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Posts with tag patch-5.3-PTR

Patch 5.3 PTR: Battle on the High Seas overview

Patch 53 PTR Battle on the High Seas overview
One of my favorite scenarios to this day is Unga Ingoo. It's not because it has any major lore significance, some major story reveal that was shocking or inspired. It's not because it had any kind of meaningful impact on what we're doing right now, or on the leveling experience itself. No, the reason I love Unga Ingoo is because ships, ropes, and beating up pirates are all ridiculously fun things. Even more so when the pirates are monkey pirates.

In patch 5.3, we're getting four new scenarios -- three of which are interesting from a lore perspective, and one of which, Battle on the High Seas, is just a rollicking good time. There aren't any lore reveals. There's nothing in the scenario to further the story of patch 5.3, or lead into patch 5.4. The only thing Battle on the High Seas offers is the opportunity to smack the heck out of the opposite fashion in true swashbuckling style ... and honestly, that's more than enough reason to do it as far as I'm concerned!

Please note that this is being written from the Horde perspective of the scenario. I'm assuming that the Alliance side is much the same, just with a role-reversal involved.

Please note: This post contains spoilers for patch 5.3 content.

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Filed under: Analysis / Opinion, Mists of Pandaria

Patch 5.3 PTR: The Secrets of Ragefire overview

Patch 53 PTR The Secrets of Ragefire overview
I remember Ragefire Chasm in vanilla, but only vaguely. It was usually completed once, at a very low level, and then never looked at again -- it never had any really compelling loot, and the story was only so-so. It has since received an update to both loot and story, and in a profound kind of way. In fact, if you haven't done the updated Ragefire Chasm, I suggest this would be an excellent time to do so. What happens down there is just the tip of the iceberg, it seems.

In patch 5.3, we're going to get a look at a section of Ragefire Chasm we haven't seen before, in one of four new scenarios introduced with the patch. It turns out not everything is as it seems in Orgrimmar ... and Garrosh's plans have never looked quite this grim. You'll be accompanying the Gob Squad on a mission to figure out just what kind of secrets Ragefire holds, and what the Horde can expect from their Warchief.

Please note: This post contains spoilers for patch 5.3 content.

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Filed under: Analysis / Opinion, Mists of Pandaria

Patch 5.3: Latest PTR build is a release candidate

Patch 51 Latest build is a release candidate
Yesterday, we asked you what your best guess was for the arrival date of patch 5.3, and at the time the article was written, the PTR build was still a test. Since then, it has been updated, as many commenters mentioned, and is now a release candidate.
Patch 53 Latest PTR build is a test candidate
What does this mean for a potential release date? Looking back at patch 5.1, WoW Insider reported that a release candidate was live on November 13th, and the patch released on November 27th, a fortnight after the first release candidate went up. Patch 5.2 went to a PTR release candidate on the PTR on February 26th, and the patch dropped on March 5th, just one week later. We can't really discuss earlier patches, thanks to Blizzard's new, improved patch cycle, but these two indicate that the patch may well drop within the next fortnight, so May 21st or 28th, perhaps the first week in June at the latest.

Of course, this is just estimation, we're doing research and gathering clues, but it's not a firm confirmation. While you're waiting, you can check out all our patch 5.3 coverage.

Filed under: Mists of Pandaria

Patch 5.3 is pending, but when will it drop?

Patch 53 is pending, but when will it drop
Now, don't pretend you're not already guessing. There have been several official Blizzard blogs, on the new scenarios we're expecting, as well as a general guide to how you can best prepare for patch 5.3, and what's more the devs have begun their latest round of interviews. The official World of Warcraft twitter account even went as far as tweeting to confirm that the patch wasn't landing on Tuesday May 14. So, all this being said, what's your prediction for the launch date? Where's the smart money?

