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Posts with tag patch-5.3-ptr

Patch 5.3 PTR: Epic cloaks point at a legendary reward

Patch 53 PTR Epic cloaks point at a legendary reward
Some fascinating new cloaks have been dug up in the patch 5.3 PTR by the intrepid explorers over at Wowhead -- and they may be more than they seem. There are six cloaks in all, each named with an indicator that points to the August Celestials as their inspiration. But what's really astonishing about these cloaks is the ilvl and stats. Each cloak has been designated with an ilvl of 600 -- far above anything we've encountered in game to date. And each has a whopping +918 to every secondary stat minus hit and expertise.

So what does it all mean? It means that these things are powerhouses of bonus stats -- and if you have a spec that doesn't use one particular side stat, you can reforge it to gain a healthy chunk of hit or expertise on the side. Because of the August Celestials influence in the cloak designs and names, Wowhead has pointed out that these cloaks likely tie into the latest branch of the Wrathion chain. Wrathion's achievement for patch 5.3 has been changed on the PTR as well. Now called Chapter IV: Celestial Blessings, the achievement requires players to accompany Wrathion on his journey to obtain blessings from all four August Celestials. The reward for the achievement is a Cloak of Virture, and all the new cloaks carry this designation, so it looks like Wowhead's assessment is dead on.

But what's curious about all of this is that despite the ilvl, despite the method of obtaining the cloaks, and despite the stats, the cloaks are still designated epic quality. Given Wrathion's penchant for handing over orange quality items, it does make one wonder if this will be changed as the PTR moves on. If these cloaks are indeed designated legendary quality, they'll be the first piece of legendary armor we've seen in game since the ill-fated Talisman of Binding Shard removed in vanilla.

While we don't know yet exactly what the future of these cloaks happens to be, it would be wise to keep in mind that as with anything else on the PTR, it's all subject to change at the drop of a hat until it goes live. We may see the ilvl reduced, we may see the quality change, or we may see them appear exactly as they are now -- it's all up in the air until 5.3 officially drops. Until then, have a look at Wowhead for a glimpse at these gorgeous models.

Filed under: News items, Mists of Pandaria

Patch 5.3 PTR: New mount models, achievements

Patch 53 PTR New mount models, achievements
The intrepid folks over at Wowhead have been busy digging through the patch 5.3 PTR and discovering a host of new models and items associated with the new patch. For mount collecting enthusiasts, the addition of a new mount achievement in patch 5.1 and the Jade Pandaren Kite as a reward was a delightful surprise. For those who have been collecting mounts for quite some time, however, the kite was immediately available upon the launch of patch 5.1, and it didn't appear as though any further rewards would be offered.

But mount collectors should be happy to note that there has been yet another mount achievement added in with patch 5.3. Mount Parade is earned by collecting 200 mounts, and offers two uniquely colored mounts as rewards. Alliance players will receive the Armored Blue Dragonhawk, and Horde players will receive the Armored Red Dragonhawk. Wowhead has models of both versions available for viewing -- and frankly, they're really well done. I wasn't sure what to expect with yet another dragonhawk to pile on the collection, but the detail in these models is pretty stunning.

Also datamined with the latest round of the 5.3 PTR was the warhorse pictured above. There doesn't appear to be a file for it on Wowhead at this time, but the 3D model is viewable by checking Wowhead's latest news post. As of yet there's no news on what this horse is, where it drops, or if it's even available to players in the next patch. However, another mount has been added to the list -- the Brawler's Burly Mushan Beast. At the moment there is no model available for the mount, but the name suggests that perhaps the Brawler's Guild will be seeing some pretty cool rewards soon.

As a mount collector, I have to say I'm pretty pleased with the new reward models -- but I'd love to hear what you guys think. Would you rather have seen something else? What do you think of the warhorse? And don't forget to check out Wowhead for a look at the 3D models for the new mounts.


Filed under: News items, Mists of Pandaria

Patch 5.3: Even more battle pets from the PTR

Patch 53 More new battle pets from the PTR
If you're a fan of pet battles, then patch 5.3 is for you, bringing new pets, new pets, and new pets. And while we were already excited about the creepy/cute Unborn Val'kyr, now Wowhead has turned up more information -- along photos and drop locations -- on what to expect from the pets in the upcoming patch.

Many of these are being added to Burning Crusade era raids for the Raiding with Leashes II: Attunement Edition achievement which requires you to collect 10 pets from Karazhan, Serpentshrine Cavern, and The Eye. The reward for collecting all of these pets? It's another pet, the still mysterious Tito. But while most of the pets discovered so far require revisiting old raids, there are also some new wild pets and drops, including the previously mentioned Unborn Val'kyr as well as mini-Gahz'rilla Gahz'rooki, the ooze Filthling, and a couple of adorably miniature Direhorns, the Stunted Direhorn and Direhorn Runt.

