending soon

Still have shopping to do with the Darkspear Rebellion Quartermaster? Be sure to get it done before patch 5.4 goes live. In a forum post earlier this morning, Community Manager Crithto reminded players that the Battlefield: Barrens world event will be ending forever when the next patch is released.

Crithto -- Battlefield: Barrens Ending Soon
As the Orgrimmar invasion begins in 5.4, Vol'jin and his forces will move beyond gathering supplies and into a full assault on the Horde capital. This means that once the new patch goes live, the Battlefield: Barrens weekly quest will no longer be available.

Those of you who have a Radical Mojo after the patch goes live will still be able to use it with existing armor tokens. However, Ravika, the Darkspear Rebellion Quartermaster, will no longer be available for purchases, but you will have a rare chance at receiving the Raptorhide Boxing Gloves and Gahz'rooki's Summoning Stone by killing the Kor'kron, and other associated mobs in Northern Barrens.

So if you were planning to buy vanity items like Xan'tish's Flute and Griftah's Authentic Troll Shoes, or wanted to earn the Darkspear Revolutionary or Hordebreaker achievements on an alt, get to work! The patch could be coming as soon as Tuesday, August 27th.

Filed under: News items

Patch 5.3 hotfixes for July 9

Patch 53 hotfixes for July 9
A new round of hotfixes for patch 5.3 has been added to the official blog. The list this time around is incredibly short, and just deals with a few bugs and errors for holy paladins and a couple of quest mobs that weren't quite behaving as they should.

July 9

  • Paladin
    • Holy
      • Mastery: Illuminated Healing's damage absorption shield should now properly interact with Battle Fatigue on both the initial application and when refreshed. Previously, Battle Fatigue was being incorrectly applied to the damage absorption shield a second time on refresh.
      • Guardian of Ancient Kings (Holy version) should now properly interact with Battle Fatigue. Previously, Battle Fatigue was being incorrectly applied to the ability's subsequent heals.
  • Last Rites: Thassarian should now allow players to speak with them, allowing the quest to be completed.
  • The Darkness Within: Captain Doren should no longer get stuck in evade mode if the player dies when he has less than 3000 health.

Filed under: Hotfixes

Patch 5.3 hotfixes for July 3

Patch 53 hotfixes for July 3
More hotfixes have hit the servers for patch 5.3. Most changes are bug-related, with a particularly fascinating change to the Blood in the Snow scenario. Also, mages should be happy with the latest bug fix to their class as well.

July 3

  • Mage
    • Talents
      • Fixed an issue where certain situations could cause Mages to not receive the Invoker's Energy buff after successfully completing an Evocation.
  • Battle for Razor Hill: Fixed an issue where players were becoming stuck because the Zulu Rock buff was not being removed when the player dies.
  • Mogu Incursions: Master Snowdrift should no longer be engaging in combat with Shan'ze Invaders, allowing players to turn-in the quest.
Raids, Dungeons and Scenarios
  • Throne of Thunder
    • Ra-den
      • Fixed an issue where Protection Warriors are unable to receive bonus loot upon defeating Ra-den.
  • Scenarios
    • Blood in the Snow: General chat has been temporarily removed from the scenario to fix an issue affecting General chat in Dun Morogh. A proper fix for this is in the works in an upcoming patch.
Isle of Thunder
  • Made additional fixes for an issue where players may be unable to summon incantation bosses.

Filed under: Hotfixes

Patch 5.3 hotfixes for June 24

Patch 53 hotfixes for June 24
A new batch of hotfixes for patch 5.3 has been released on the official blog. While the list itself is pretty small, there's one big change in there that ought to make pet collectors very, very happy. In addition, a few changes have been made to Throne of Thunder encounters:
June 24

  • Shaman
    • Enhancement
      • Stormblast's damage has been normalized.
      • Unleash Wind's damage has been normalized.
  • Going Bearback: Players should no longer be able to take Icefang outside of the intended quest area.
  • Seeds of Discord: Players attempting to talk to Karr'gonn should now properly receive a dialogue option to distract them.
  • Ice Caller Briatha, Heretic Bodyguard, and Heretic Emissary can no longer be killed.
Pet Battles
  • Battle Pets
    • Qiraji Guardling's spawn rate has been greatly increased.
Raids, Dungeons and Scenarios
  • Throne of Thunder
    • Horridon
      • Hex of Confusion can no longer cause players to critically hit themselves.
      • The Soft Hands achievement should now be properly awarded to Priests in Spirit of Redemption form as well as players that are dead.
    • Lei Shen
      • Mages who cast Alter Time while under the effects of Discharged Energy will no longer incorrectly retain the debuff.

