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Posts with tag patch-6.0.3

Patch 6.0.3 Hotfixes for January 27

Another round of hotfixes for patch 6.0.3 were released yesterday and posted to the official blog -- including several bug fixes that have been plaguing players for a while now. Plenty of talents and abilities should now be working correctly for several classes, several quests have been adjusted and resolved, and on top of all of that, if you've been missing a certain promised follower, they should be happily ensconced in your garrison now. Good news all around!
  • Players that have completed the quest Primal Fury before the January 21 hotfix should now have either Thisalee Crow (Alliance) or Choluna (Horde) as a follower.
  • All quests should now be awarding XP even if the character is dead at the time that the quest is completed.
  • Swapblaster no longer works while characters are engaged in battlegrounds.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.3 Hotfixes for January 12

Yes, more hotfixes. What do they entail, you ask? Well, I'm glad you did. Here's just a few highlights from this latest round of hotfixes. There are quite a few class changes, some of which I highly approve of (the ones that buff warriors) and other changes as well.
  • Death Knights see Blood Boil's damage reduced by 33.3%
  • Sacred Duty, formerly granting 5% additional haste from all sources, is heavily buffed and now grants 30% haste from all sources.
  • For you enhancement shaman, Stormstrike sees an 11.1% damage buff.
  • Gladiator Stance now only increases damage by 5%, down from 20%, but just about all damaging abilities for protection warriors see buffs - Thunder Clap, Deep Wounds and Revenge were buffed by 40%, while Devastate and Shield Slam both got 20% buffs.
There's a lot more, so head on over to the official site and take a look for yourself. Just about every class but monks saw some adjustment.


Filed under: Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Analysis / Opinion, Death Knight, Hotfixes, Warlords of Draenor

Patch 6.0.3 Hotfixes for January 9

The weekend brought another small release of hotfixes for Patch 6.0.3. The list may be short, but there are a few different notes in there that players should take note of. On the list are a few PvP battleground changes, an adjustment to Ashran, and a few fixes and changes to various creatures around the world as well. Also, while it's not specifically mentioned in this round of hotfixes, it appears as though a hotfix was applied to allow Big Crates of Salvage to stack.
  • Players camping Poundfist take note: Poundfist is now immune to crowd-control effects.
  • Trapping will now award a caged beast for each nearby party member with an appropriate level barn -- this hotfix requires a realm restart.
  • The northern track switch in Silvershard Mines should now work correctly.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.3 Hotfixes for January 7th

Hotfixes, piping hot. And what's in those hotfixes, you may ask? Well, I'm glad you did. Because if you hadn't, rhetorical reader, I wouldn't be able to inform you that, in addition to the trap stealing hotfix we mentioned earlier:
  • Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly. This change requires a realm restart.
  • Alliance and Horde PvP vendors in Ashran now have collision boxes, so it should be easier for players to buy stuff.
  • Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds.
  • A whole host of class fixes and changes.
Come with us under the shadow of this small jump to see what's going on.

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Filed under: Analysis / Opinion, News items, Hotfixes, Warlords of Draenor

Patch 6.0.3 Hotfixes for December 19

A small round of hotfixes have been deployed for the weekend and posted to the official blog. There are only three of them this time around, but players with a Gladiator's Sanctum in their garrison should make a note of the fix applied, in case they were unable to receive new Nemesis quests.

December 19

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests.
Quests
  • Frostfire Ridge
    • The Cure: Frostwolf Gladiators can no longer be killed by Alliance players.
UI
  • Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold.


Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.3 hotfixes for December 16


If you were wondering what happened to that hotfix to reduce the number of Inn quests needed for the level 3 blueprint, it has finally been implemented. I personally recommend doing most of the quests anyway. At least the quests that reward toys and pets. The one reward is the closest you'll get to flying in Draenor in the foreseeable future. Here are some of the highlights:
  • A hotfix in testing from December 11 for the Inn has been implemented. The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).
  • Tectus' health has been reduced by about 15% when the raid is scaled to 10 players on Raid Finder, Normal, and Heroic difficulties. As the raid scales up to a maximum of 30 players, Tectus' health for 30 players remains roughly unchanged from before this hotfix.
  • Resolved an issue where having a player join the Dungeon Finder or Raid Finder group just as another player was leaving could cause the button to queue up for additional players to remain greyed out for the rest of the group.
Today is pretty light on the hotfixes. See the rest after the break.

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Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for December 15


Today we have a little more class numbers tuning, along with a bunch of quality of life changes and other miscellaneous bug fixes. Those of you with Barns are going to be very happy. Here are some highlights:
  • Beast mastery and survival hunters, as well as all rogue specs have received buffs.
  • Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Barn: Captured beasts can now stack to 20 (up from not being stackable).
  • Dwarven Bunker/War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account.
  • Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to.
  • Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers).
  • Tome of the Clear Mind now stacks to 200 (up from 20).
See the full list of fixes after the break.

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Filed under: Warlords of Draenor

Hotfix tweets from December 12

The latest round of hotfixes didn't roll out on the official hotfix blog, but resident Blizzard CM Rygarius made a series of tweets on Twitter that outlined the hotfixes with a note that since there is no update to the hotfix blog, he wanted to get the information out before the weekend. On the list are some PvP adjustments, as well as a fix to the transmog armor acquired from the Dwarven Bunker or War Mill.


