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Posts with tag patch-6.0.2

Patch 6.0.2 hotfixes for October 21


Blizzard continues to roll out hotfixes for patch 6.0.2 dealing with class issues and creature spells that didn't make the transition to the post-item squish world well enough. Nothing terribly special this time, but certainly some nice bugs taken care of that Druids will appreciate.

The full list is as follows:
Blizzard Entertainment
Classes

Druid
  • Dash should now correctly remove root effects when used.
  • Stampeding Roar should now correctly remove root effects when used.
  • Rake should no longer incorrectly stun the target if the attack misses while the Druid is stealthed.
  • Resolved an issue where Boosted Characters may sometimes be unable to learn Faerie Swarm.
Raids

Siege of Orgrimmar
  • The Fallen Protectors: Sun Tenderheart's Calamity ability should no longer deal an excessive amount of damage.
Throne of Thunder
  • Resolved an issue where the Feat of Strength achievement "I Thought He Was Supposed to Be Hard?" was being incorrectly awarded to characters that have died during the fight.
Firelands
  • Beth'tilac: Smoldering Devastation should no longer deal an excessive amount of damage.
Throne of the Four Winds
  • Conclave of Wind: Rohash's Deafening Wind ability should no longer deal an excessive amount of damage.
Icecrown Citadel
  • The Lich King: Necrotic Plague should no longer deal an excessive amount of damage.
The Eye of Eternity
  • Malygos (Phase 3): Damage dealt while riding a Red Drake now scales with the player's item level.
Sunwell Plateau
  • Grand Warlock Alythess: Flame Touched should no longer deal an excessive amount of damage.
Scenarios
  • Blood in the Snow: Freezing Circle should no longer deal an excessive amount of damage.
Battlegrounds and Arenas
  • Characters that are in-transit on a flight path should now be able to accept a Battleground or Arena queue.



Filed under: News items

How do you prepare for a new expansion?


My Warlords preparations started a couple of weeks before patch 6.0.2 with finishing the level 90 Brawler's Guild achievements. Then I began tidying up some other achievements that have been nagging at me for a while, such as World Explorer (yes, I didn't bother fully exploring the blood elf starting area for the past 7 years) and Mount Parade. When patch 6.0.2 hit I went into toy collecting overdrive. I'm trying to collect as many of the pre-Warlords toys as I can so I don't have to go back for them while working towards The Toymaster. I'm up to 88 so far, with number 88 being one suggested on WoW Insider the other day

My typical ritual in the days leading up to an expansion involves making my bags and bank as clean as possible. However, this time around the toy box and extra void storage took care of that for me. Then there's gold making, my weakness. I try to make as much of it as possible to help me get a head start, but that's easier said than done. Especially when you decide to drop 15k on something so it will increase your toy count by 1. With Warlords, I've even been swapping out some professions in preparation -- also not cheap! It seems I'm failing miserably on the gold making part of my plan. It's a good thing garrisons look like they'll be able to make me fairly self-sufficient, especially if I can get an alt or two into a fully leveled garrison quickly.

How do you prepare for a new expansion?

Filed under: Warlords of Draenor

Breakfast Topic: Abilities missed and unmissed


Well, you've had almost a week to play around with the new version of your favorite class. Now that it's had a bit of time to settle in, have you come to terms with your less crowded action bars?

As a hunter, the ability I miss most is probably Scatter Shot. It was one of the most iconic hunter abilities and it just feels weird not to have it anymore. I've had several instances lately where I wanted to press it only to be reminded again that it's gone. Second place would be Kill Shot for the survival specialization. I realize all specs had to be trimmed down somewhat, but I personally think they took it one step too far with with survival hunters.

The ability I miss least is probably Serpent Sting. In most cases I would cast it at the beginning of a fight and never bother with it again, which I think made it a prime candidate for pruning. The ability still exists in passive form for survival hunters, but I'm glad it's gone in its old form. Second to that would be Aspect of the Hawk. Remembering to have an arbitrary button toggled on for 20% more damage wasn't exactly compelling gameplay.

What about your class? What do you miss? What don't you miss?

Filed under: Analysis / Opinion, Breakfast Topics

Patch 6.0.2 hotfixes for October 17

A fresh and lengthy round of hotfixes for patch 6.0.2 have been released and posted to the official blog. Included in this round of updates are a massive amount of class adjustments and tweaks, as well as adjustments to a variety of raids both old and new, bug fixes, quest fixes, and much, much more.
  • Many, many classes have had the damage of various spells and abilities increased.
  • The Undelete Character feature is now in place, and players are now able to undelete their characters.
  • A bug causing Raid Finder, Heroic, and Mythic items from the Siege of Orgrimmar to become Normal mode versions has been corrected.
  • An issue affecting boosted players and their ability to learn talents has been resolved.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Warlords of Draenor

Class guides updated for Warlords of Draenor and patch 6.0.2


Wondering what's up with your class in Warlords of Draenor and patch 6.0.2? Class guides on both Wowhead and Icy Veins have been updated with all of the class changes you'll find on live servers right now.