Patch 53 is pending, but when will it dropWhat do we have in the way of additional clues? Well, there's the PTR build information, which previously has flipped from "Test" to "Release" when a patch has crept closer It still says test, as you can see to the side. Also, the patch 5.3 PvP information has previously talked about a conquest catch-up of 15,000, and it'd be 11,000 right now. But of course, these are just clues. So what's your bet? And why?
When will patch 5.3 launch?
May 21st1830 (28.9%)
May 28th1811 (28.6%)
June 4th804 (12.7%)
June 11th256 (4.0%)
June 18th or later233 (3.7%)
Soon (TM)1401 (22.1%)

Filed under: Analysis / Opinion, Humor

Patch 5.3: Mining and herbalism able to be leveled exclusively in Pandaria

Patch 53 Changes to mining and herbalism allow them to be leveled exclusively in Pandaria
A fair while back, Blizzard Lead Systems Designer Greg " Ghostcrawler" Street tweeted that the development team would be looking to implement catch-up mechanics, similar to those in place for cooking, to other professions. Blacksmithing had its changes, and now Mining and Herbalism are next on the agenda. MMO-Champion reported today on some changes on the patch 5.3 PTR, that make the grind to level these professions a whole lot easier.

I went onto the PTR, with a pre-made level 90, and learned apprentice herbalism and mining, then went and found some nodes. The tooltip shows the nodes as orange and they can be mined by characters who have only just learned the profession, with a skill level of 1, as can be seen from the image after the break.

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Filed under: Mists of Pandaria

Patch 5.3 PTR Patch Notes for May 14

Patch 53 PTR Patch Notes for May 14
The latest sets of PTR patch notes materialized a few hours ago, mostly featuring a multitude of class changes.
  • Some reasonable nerfs to hunter pet CC, several abilities have had their cooldowns doubled.
  • Some changes to the interaction of Tricks of the Trade with Blood DK abilities
  • A buff to Necrotic Strike's attack power scaling
  • A PvP-related change to Incanter's Ward, halving the effect but doubling the duration, as has been recently discussed the devs think this might be a part of their burst issues in PvP.
And lastly, Eye of the Black Prince can now be used to apply a prismatic socket on Reborn weapons. Hit the break for the full notes.

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Filed under: Mists of Pandaria

Lichborne: Patch 5.3 and the death of festerblight

Lichborne Patch 53 and the death of festerblight
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

In a recent update on the patch 5.3 PTR, Blizzard applied an update that applied some unexpected changes to the death knight unholy tree, most of them nerfs.
Blizzard
Death Knight

Unholy

This has, unsurprisingly, left many death knights at a loss. After patch 5.2 seemed to cure unholy's woes and allow it to at least be a viable and fun alternative to frost, these nerfs came as a surprise. Frost is so far still the more damaging death knight DPS spec in patch 5.2, so the idea that unholy is the one that got nerfs was somewhat discouraging.

That said, it might not be as bad as you think. It's worth noting that in the long run, the Scourge Strike buff should cancel out the nerfs to Festering Strike and Unholy Might, at least in theory. This brings to mind one question as to what this shifting of damage toward Scourge Strike is actually meant to accomplish. Essentially, the main purpose here appears to be a nerf to festerblight.

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Filed under: Death Knight, (Death Knight) Lichborne

No Patch 5.3 this week

No Patch 53 this week
We've been quietly downloading patch 5.3 on the background service for a little while now. Needless to say, the major question on everyone's minds today has been whether or not we'll see the new patch hit tomorrow. Wonder no longer: It's been confirmed both by blue posters and on the official Warcraft Twitter account.


It looks like those of you waiting patiently for valor point upgrades, new scenarios and more will have to wait at least another week. On the one hand, I'd really like to see all the 5.3 content on live servers -- on the other, I'm glad I don't have to worry about a new set of quests and story content to obsessively run through just yet. Whether or not we'll see it next week is up in the air, but given the active state of the background downloader, we can expect patch 5.3 ... soon™.

Filed under: News items, Mists of Pandaria

The ongoing mystery of the Unborn Val'kyr

The ongoing mystery of the Unborn Val'kyr
Earlier in patch 5.3's PTR cycle, developer Cory "Mumper" Stockton revealed the Unborn Val'kyr, a new wild pet coming to Northrend. That very night, players began scouring the PTR for any trace of it -- to no avail. A few days later, Stockton asked users on Twitter whether or not they'd found it yet. They hadn't, but as it turns out, at the time of those tweets, the pet had not yet been activated on the PTR at all. Whoops!