So what's our favorite? Well, you already know how we feel about dinosaurs.

Filed under: News items, Achievements

Patch 5.3 PTR: Tiger's Peak Arena

Patch 53 PTR ShadoPan Arena
Editor's Note: This arena first appeared under the name Shado-Pan Arena on the PTR. The article's title has been edited for clarity.

It's always exciting to get a new arena to play with, and come patch 5.3, PvP fans will have had two in just one expansion. We really aren't sure what to do with ourselves! The second new arrival is Tiger's Peal, as pictured above in the header image. You can hopefully make out two tiger statues, facing each other, and behind the right-hand statue you can see a dark door, through which the teams enter the arena.

The run from the door to the tiger statue is very short, and therefore allows you to quickly enter cover, as, of course, they provide good line of sight blocking points. You can also see from the picture that, at the other two corners of the map, are two raised platforms, which have fenced edges. These act a bit strangely, and I am wondering if they are bugged or subject to further adjustment.

When looking at them, one might expect that the fence or steps side of the platform would block line of sight from players below, but actually they don't. It is perfectly possible to cast up or down. The fence can easily be jumped, too, so these, at the moment at least, are simply larger, flat blocks which break line of sight on the lower level, but not from top to bottom at any point we were able to discover.

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Filed under: PvP

Patch 5.3 PTR: The Kor'kron are taking over

Patch 53 PTR The Kor'kron are taking over
Wowhead posted a short recap of this recently, and of course we had to go and check it out. The Kor'kron, for those who aren't aware, are effectively the Horde Warchief's bodyguards, his secret police, only, they're not so secret these days. Our lore experts clarified for me that, although they're now loyal to Garrosh, they were brought in by Thrall, to keep the Warchief free to do his chiefly things. And now, presumably at Garrosh's behest, they're branching out into invading territories all over Kalimdor.

On the PTR, currently at least, the Kor'kron are at their most active in the Northern and Southern Barrens. There, you can find settlements, like the ones pictured above, along with a host of other Kor'kron incursions into this once relatively peaceful area.

There are elite mobs, marked on the map by red crosses, which need at least three people to take down, and apparently drop Latent Kor'kron items. At this point, the elites don't seem to tap to anyone, as far as the loot goes at least, but there's also the distinct possibility that I've just been unlucky. You can also have a blast just killing the Kor'kron, although they rarely drop anything at all, let alone anything of use. There are Kor'kron Motivators and other elite mobs within the camps on occasion, too, who drop high quality items.

But for me, the most exciting part of the Kor'kron invasion of the Barrens is the caravans.

Read more →

Filed under: News items

Patch 5.3 PTR: New scenarios and Lorewalker Cho

Patch 53 PTR New scenarios and Lorewalker Cho
Patch 5.3 has some changes coming for scenario content. In addition to the new heroic versions of all existing scenarios, several new scenarios have been added. Unlike patch 5.1's Dagger in the Dark and A Little Patience, all scenarios will apparently be available to both sides upon patch 5.3's release. Much like what we're seeing with these faction-specific scenarios in patch 5.2, players of either faction will be given a disguise so that they may play through the other faction's content without fear of being murdered.

But there are a few other developments with scenarios as well. Upon logging into the PTR, both Alliance and Horde players will receive a letter from Lorewalker Cho, asking them to come to the Lorewalkers area in the Vale of Eternal Blossoms. Once there, Lorewalker Cho offers a quest that triggers a story scene briefly explaining the story behind the Blood in the Snow scenario, complete with visions of Varian Wrynn and Moira Bronzebeard, and asking players to complete the scenario so he can know the rest of the story.

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Filed under: News items, Mists of Pandaria

Patch 5.3 PTR: A first look at Heroic Scenarios

A first look at Heroic Scenarios
Whilst waiting for my battleground queue to pop on the PTR, it seemed like a good time to check out a heroic scenario or two. These are queued for, solo or in a group, from a drop-down in the scenarios section of the Looking For Group panel. What are they like? Well, in general, rather like anything that's listed as heroic in WoW, things hit harder. Quite a lot harder, frankly: in A Brewing Storm my group actually had to pay attention to the red circles cast by the trash mobs, and try to stand in the green circles which offer healing.

In the Crypt of Forgotten Kings, it was much the same, the bad got far badder, but the mechanics remained the same, and despite the regular untimely death of some team-mates, all fights were completable with 2 well-geared players. The same applied for A Brewing Storm and Greenstone Village.

The eagle-eyed reader will have noticed that, apart from offering more gold, as well as the standard 50 valor, and the cache of treasures, there's a line for completing bonus objectives, which can earn a massive (for scenarios) 90 additional valor. Subsequent scenarios still award 25 valor, but the 90 valor bonus appears to remain intact.