Filed under: Hotfixes, Mists of Pandaria

Patch 5.3 hotfixes for June 21

Patch 53 hotfixes for June 21
Another round of hotfixes for patch 5.3 were released earlier today to the official site. Once again, the list is short and sweet, with a few adjustments to a Throne of Thunder raid achievement, and a welcome adjustment for those pursuing Challenge Modes.


Raids, Dungeons and Scenarios
  • Throne of Thunder
    • Ji-Kun
      • The Golden Egg can now only be passed to other players.
      • The Soft Hands achievement should now be properly awarded to Priests in Spirit of Redemption form as well as players that are dead.
  • Dungeons
    • Resetting a Challenge Mode will now reset the cooldowns for Invisibility and Lesser Invisibility Potions.
  • Xan'tish's Flute now should properly only able to be used once every 5 minutes and cannot be used while the character is dead.
Isle of Thunder
  • Fixed an issue where players were sometimes unable to use incantations to summon bosses.

Filed under: Hotfixes, Mists of Pandaria

Lore updates for the official World of Warcraft site

Lore updates for the official World of Warcraft site
Making sure to keep things up to date as we rush towards patch 5.4, the official site has not remained idle. If you're interested in the lore of the game and what's been going on, there's now three new features to take a look at. There's this synopsis of Patch 5.2's Thunder King storyline, which gives players an outline of why the Horde and Alliance forces are taking part in the operation. Then there's a round up of patch 5.3, explaining the Darkspear Rebellion and the Alliance's intelligence operations in Durotar.

Finally, if you're interested in the lore, there's this new character page which gives you a brief rundown of the various figures of import. Especially nice is that each individual's page has links to related characters and content that can tell you more about them. So head on over to the official site and take a look.

Filed under: Blizzard, Lore, Mists of Pandaria

Know Your Lore: The lore leading into patch 5.4

Know Your Lore The lore leading into patch 54
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Patch 5.4 is now live on the PTR servers for testing, and it has several ... dramatic changes, both to the world and to the characters in it. While patch 5.3 may seem small on story, there's actually plenty going on -- more than enough to serve as a catalyst heading into the new patch. In fact, plenty of the events in 5.3 directly effect what's going on in patch 5.4. Although we don't know the whole story just yet, considering the PTR is a test realm that may undergo changes as time goes on, we do have enough to tie 5.3 and 5.4 together in a significant way.

If you've been following the lore, you may have seen the signs already and know what to expect. But if you haven't been paying much attention to the story, or you're wondering what's going on with those images people have been posting from the patch 5.4 PTR, we'll do our best to get you all caught up. Mists of Pandaria has been an expansion chock full of new story, and patch 5.3 has certainly been no exception to this -- but 5.4 is shaping up to be the biggest hit we've seen so far in Mists.

Please note that today's Know Your Lore contains some spoilers for patch 5.4 content. If you're avoiding spoilers, turning away now would be advised!

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Filed under: Lore, Know your Lore

Patch 5.3 hotfixes for June 14

Patch 53 hotfixes for June 14
New hotfixes for patch 5.3 have just been updated to the official blog. Today's round is short, sweet, and includes one change that should make raiders in LFR breath a small sigh of relief.

  • Kor'kron Commanders are now immune to charms.
Raids, Dungeons and Scenarios
  • Throne of Thunder
    • Lei Shen
      • Bouncing Bolts that do not impact with a player will no longer cause Unharnessed Power to spawn on Raid Finder difficulty.
Pet Battles
  • PvP Pet Battles are now required to last at least a minute before the match is eligible for experience to be awarded
  • Meta and blue gem sockets have been added to helmets awarded from Heroic Scenarios. Bonuses on the helmets have been reduced slightly to offset the addition of those sockets.
Brawler's Guild
  • Razorgrin should no longer slowly regenerate health.

That's a pretty big nerf to Lei Shen, even if it is for LFR only. Do you think the nerf was warranted? Do you think other bosses should be adjusted as well?