However, it has been active for quite some time now, and the community at large is still not entirely sure how it works. According to the information we've been given, the Unborn Val'kyr is not a pet that is randomly spawned, but rather only spawns under specific, unique conditions. The pet has now been found and caught, but the conditions under which it spawns to begin with are still unknown.

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Filed under: News items, Mists of Pandaria

Patch 5.3: Battlefield Barrens Preview

Patch 53 Battlefield Barrens Preview
Warning: this post may contain spoilers for patch 5.3, particularly content relating to the Battlefield: Barrens quests! If you don't want to read spoilers, don't read the section of this post that happens after the break!

Blizzard Community Manager Nethaera has posted a blog providing both back-up information and useful clues about the events taking place in the areas surrounding Orgrimmar, giving players the heads up on the various new elements being introduced to those zones, how they are used and the stories behind them. As the devs commented in the recent live Q&A, this is a new angle on maximum level questing for WoW, and it's pretty fun. Again, beware spoilers, but you can also check out WoW Insider's initial look at the goings on in the area.

Final spoiler warning! They lurk ominously after the break. Watching. Waiting.

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Filed under: Mists of Pandaria

Blizzard's guide to preparing for Patch 5.3: Escalation

Blizzard's guide to preparing for Patch 53 Escalation
The countdown to patch 5.3 is well and truly upon us, as Blizzard Community Manager Daxxarri posted a detailed blog on how to ready your account and gird your loins for the upcoming conflict. As ever, you can see the full post after the break.

There's a reduction in XP to get from 85-90, first and foremost, and Daxxarri actually posts that you should dust off your alts! Next up on the list is clarification of Item Upgrades. The voidbinders have returned from their vacation in, well, the void most likely, and are back to upgrade your items. PvPers can only upgrade season 12 items, at the same cost as before, 750 Conquest for upgrades of four item levels, and (most likely, although the blog says different) 1500 honor points for an upgrade of eight item levels. PvE gear can be upgraded in the usual manner, at the massively reduced cost of 250 Valor Points to upgrade per 4 Item Levels, for a total of 500 Valor for 8 Item Levels per item. This also applies retroactively to all items that can be upgraded using Valor, and the exact same numbers apply to Justice gear.

Blizzard is also adding more ways to get your hands on Lesser Charms with patch 5.3, they will drop from outdoor world creatures level 90 and above, as well as from rare spawns in Pandaria. There are also a ton of PvP changes, which we've covered at length, and some other useful tidbits. One thing which isn't discussed is currency conversion, but it seems likely, though not absolutely certain, that no conversion will take place. The PvP season is still ongoing, and there is no new raid tier. Hit the break for Daxxarri's full post.

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Filed under: Mists of Pandaria

Patch 5.3 PTR patch notes updated for May 7

Patch 53 PTR patch notes updated for May 7
The latest batch of patch 5.3 PTR patch notes have landed on the official Blizzard blog, containing various highlights, some of which have recently been covered here on WoW Insider. Let's take a look at our highlights, and you can check out all the patch note changes after the break.
  • The Strength of One's Foes: All bosses in Mogu'shan Vaults, Heart of Fear, and Terrace of the Endless Spring now have a chance to drop either a Sigil of Power or Sigil of Wisdom
  • Minimum level requirement to enter and equip items found in the following dungeons via Dungeon Finder have been adjusted.
    • Gate of the Setting Sun is now available in Normal difficulty, and accessible to level 89 characters.
    • Grim Batol is now accessible at level 84, down from level 85.
    • Lost City of the Tol'vir is now accessible at level 84, down from level 85.
    • Magisters' Terrace is now accessible at level 68, down from level 70.
    • The Mechanar is now accessible at level 68, down from level 70.
  • PvP Power conversion ratio to obtain 1% damage at level 90 has been changed from 265 to 400.
  • To facilitate a more balanced team composition, players now need to select a role when queuing up for a Battleground or Rated Battleground.
  • Justice Heirloom vendors now have Heirloom shields in stock.

