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Posts with tag patch-notes

Patch 5.1: More new achievements

Patch 51 More New Achievements!
There are several new achievements coming in, many for the Brawler's Guild, as you'd expect, given that it's a new feature coming in the patch. We posted previously about an earlier batch of achievements, and we were right in thinking that the earlier release was far from a finite list. The same applies to these achievements, so if there's something you're waiting for, don't give up hope.

First, there are some changes to pet-related feats of strength. Deathy, Murkablo, Murky, The Marine and Tyrael's Hilt's feats of strength are all now account wide. It makes perfect sense that only one character has to have any of those pets for them all to get the achievement.

There are also two new achievements, one pet battle-related which is Pandaren Spirit Tamer, which requires you to defeat all the Pandaren spirits in battle, and awards you one of the Air, Earth, Fire and Water spirit pets. If you want to get the other three, they can be farmed from daily quests, such as Burning Pandaren Spirit.

Additionally, a raid achievement called And... It's Good! requires players to fly through the discs above the Engine of Nalak'sha in Mogu'shan Vaults on Normal or Heroic difficulty.

Our favorites of these are the Brawler's Guild ones, which include The First Rule of Fight Club. There's also the two Rabble Rabble Rabble achievements, which sound really interesting as it currently appears that players are portaling into the opposite faction's city. Dirty Fighter is also very interesting, it makes us wonder just exactly how one goes about playing dirty in the Brawler's Guild!

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Mists of Pandaria

Patch 5.1 PTR patch notes update for Oct 23

Patch 51 PTR patch notes update for Oct 23
An update to the patch 5.1 PTR has just been released, with a bunch of new changes and adjustments. Along with a ton of class tweaks, there are plenty of changes and updates to Pet Battles and more. Most importantly and probably top on everyone's priority list is a change to raids that players have been waiting for for a very long time.
  • Ladies and gentlemen, start your engines -- as of patch 5.1, you will no longer need to be in a raid group to enter a pre-Mists of Pandaria raid.
  • Scenarios are now going to include Dungeon Finder queue features like leaders, backfill, and vote to kick.
  • The Dragon Kite can now be used in Pet Battles! Are balloons far behind? We hope not.
Read on for the full list of updates.

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Filed under: News items, Mists of Pandaria

World of Warcraft patch 5.0.5 patch notes

Patch notes for patch 505
Now, don't get overexcited. This isn't for Mists proper, simply yesterday's patch applied during the maintenance period. It incorporates all of the recent class balance changes as well as some bug fixes for existing content.

For those of you who thought today's patch may bring the arrival of the Theramore scenario, I'm sorry, these patch notes seem to be bringing naught but disappointment. There's a bunch of fixes to spells, and I'm afraid that the time of being a holy paladin one-shotting people in lower level battlegrounds with Holy Shock is over, unless you can get your hands on a lot of spell power. There's also some fixes to things like the teleport bug in the Molten Front, and an amusingly worded fix to make the size of the Arcane Bomb during Queen Azshara's encounter more reasonable! Stop making your friends' spell effects so unreasonable, Azshara. It's unfitting for a woman of your stature.

Lastly, and almost certainly most importantly, Crithto is now attackable by both Alliance and Horde. The hunt for the cutest of Community Managers is on, people!

Head on over the break to see the full patch notes.

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Filed under: Mists of Pandaria

Patch 5.0.4 release patch notes

The release patch notes of patch 5.0.4, the pre-Mists of Pandaria content patch, are now available. They aren't all that different from the PTR version of the patch notes we saw at the end of July, but patch day simply isn't patch day without poring over patch notes.

These notes are surprisingly short, we find. Rather than laying out every single class change in detail, Blizzard has glossed over them with simple, general statements that stuff has changed. If you'd like to see the patch notes for yourself, you can find them below.

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Filed under: Mists of Pandaria

Patch 4.3.4 patch notes, new customer support changes live

A minor patch for World of Warcraft was deployed this morning. There are no gameplay changes, and this isn't the patch with the world events leading into Mists of Pandaria. The changes introduced in this patch are designed to streamline the ticket submission UI.

Patch 4.3.4 notes
  • A new Submit Bug button has been added. Clicking this option will open a report dialog box, along with basic instructions on what to include in your bug report.
  • A new Submit Suggestion button has been added. Clicking this option will open a text dialog box, along with a description of what to include in your suggestion.
  • The Report Lag button has been removed.
  • The Report Abuse button is now called Report Player.
    • The Report Player function offers four categories: Spamming, Language, Name, and Cheating.
    • Reporting a player for Cheating now opens a text window in which a description of the occurrence can be written.
    • Reporting a Name opens a window with three categories: Player Name, Guild Name, and Arena Team Name. There is also a text field for optional information.
    • Report Player now includes text and visual instructions for how to submit a report.
  • Right-clicking a character's portrait now offers additional reporting options.