First up, Icy Veins has updated their popular class guides, including 6.0 transition guides. These are currently aimed at level 90 players, but you should look for them to be updated with level 100 talents and gear in the near future.

Next, Wowhead has updated their class guides for Warlords of Draenor at level 100. These guides are aimed at beginners or recently returned players, so if you've just leveled or boosted a new character you should definitely check them out. Each guide also has a section dealing specifically with patch 6.0.2 and any gearing changes you may want to consider at level 90.

You might recognize some of the Wowhead guide authors as former WoW Insider class columnists, including yours truly (hunter guide). You can find all of the updated guides right here.

Filed under: News items, Warlords of Draenor

Patch 6.0.2 hotfixes for October 15


The second round of hotfixes for patch 6.0.2 are in, but some of these will require realm restarts to take effect. Some of the highlights include:
  • Resolved an issue where some Iron Horde Incursion quests were awarding items that had a level 100 requirement to equip or not awarding an item correctly.
  • To better account for the changes to player health and ability scaling, we've reduced the health and damage of nearly all non-player creatures and NPCs on a level-by-level basis (larger reductions for lower-level creatures, in general).
  • The damage dealt by several of Ordos's abilities has been reduced.
  • Heart of the Thunder King: Resolved an issue where players were not receiving Lei Shen's heart if they've already defeated them earlier in the week.
  • Garrosh Hellscream now has 15% less health on Mythic difficulty.
  • Resolved an issue where characters that have completed the achievement: Proving Yourself: Endless Damage (Wave 30) (Level 90) were not retaining their titles.
  • Resolved an issue where Battleground queues were not working correctly.
The full list of hotfixes is after the break.

Read more →

Filed under: News items, Warlords of Draenor

Patch 6.0.2: Blasted Lands quests now rewarding gear


If you completed the Iron Horde Incursion quests in Blasted Lands shortly after the patch went live on US servers, the only rewards you received were the Iron Starlette pet and the "of the Iron Vanguard" title. Now it appears these quests are rewarding some gear as well. More specifically, an item level 515 ring, amulet, and cloak plus a item level 520 trinket.

As of now, this is not listed in the official hotfixes but I would suspect these were last minute additions since they were never present on the PTR.

Level 90 boosted characters start right in the Blasted Lands in patch 6.0.2 and must complete these quests to unlock all of their abilities, so this gear likely aimed at them. The revamped Upper Blackrock Spire dungeon has an item level requirement of 510 and this will help those new characters reach the requirement. As for those of you who need this gear but already completed the quests, there's no word yet if it's going to be possible to reward it retroactively.

Update: Blizzard is aware of the problem and working on a fix for those of you who did the quests early and didn't receive any gear rewards, but there is no ETA at this time. Any fix they implement will be global, so there's no need to submit a support ticket.

Filed under: News items

Patch 6.0.2 hotfixes for October 14


The hotfixes are in for patch 6.0.2's first night on the live servers. It didn't take long for Blizzard to respond to several issues -- this is a good sign for things to come. Major points this evening include:
  • All quest boss NPCs in the Blasted Lands now have scaling health pools based on the number of players engaging them.
  • Resolved an issue where the toy collection count was incorrectly increasing each time the character logs in.
  • The title, "of the Iron Vanguard" received from completing The Iron Invasion achievement is now account-wide.
  • Reduced the health and damage of high level creatures and NPCs in Pandaria to more closely match their relative difficulty before the stat squish.
  • Auction house NPCs in Siege of Orgrimmar's should no longer be level 100.
  • Garrosh Hellscream's Iron Star explosion damage has been reduced to a more reasonable level in a post stat squish environment.
  • Mage: Supernova now deals 30% less damage against player targets.

The full hotfixes after the break.

Read more →

Filed under: Warlords of Draenor

Patch 6.0.2: How to queue for UBRS at 90

Players are of course salivating at the idea of exploring the first new content we've seen in World of Warcraft since Patch 5.4 dropped well over a year ago. That being said, it's worth remembering that there are always issues on patch day of a big new patch like 6.0.2, and also that this particular dungeon is a special case - it's a dungeon that will ultimately be for level 100 players, and we're getting a taste of it now at level 90. So it's worth keeping the following in mind.
So remember, when you're trying to run UBRS when the servers come back up, please keep these two facts in mind, as it will make your experience more pleasant. And also remember, this is new content tuned for ilevel 510 and up - if you've been steamrolling Mists of Pandaria dungeons for a while, those were tuned for much lower gear requirements. Maybe slow your roll a tiny bit until you get the feel of the place.