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Filed under: Mists of Pandaria

Patch 5.3 PTR: Collectors' achievements galore

Patch 53 PTR Achievements galore!
Wowhead's Perculia has been as busy as ever cataloging the new achievements currently on the patch 5.3 PTR, putting together a comprehensive guide over at Wowhead.

Do head over to check that out, but we're going to pull some of the more exciting ones out, with a focus on pets and mounts. WoW Insider also recently covered the new Gorgeous title, which comes from completing all the achievements in the new battleground, Deepwind Gorge.

First up, for completing Raiding with Leashes II: Attunement Edition, collecting all 10 of the new pets which have been dropped into the old raids listed on the achievement, players are awarded yet another pet, Tito's Basket! In the same vein of pet-related achievements awarding yet more pets, the Brutal Pet Brawler achievement awards a Stunted Direhorn. Lastly, in the pet battles category, there's an achievement called The Longest Day, which, when you look at the tooltip, you'll realise is aptly named. Carrying out that mammoth task will award you a Marked Flawless Battle Stone, which can be used to boost any pet to Rare quality.

What's more, mount collectors rejoice, because there's a new benchmark, 200 mounts, for which Mount Parade awards yet another mount, the Armored Dragonhawk, in blue for the Alliance and a fetching red for the Horde.

Filed under: News items

Heirloom Shields looking good for patch 5.3

Heirloom Shields looking good for patch 53
Heirloom shields are looking good for patch 5.3, according to a tweet from Lead Systems Designer Greg "Ghostcrawler" Street:
Heirloom shields were amongst the things that didn't quite make the cut for patch 5.2. Blizzard Senior Community Rep Jonathan "Zarhym" Brown posted the following a little while back on the official forums by way of explanation for their absence:
Zarhym
Heirloom shields were originally planned to be added in patch 5.2, but, unfortunately, due to a late-breaking bug with these items which prevented them from properly scaling with level, we had to remove them. We still want to get these shields in the game and plan to do so in a future patch.

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Filed under: News items

Patch 5.3 PTR: PvP Power percentage nerfs

Patch 53 PTR PvP Power percentage nerfs
The latest PTR build has brought with it a change to PvP Power, as MMO-Champion reported earlier today. The change was to the amount of points of PvP Power that it takes to push your percentage up by 1%. The number of points for a 1% increase in PvP Power went from 265 to 400. Currently, if you have, say, 12,000 PvP Power, on live servers you would get around +45% damage from PvP Power, and 22.6% additional healing from PvP Power.

On the PTR, however, 12,000 PvP Power will only give you an extra 30% damage from PvP Power, and, at current numbers, which are still fairly fluid, around 30% extra healing. Of course, don't forget with those healing numbers that Battle Fatigue has been increased to a proportionate level.

This change was a little surprising, so I did what I always do now, tweeted Senior PvP Designer Brian Holinka to get his input on the change. He tweeted the following shortly thereafter:

Holinka makes some excellent points. This is a great way to reduce the power of sockets, and to bring down the burst which has caused such problems this season, as well as taking healing down in proportion. So what's all the fuss about? Well, players are worried that, with the resilience changes, this will make PvE gear a more equal or even superior choice for PvE come patch 5.3. And it's a reasonable concern. While it's great that PvE gear will be viable for PvP, PvP gear should still be the out-and-out best.

I discussed the comparisons between various levels of PvE gear and PvP gear in an earlier article, but this change may well alter these numbers. Both Cynwise and Eldacar, PvP maths masters, are looking at the numbers, so we'll have to wait and see the result. Preliminary reports from ArenaJunkies look good, still asserting that PvP Power is strong enough to beat PvE gear. Also, I can't help thinking that Holinka and his team have considered this issue. To repeat my earlier message, don't panic!

Do you want to capture flags, invade cities, attack towers, and dominate the enemy for your faction? Do you dream of riding your War Bear with pride? We'll steer you to victory with secrets of Battlegrounds and Arena, prepping you with proven addons and keybindings that win! Send questions or comments to olivia@wowinsider.com.

Filed under: PvP, Mists of Pandaria

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