Read on for more tweets from Rygarius.

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Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.3 hotfixes for December 10


Citizens of Dalaran! Re-enable your sound and listen! Rhonin has finally lost his yelling voice after the millionth hero saved the world from certain destruction. Cold logic deemed your ears not worth saving. Cold logic, however, does not account for the power of hotfixes!
  • Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran.
  • Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating.
  • The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout.
  • Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time.
  • Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat.
Check after the break for the rest of today's hotfixes.

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Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for December 9


Do you have a Barn, Dwarven Bunker / War Mill, or Trading Post? If so, you're going to enjoy today's round of hotfixes. Alchemists can also rejoice now that Crystal Vials exist outside of a single vendor in Draenor. Here are some of the highlights:
  • Barn: Increased the drop rates for Savage Blood from work orders.
  • Dwarven Bunker / War Mill: Work orders now award more Iron Horde Scraps and increased the drop rates for Follower Enhancements.
  • Trading Post: The Savage Friends achievement now only requires the character to become Exalted with 1 Draenor reputation (down from 3).
  • Salvage Yard: Salvage recovered from a Garrison Mission should now always contain an item.
  • General goods vendors across Draenor now offer Crystal Vials and Enchanting Vellums for sale.
Check out the full list of hotfixes after the break.

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Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for December 8


The most recent batch of hotfixes features a host of class tuning adjustments just in time for the opening of mythic Highmaul. Here are some of the highlights:
  • Frost death knights, mages, shamans, and warriors had several abilities buffed.
  • Marksmanship hunters and windwalker monks received some nerfs.
  • Work orders for the following Horde buildings (Mine, Herb Garden, Goblin Workshop, War Mill, and Trading Post) and Alliance buildings (Dwarven Bunker, Gnomish Gearworks, Trading Post) should now correctly contribute credit towards work order achievements.
  • Gladiator's Sanctum: Work orders were awarding much more gold and items than intended. The amount of items and gold awarded has been reduced to be more comparable to other buildings.
  • Ashran has been re-enabled as a potential daily strategic assault choice.
  • Follower Weapon and Armor enhancements can now stack up to 20.
  • Got My Mind On My Draenor Money now only requires looting 2,500 gold in Draenor (down from 10,000).
The full list of changes after the break.

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Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for December 5

Just in time for the weekend, a new round of hotfixes for patch 6.0.3 have been released to the official blog. There's a little bit of everything in this round of hotfixes, from PvP adjustments to garrison building tweaks, and even a few adjustments to professions as well. Please note that there are a few hotfixes that do require a realm restart to take effect.
  • Players leveling First Aid should note that Antiseptic Bandages no longer require Sea Scorpion Segments to craft.
  • In Ashran, Fangraal, Kronus, and faction Captains now continuously push towards the enemy faction's base.
  • Consuming a Draenor potion, elixir or flask should no longer cause players to break out of stealth.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.3 hotfixes for November 21

Another lengthy round of hotfixes for patch 6.0.3 hit the servers yesterday, including one to revert the LFG dungeon loot system back to personal loot. This round also includes a host of dungeon changes and adjustments, quest adjustments, and some welcome changes to Garrison Missions. In addition, the anniversary LFR edition of Molten Core has been tweaked, as well as Tarren Mill vs. Southshore.
  • Player characters are now guaranteed to have appropriate level Garrison Missons available for their followers according to their level range -- level 90-94, and level 95-99.
  • Ashran has been temporarily disabled as a daily quest choice while issues with some of the daily quests are being troubleshooted.
  • Players should no longer be incorrectly placed into a Molten Core run in which Ragnaros has already been defeated.
  • Personal loot has returned, and in addition, each player in the group will now always receive an item from the final dungeon boss.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.3 hotfixes for November 18


Yes, more hotfixes. This round has numerous garrison and quest bug fixes. They've also opened up the second Apexis Crystal vendor, and reverted an earlier PvP hotfix that was originally implemented to tone down PvP damage at level 90. Here are some of the highlights.
  • Apexis Traders Dawn-Seeker Krek (Alliance) and Dawn-Seeker Alkset (Horde) are now offering Exceptional gear (item level 645) for sale.
  • Increased the spawn rates for creatures and NPCs in the Skettis Ruins area in Spires of Arak.
  • Characters with Warlords PvP gear that had its secondary item level activated due to being in PvP combat temporarily disqualifies them from queuing for Dungeons and Raid Finder.
  • Gnomes are now able to increase their reputation with Wrynn's Vanguard.
  • Reverted a hotfix from October 15 that reduced all PvP damage by 25%.
  • Miner's Coffee movement speed buff should now stack correctly with other movement speed buffs.
  • Solium Band rings can now be equipped at level 98 (down from level 100).
You can find the full list of hotfixes after the break.

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Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for November 17


The latest round of hotfixes is a big one, and as the realms recently underwent rolling restarts, everything in this list should now be applied. Here are some of the highlights.
  • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
  • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docs, Auchindoun, and Skyreach) to be more rewarding.
  • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
  • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.
  • Profession work order items have been changed to green quality to reduce the amount of loot window popups when completing work orders.
The full list of fixes is after the break.

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Filed under: Warlords of Draenor

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