Filed under: Analysis / Opinion, News items, Mists of Pandaria, Warlords of Draenor

The Queue: Today is the day of new character models

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Adam is your regularly scheduled Queue host today. But I stole it from him. Why? Because I'm super evil. Finally, the truth is revealed!

BapoThe-Paladin asked:

So any guesses on how many times maintenance will be extended? I'm going to guess 3 times.

Read more →

Filed under: Analysis / Opinion, The Queue

'Twas the night before patch 6.0.2

I'm excited. Patch 6.0.2 is going live in a matter of hours. My dwarf is going to look handsomer than ever, I'll finally have inventory space, and I'm going to tame the ugly but lovable Chimaeron as my very own pet. If for some reason you were thinking about skipping this patch and waiting until Warlords launch, you should know that the "of the Iron Vanguard" title will be unobtainable after launch. It is rewarded for completing the Blasted Lands series of quests, which should be offered to you when you first log in. In addition, you'll also receive an Iron Starlette battle pet.

The official patch notes should be up soon, but in the meantime you can take a look at the latest PTR notes.

It's a big patch with lots to download and a lot of data shuffling on your hard drive. Araxom from Blizzard has some tips to make the patching process as smooth as possible.
  • Make sure your launcher is set to automatically download future patch data (you can find this under Settings then Game Install/Update) so that you don't have to wait for the entire download tomorrow.
  • Leave your launcher open overnight or open it before heading to work/school in the morning. The patching process should happen automatically while it's open.
  • Defrag your hard drive. The game is being switched to a new file system called CASC. All you really need to know is that the patch is converting game data to the new system and it can be a time consuming process. A defragged hard drive will finish the conversion faster. Don't bother with this if you have WoW installed on a solid state drive.
  • Blizzard has a patch and installation troubleshooting guide if you run into any problems.
And last but not least, don't forget your addons will all be out of date! You may want to get on that and save yourself some time tomorrow.

Filed under: News items

Reminder: Character names being freed up tomorrow


Tomorrow with the release of patch 6.0.2, Blizzard will be freeing up unused and abandoned character names. Any character that has not be logged in since November 13, 2008 will automatically have their name freed up. If you have any characters you've let idle for that long, today is your last chance to log in with that character before someone else can claim the name.

Tomorrow will also be an opportunity to try and claim some new names for yourself. I'm sure there's many desirable names out there just waiting to be claimed. If you can't find the name you want listed on the armory, I'd say it's worth a shot. The announcement from Blizzard can be found here.

Filed under: News items

The Queue: Hype hype hype!


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the
World of Warcraft. Alex Ziebart will be your host today.

Patch 6.0 tomorrow! Hype, hype, hype!

Exogenesis3 asked:

I've been wondering for a while - how will garrisons work if you're leveling with someone else? My boyfriend and I are planning on questing together until 100 when Warlords comes out, and I've been curious as to how we'd be able to handle garrisons.... Would we have to take the exact same buildings so we get the same quests?

Read more →

Filed under: Analysis / Opinion, The Queue

Reminder: Get your content cleared before 6.0.2

Blizzard posted a reminder earlier this week regarding several features that will either be changed or removed from the game entirely in patch 6.0.2. While we don't at present time have a release date set for the introductory patch of Warlords of Draenor, it would still be in your best interests to complete the content now, rather than waiting and possibly missing out for good. And of course, removed content means those achievements you've gathered will be filed away as either Legacy achievements, or Feats of Strength in the upcoming expansion.

Challenge Modes should be top priority if you've got your eyes on those Mists of Pandaria sets, because they will no longer be available as of 6.0.2 -- the phoenix mounts will also be going away, although players that have earned one of the mounts will have access to all variations. Players looking for heirloom weapons from Garrosh Hellscream should hop to it, as those will also be removed once Warlords of Draenor is released in November. In addition, the Brawler's Guild will be taking a hiatus once patch 6.0.2 hits -- the bosses and encounters in the Brawler's Guild will be re-tuned for level 100. However, if you've already gained access to the Brawler's Guild, you'll still retain that access when the new expansion launches -- no need to dig up another invite.

Lastly, if you have not started the legendary cloak quest chain by patch 6.0.2, you'll no longer be able to obtain it. Players already on the chain will still retain the quests, although they will be slightly altered, as the section of the chain that requires players to collect Valor Points will be gone altogether with the removal of Valor Points in 6.0.2. For more information on changes and removals with the arrival of both patch 6.0.2 and Warlords of Draenor itself, take a look at Blizzard's full post on the official site.

Filed under: News items, Mists of Pandaria, Warlords of Draenor

39 things about patch 6.0

Not ready for patch 6.0 yet? Our good friend Panser is here to help! TradeChat presents 39 things to know about patch 6.0. Even if you've been keeping up with all of the latest news, we recommend giving the video a watch -- there might be a few nuggets in there you didn't know.

Filed under: Warlords of Draenor

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