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Posts with tag patch-note-watch

PTR Notes: Patch note watch 3/5

Welcome back to another installment of Patch Note Watch, the show where we go through the PTR patch notes in meticulous detail and show you everything that's changed since the last version! Much of this has been covered already here on WoW Insider, including rollbacks on Life Tap and Flametongue, some multi-target effects no longer breaking CC, and a nice new recipe for jewelcrafters. But I am a completist. I must post every detail, so let's begin. As usual, any change that we haven't covered on the site that looks interesting will be bolded.
  • Blizzard Entertainment would like to dedicate the patch in memory of Gary Gygax. His work on D&D was an inspiration to us in many ways and helped spark our passion for creating games of our own. As avid D&D players and fellow game developers, we were all saddened by the news of his passing; we feel we've lost a true adventuring companion. Thanks for everything and farewell, Gary. You will be missed.

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Filed under: Patches, Odds and ends, News items

PTR Notes: Patch note watch 2/28

As Matt Rossi is analyzing in more detail, the attunement requirement for Karazhan has been removed, although at least one person in the raid does need to have the key to get in the door. How do we know? New patch notes.

Here, in full, is everything that's changed in the latest iteration of Blizzard's official test realm patch notes, brought to you, as always, by the power of diff. Much of this has been covered on WoW Insider already, because Blizzard is slow to update the patch notes; the stuff that looks new to me is in bold (which in this particular case is only that the new Mortal Strike-esque effect on Flametongue Weapon applies to Flametongue Totem as well).
  • Removed: "The benefits of drinking out of combat have been delayed. It will now take five seconds before the full benefit of the mana regeneration will come into effect." (now restricted to arenas only)
  • [Druid] Lifebloom will no longer cause error messages when interacting with Spellsteal or while the Druid is under the effects of a Mind Control.
  • Mage
    • Improved Blink: This talent no longer reduces the mana cost of Blink. Instead, it increases the chance for all attacks to miss the Mage by 25% for 2/4 sec after Blink is cast.
    • Icy Veins no longer stacks with Power Infusion (as well as Bloodlust/Heroism from the last patch notes)
    • Mana Shield: This spell will now get a percentage of the Mage's bonus to spell damage as an additional effect.

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Filed under: Patches, News items

PTR Notes: Patch note watch 2/20

We already highlighted some of the most important changes in the updated 2.4 PTR patch notes, but here is every difference in full, brought to you by the unblinking eye of diff. Anything that looks particularly significant to me, that wasn't in the previous post, is bolded. This includes a new Mage talent, a reworking of Power Infusion, and more...take a look!
  • Druids
    • Lifebloom healing coefficient has been reduced.
    • Many shapeshift form tooltips have been updated to be consistent with each other.
    • Natural perfection reduces damage by 2/3/4%, down from 1/3/5%.
    • Nurturing Instinct increases your healing spells by up to 50/100% of your Agility, and increases healing done to you by 10/20% of your Attack Power while in Cat form.
  • [Hunter] Improved Mend Pet now has a 50/100% chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50%.

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Filed under: Patches

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