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Filed under: News items, Mists of Pandaria

Are patches coming too fast?

throne of thunder
So the Patch 5.3 PTR was announced earlier this week, and I am currently downloading the files for it as I write this. Patch 5.2 only went live a couple of weeks ago, and its PTR began in January, a mere few weeks after 5.1 was released. Oh, and Mists of Pandaria itself has only been available since October! Whew! Ladies and Gentlemen, content in WoW's fourth expansion has been coming at a breakneck pace, and I'm not entirely sure I like it.

I'm a slow player, in all honesty. I like to take my time and explore, do lots of quests, level professions, and generally just take my sweet time. I play WoW largely to relax, and for me, racing through everything as quickly as possible is not relaxing. I also have a pretty hard limit to the amount of time I can spend playing before I start to go stir crazy and really need to get up and do something else. That isn't conducive to rapidly completing things like daily-based rep grinds. So for me, I'm a little disappointed by the short spaces between new content being released. It kind of stresses me out, makes me feel like I need to play more, and harder, to keep up. I realize that feeling is all in my own head, but it doesn't stop me from wishing I had, oh, maybe two extra weeks before the 5.3 PTR was announced!

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Filed under: Analysis / Opinion, Mists of Pandaria

Analysis of Blizzard's post on patch 5.3 PvP gear

Blizzard's official blog on Patch 53 PvP gear
The patch 5.3 PTR notes brought some big, scary changes to PvP, which WoW Insider explained for its readership yesterday, and now Blizzard's official blog has, as promised, arrived. It deals with a lot of the same concerns as we addressed yesterday, but also adds in several pieces of new information for players to digest. Let's start with that. Here are the changes in full:

Daxxarri
  • Base Resilience will be set to 65% for all characters level 85 and higher
  • Resilience will be removed from nearly all PvP gear
  • Players will still be able to use Resilience gems and enchants
  • PvP power will remain exclusively on PvP gear
  • PvP set bonuses that currently provide Resilience will now provide PvP Power
  • Healers and hybrid-casters will benefit to a greater degree from PvP Power, and Battle Fatigue will increase to make PvP gear superior for healers.
  • The Big Change: We will be adding an item level ceiling to all gear in unrated Battlegrounds, Rated Battlegrounds and Arenas
  • All gear with item levels higher than 496 will be scaled down to 496 (Conquest gear item level). This includes even Conquest items that exceed the ilevel ceiling, such as weapons.
In addition, some of the changes that we've discussed previously will also be implemented:
  • In patches that don't include a new season (including patch 5.3), the seasonal currency requirement of 7,250 Conquest Points earned will be lifted from weapons. The seasonal currency requirement must always be met to purchase Elite items, though.
  • Once the 27,000 Conquest Point seasonal currency requirement is reached, players will be able to purchase Tyrannical Gladiator's gear with Honor Points.
  • The Conquest Point catch up cap will be introduced. You can read our PvP Gear in 5.2 and Beyond blog for more information on these changes.

Read more →

Filed under: PvP, Blood Sport (Arena PvP)

Revolutionary new minigame datamined in patch 5.3

Revolutionary new minigame datamined in patch 53
We've asked for other minigames in WoW, but so far there's been no official word of anything on the horizon. The Plants vs. Zombies minigame is loads of fun, and the battle pet system is by far the most expansive minigame that's ever come to the game. Not everyone has the interest or time to invest in pet battling, so it was very exciting to stumble across the newest WoW minigame, just datamined in patch 5.3.

It's a game any player can have fun with. A game many of us have enjoyed ...

Say hello to Rock, Paper, Scissors!

That's right! Forget about the Singing Sunflower. Whether you're bored or want a new and improved way to decide who get's that Thunderforged weapon, this is it. OK, so this may not really be a new minigame -- datamining is a fickle thing -- but the spells are there for one purpose or another. We can dream, right?

Filed under: News items, Mists of Pandaria

Patch 5.3 PTR: Third Talent Specialization datamined

Is triple specialization coming to World of Warcraft
If this little tidbit from the Wowhead database is to be believed, we may be receiving tri-spec in patch 5.3. Now, before you begin speaking in tongues or leaping out a window, some caveats:
  • This is the PTR, and stuff can be datamined that never actually makes it to live
  • Even if it does get tested on the PTR, it doesn't necessarily follow that it will be implemented
  • Sometimes stuff gets put in the files just to mess with us
So let us calmly and without panic contemplate what this could mean. How much could triple specialization change the game? Would you use it? Should it be as costly as dual specialization was when it debuted? Does it favor certain classes too greatly or does the hurdle of gear provide enough barrier to keep jack of all trades from dominating the game? What are your thoughts on this potential feature?

Update -- In reply to our request for comment/verification, Blizzard notes the following (best summed up by a tweet from Ghostcrawler on the matter):


Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Analysis / Opinion, News items, Mists of Pandaria

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