Are we drowning in patches?

Looking at previous expansions, I was struck by how little the cycle has changed between Cataclysm and the current expansion. The only real difference is that Cataclysm had one patch (patch 4.1) that was a smaller patch with dungeons and world changes, whereas Mists of Pandaria has had two, patch 5.1 and 5.3. (I say smaller, but that's not really an accurate term - it's simply more convenient than typing 'focused on non raid content' over and over again.) So when we talk about the rapid patch cycle of Mists, we're basically talking about one patch.
So, therefore I wondered to myself - why does it feel like we're getting patches fast and furiously? Why do I hear and see people discussing patch burnout and talk myself about feeling totally overwhelmed by patch changes? If, as we've demonstrated, Mists of Pandaria is in fact more or less on par with or at best slightly ahead of previous expansions in terms of patch frequency (to go back to Wrath of the Lich King, patch 3.3 came out roughly a year after patch 3.0, although we then had a full year before Cataclysm) then why does it feel so much faster?
Filed under: Analysis / Opinion, Blizzard, Mists of Pandaria