If you're having problems patching your client to 4.3.4 and you're using the 64-bit client, you'll need to follow some additional instructions, which we've included past the cut below.

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Filed under: News items, Cataclysm

Official patch notes for patch 4.3.2

Patch 4.3.2 is at hand, and you can find the full list of patch notes after the cut. If you haven't been keeping track, this is not a content patch; it just updates some features, fixes some bugs, and adds the new 64-bit client (finally). Also of note: Players can no longer receive two of the same item at the same time when winning loot from a Raid Finder boss, Vengeance no longer acts off player damage, and Aspect of the Hawk got a big ol' buff.

Update: The patch will not be releasing today after all, barring some sort of miracle. Remember, if Blizzard hasn't said it, it isn't guaranteed. Sorry! But heck, why don't you brush up on your patch notes anyway?

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Filed under: News items

Patch 4.3: Hour of Twilight official patch notes

Early this morning (3 a.m. for those of you on the west coast!), Blizzard released the official patch notes for patch 4.3, just a few short hours after the release of the trailer. There are no major surprises on the list -- we've seen nearly all of the changes on the PTR -- but those of you who have managed to avoid all of the public test realm hype and spoilers are in for a treat: transmogrification for your gear, void storage to free up your bank, three new dungeons, and the Dragon Soul raid to cap off the entire expansion, all flying your way this afternoon.

We've documented the full patch notes behind the cut below, all courtesy of Blizzard.

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Filed under: Cataclysm

Patch 4.3 PTR patch notes updated for Oct. 18

The patch notes for the patch 4.3 PTR have gone through a slight overhaul today. While the changes are not many, they're pretty significant. Some of these changes have already been noted by players, like Hurricane's new visual. Others are more of a surprise.
  • All healing debuffs are now up to 25%, from the current 10% on live. This includes the hunter pet abilities Monstrous Bite and Widow's Venom, rogue Wound Poison, and warrior Mortal Strike and Furious Attacks.
  • Paladins will now see Beacon of Light triggered by Holy Shock, Flash of Light, Divine Light and Light of Dawn at 50% transference and Holy Light at 100% transference. It does not transfer Holy Radiance, Protector of the Innocent or other sources of healing.
  • Added a feature to interact with NPCs, game objects (mailbox, mining nodes, etc.), and corpses on left-click as well as right-click. There is now an option under Interface:Controls to turn this feature off.
  • Finally, Dragonwrath users will notice that the chance for its effect to go off has been reduced.
Not sure why Blizzard decided to buff healing debuffs at this stage of the expansion or why it reduced Dragonwrath's chance to proc. Am interested in seeing if arms PVP feels better to me now, I will admit.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Druid, Hunter, Paladin, Rogue, Warrior, News items, Cataclysm

Patch 4.3 PTR: Official patch notes


Hey everyone! The official patch 4.3 release patch notes are now up! Check them out over here. These are old and outdated now.

Testing is upon us, and patch 4.3 is in the wild. New official patch notes have come out and are available for your viewing pleasure. Most of the notable changes include the melee buffs promised, coming in the form of melee attack power buffs from already established raid buffs, as well as the Vengeance changes promised in Ghostcrawler's big blog post about threat changes and tank redesign.

Jump on in, feet first, for the first official patch notes of 4.3.

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Filed under: Cataclysm

Patch 4.2: Rage of the Firelands guides and patch notes now available

Patch 4.2 is on the horizon as Blizzard has made guides and patch notes available for Rage of the Firelands, the next exciting chapter in the Cataclysm story. Players can go the WoW community website for content and feature guides on everything from the dungeon journal and Thrall's epic quest Elemental Bonds, to Firelands armor set previews and explanations about the new daily quest hubs. Also available are the PVP content features, the developer balance changes and casual content blogs, as well as a dedicated section (that is not yet updated) for troubleshooting and known patch issues. Everything is available in one place, a new, comprehensive listing that Blizzard hasn't really done for other patches before. It's a really nice touch.

Oh, and there's a whole bunch of official patch notes.

Here's your definitive link guide to patch 4.2:
For PVPers, Blizzard has got you covered with loads of news:
  • Two new mounts, the Vicious War Wolf and the Vicious War Steed will be rewards for 75, 150, and 300 Rated Battlegrounds wins. They are even bind-to-account, so you can mail them off to your alts.
  • Season 10's armor sets got a nice preview and are looking as ferocious as ever.
  • Before a new PVP season begins, the previous one has to end. Check out how the transition happens and what players who are expecting rewards from season 9 should be cautious of while the results are being tallied.
  • The War Games system got an overhaul and is back with patch 4.2.
Blizzard has had a lot to say about the newest patch and what it means for players:
  • Ghostcrawler went all out, explaining each and every balance change, spelling out what it means to be a developer on a game this daunting. Phew. Good on you, crabs.
  • Dave "Fargo" Kosak penned his first Dev Watercooler, discussing how patch 4.2 brings in a bunch of content for casual 85s and what Blizzard's philosophy relating to the casual player really is. We were excited to find out that Fargo is now the lead quest designer for World of Warcraft!
Remember, happy patch day everyone.