Filed under: Hotfixes, Mists of Pandaria

Patch 5.3 hotfixes for June 10

Patch 53 hotfixes for June 10
Another round of hotfixes for patch 5.3 have just been posted to the official blog. Many of today's hotfixes will require a realm restart to address -- expect to see all applicable hotfixes live and functioning after maintenance. This includes that all-important change to Lei Shen and Titan Runestone aquisition!
  • In the Throne of Thunder, Lei Shen will now always drop a Titan Runestone or Secrets of the Empire for players on the legendary quest line.
  • Hey hunters! Arcane Shot, Cobra Shot and Steady Shot will all deal 10% more damage after that realm restart.
  • Durumu and his minions have got us all figured out. Elixirs of Detect Invisibility will no longer allow players to see fog beasts while they are invisible.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Hunter hotfixes clarified

Hunter hotfixes explained
If you don't follow Blizzard Senior PvP Designer Brian Holinka on Twitter, you could be forgiven for not knowing anything at all about the latest batch of hunter changes. Hunters are the class of the moment for PvP changes, with players complaining variously that they are doing too little damage (hunters) and too much damage (everyone else). As a result of this, hotfixes have come in, mostly relating to hunter pets.

Blink Strikes was turned into a passive ability with 5.3, allowing the pet's Basic Attacks to deal 50% increased damage, be usable from 30 yards away, and also instantly cause the pet to teleport behind their target. This was causing some fairly high damage in PvP, especially in line with Stampede, and the latest reset includes hotfixes to both abilities.

However, thanks in part to the rather mysterious nature of these changes, there has been a lot of speculation about just exactly what is going on. To quell the QQ, Blizzard Community Manager Nakatoir has stepped in with clarifications of the changes.

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Filed under: Hunter, PvP

Patch 5.3 Hotfixes for June 4

Patch 53 Hotfixes for June 4
The latest batch of hotfixes aren't the hugest or most earth-shattering, but they don't make diamonds as big as bricks. There are several class changes, including some more fixes to the ever-entertaining druid Treants. There are also some fixes to quest bugs, and a small change that makes one particular PvP columnist here at WoW Insider a very happy bunny indeed. No more traveling to Mogushan just to duel!
  • Sun-Lute of the Phoenix King and Retinal Armors should no longer be scaling incorrectly for the level 85-89 bracket for Battlegrounds.
  • Path of the Last Emperor: Fixed an issue where rope anchors were incorrectly despawning for players that moved too far away from Seer Hao Pham Roo.
  • Commandeer That Balloon!: Players should now be able to interact with the rope ladder.
  • Alliance players are now able to initiate duels in the exterior areas around the Shrine of Seven Stars.
Hit the break for the full list.

Read more →

Filed under: Hotfixes, Mists of Pandaria

PvP Vendors available again

PvP Vendors available again
WoW Insider posted last week about the deactivation of the PvP vendors, specifically those selling conquest gear for honor, thanks to the issues experienced with the Tyrannical Conquest achievement.

As the title suggests, the vendors are available again. Senior PvP Developer Brian Holinka took to twitter to announce this:
This troublesome achievement, though, is still causing issues for some players. It seems, from what I can gather, that in order to set the achievement off, you need to earn conquest points. Even just earning a single one will make the game re-count your season total, and award you the achievement. This is still the case even if you have earned well over the required 25,000 points in the season. Just win an arena, or a rated battleground, or do the PvP dailies, and you'll be set.

Filed under: PvP

The mystery of the dragon in Ahn'Qiraj

The mystery of the dragon in Ahn'Qiraj
Some things were added to Patch 5.3 that we don't have an explanation for yet, and one of those things is Andrestrasz, a level 5 red dragon sleeping in a cave on the coast behind Ahn'Qiraj, the Fallen Kingdom on the edge of the Kalimdor continent. To reach him, simply fly over AQ to the coast and follow a copse of trees until you find his cave, wherein he sleeps... and does nothing at all as far as I could tell. There's already multiple pages of speculation about him, but as of yet, I've found absolutely nothing out about the guy.

Who is Andrestrasz? Why is he sleeping in a cave behind AQ? Why is he level five in a zone that's completely deserted and surrounded by zones (Silithus, Un'Goro, Tanaris, Uldum) that are all much higher level? I have no idea, but patch 5.3 brought him in, so maybe we'll see more of him in future content.

Filed under: Analysis / Opinion, Lore, Mists of Pandaria

Video: The top five new features of patch 5.3

A little while ago, WoW Insider's Sarah Pine posted about the top five things you need to know about patch 5.3. I liked her post so much that I made a short video that also, hopefully, shows you how to use some of the in-game features that were added with patch 5.3, that Sarah brought up in her top five.

So, we're looking at the increase in XP, which you should all know how to use, but also explaining a bit more about the off-spec loot system, as well as the changes to resilience, along with gems and enchants. We're also showing you how the new changes to mining and herbing work, with the items you gather, XP gained and more. Lastly, we take a quick look at the in-game browser, and how it works. Let us know what else you might like WoW Insider to make videos for!

Filed under: News items, Mists of Pandaria

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