The news is already rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new Tier 12 armor!

Filed under: Blizzard, Cataclysm

Patch 4.2 PTR patch notes updated for June 10

Blizzard has once again updated the patch notes for patch 4.2, which will introduce the Firelands raid and the Molten Front and the Regrowth questing areas. The most recent versions of the patch have been marked "release," and PVP Season 9 is ending soon, which means we should see patch 4.2 drop in the next couple of weeks. Get your shoes on, kids -- we're almost at Grandpa Ragnaros' house.

The most interesting change in these notes is the effective nerfing of raiding for valor points. The maximum number of valor points one can achieve weekly has been lowered to 980, down from 1,250. The number of valor points you could earn through heroic dungeons and the new Zandalari heroics were 490 and 980 respectively, and raiders could earn an extra 270 points on top of that. Now, it is possible to get the maximum amount of valor points from just doing Zandalari heroics.

We do not yet know why this change was made. Raiders will understandably be perplexed, as one of the raid game's main draws was faster valor point gear. In addition, the prices for valor point gear have not changed, so certain pieces of gear that used to require two weeks will now require more collecting. Hit the jump for all the new changes.

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Filed under: Cataclysm

Patch 4.2 PTR updates for June 7

The patch 4.2 PTR was updated today with some pretty fun updates. Zul'Gurub is getting some quality-of-life convenience fixes, including turning off the tiki-fire gauntlet and poison gauntlet when their associated bosses are defeated. The 8 new hunter rare taming challenges got two extra new friends, bumping the taming challenges up to 10. We will have to see if these two new unique rares are going to be spiders, but I'm guessing they will be something different, as per player feedback.

Another interesting point of fact is that during the valor point conversion for the new tier of raiding, all existing justice points above the 4,000 point cap will be turned into 47 silver per point. Any valor points you had will be reset to zero and will either be added to your justice point totals or turned into silver, depending on how much overage you have. All in all, it will be nice to see how the first point reset works. I am a big fan of point resets and am glad Blizzard went this route with the new point system

Hit the jump for all of the changes.

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Filed under: Blizzard, Cataclysm

Patch 4.2 PTR patch notes updated for May 31

Blizzard has updated the patch notes for the patch 4.2 PTR today, with some notable additions!
  • The defensive pet stance will now only cause the player's pet to attack enemies that attack the pet or the master.
  • Hunters can tame eight new rare beasts, each with a specific "taming challenge."
  • Party/raid interface profiles can now be saved, letting you easily switch for different encounters and roles.
  • Mages: Arcane Blast damage done has been reduced by 5%.
  • Warlocks: Soul Fire is now available at level 20, down from level 54.
For the full update, follow along the cut below.

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Filed under: News items, Cataclysm

Patch 4.2 PTR notes updated for May 26

Patch 4.2 up on the PTR has gotten more updates and changes. Some highlights include:
  • Rogues will be happy (sad) to know that Cloak is getting a bit of a cooldown nerf: Cloak of Shadows cooldown is now 2 minutes, up from 90 seconds. In addition, Cloak of Shadows is no longer on the global cooldown.
  • Shadow priests will be getting into the new pet stance fun: Shadowfiend uses the new Assist pet stance functionality.
  • Feral druid tanks are getting some significant damage scaling tweaks done to their output, as Blizzard thinks their abilities were scaling too fast with new tiers of gear.
Hit the jump for the full change list.

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Filed under: News items, Cataclysm

Patch 4.2: Normal mode tier 11 encounters nerfed

Patch 4.2 PTR testing is in full swing, and we've got another round of patch notes, courtesy of Zarhym and the official Warcraft blog. Today's notes are primarily a metric ton of nerfs to normal mode encounters in Blackwing Descent, Bastion of Twilight, and Throne of the Four Winds. The nerfs were explained by Nethaera as follows:

Nethaera
With the upcoming content patch, 10- and 25-person Normal mode raid encounters will be receiving a comprehensive set of tuning adjustments to decrease their difficulty.

These changes will allow players, groups, and guilds who have yet to experience the content in Blackwing Descent, Bastion of Twilight, and Throne of the the Four Winds an opportunity to do so.

With the addition of a new tier of armor and weapons, we want to make the previous tier more accessible in ways other than just a shift of currency type, so we are making item level 359 gear purchasable for Justice points in the upcoming content patch.


Follow us after the break for the full list of patch notes.

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Filed under: News items, Cataclysm

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