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Posts with tag patch-notes

Patch 4.2 PTR updates for June 7

The patch 4.2 PTR was updated today with some pretty fun updates. Zul'Gurub is getting some quality-of-life convenience fixes, including turning off the tiki-fire gauntlet and poison gauntlet when their associated bosses are defeated. The 8 new hunter rare taming challenges got two extra new friends, bumping the taming challenges up to 10. We will have to see if these two new unique rares are going to be spiders, but I'm guessing they will be something different, as per player feedback.

Another interesting point of fact is that during the valor point conversion for the new tier of raiding, all existing justice points above the 4,000 point cap will be turned into 47 silver per point. Any valor points you had will be reset to zero and will either be added to your justice point totals or turned into silver, depending on how much overage you have. All in all, it will be nice to see how the first point reset works. I am a big fan of point resets and am glad Blizzard went this route with the new point system

Hit the jump for all of the changes.

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Filed under: Blizzard, Cataclysm

Patch 4.2 PTR patch notes updated for May 31

Blizzard has updated the patch notes for the patch 4.2 PTR today, with some notable additions!
  • The defensive pet stance will now only cause the player's pet to attack enemies that attack the pet or the master.
  • Hunters can tame eight new rare beasts, each with a specific "taming challenge."
  • Party/raid interface profiles can now be saved, letting you easily switch for different encounters and roles.
  • Mages: Arcane Blast damage done has been reduced by 5%.
  • Warlocks: Soul Fire is now available at level 20, down from level 54.
For the full update, follow along the cut below.

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Filed under: News items, Cataclysm

Patch 4.2 PTR notes updated for May 26

Patch 4.2 up on the PTR has gotten more updates and changes. Some highlights include:
  • Rogues will be happy (sad) to know that Cloak is getting a bit of a cooldown nerf: Cloak of Shadows cooldown is now 2 minutes, up from 90 seconds. In addition, Cloak of Shadows is no longer on the global cooldown.
  • Shadow priests will be getting into the new pet stance fun: Shadowfiend uses the new Assist pet stance functionality.
  • Feral druid tanks are getting some significant damage scaling tweaks done to their output, as Blizzard thinks their abilities were scaling too fast with new tiers of gear.
Hit the jump for the full change list.

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Filed under: News items, Cataclysm

Patch 4.2: Normal mode tier 11 encounters nerfed

Patch 4.2 PTR testing is in full swing, and we've got another round of patch notes, courtesy of Zarhym and the official Warcraft blog. Today's notes are primarily a metric ton of nerfs to normal mode encounters in Blackwing Descent, Bastion of Twilight, and Throne of the Four Winds. The nerfs were explained by Nethaera as follows:

Nethaera
With the upcoming content patch, 10- and 25-person Normal mode raid encounters will be receiving a comprehensive set of tuning adjustments to decrease their difficulty.

These changes will allow players, groups, and guilds who have yet to experience the content in Blackwing Descent, Bastion of Twilight, and Throne of the the Four Winds an opportunity to do so.

With the addition of a new tier of armor and weapons, we want to make the previous tier more accessible in ways other than just a shift of currency type, so we are making item level 359 gear purchasable for Justice points in the upcoming content patch.


Follow us after the break for the full list of patch notes.

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Filed under: News items, Cataclysm

Patch 4.2 PTR notes for May 10

Patch 4.2 is looking pretty promising on the content front, what with new raids, new dailies -- and oh yes, a legendary staff on the horizon. Today we've got some updates to the Patch 4.2 PTR notes, courtesy of Zarhym over on the official Warcraft blog. Included are a ton of notes for druids, paladins and shaman, among other classes, some changes to the way buffs are applied and some changes to the guild leveling system.
  • All class abilities that place a buff on friendly targets no longer generate threat, with the exception of buffs that directly cause healing or damage, such as Thorns or Renew.
  • When interrupted while casting a single-spell school, players will now be able to cast dual-school spells. In other words, if you're interrupted casting Frostbolt, you'll still be able to cast Frostfire Bolt despite being locked out of the Frost school.
  • The daily guild experience cap and weekly guild reputation cap have been increased by 25% -- and the guild experience cap is now removed at level 20 instead of level 23.
Follow after the break for the full list of patch notes.

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Filed under: News items, Cataclysm

Official patch 4.1 notes updated for May 2

Blizzard has released an update for the patch 4.1 official patch notes. Most of these notes confirm changes already in game, including the presence of portals to Stormwind and Orgrimmar in Dalaran and Shattrath, which should be good news for people leveling through the 60s and 70s. In addition, the art update to Reins of the Dark Phoenix was stricken from the patch notes. That change will be coming in patch 4.2.

Read on after the break for all the new changes.

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Filed under: News items

Extended maintenance announced for Tuesday, April 26

Barring force majeure, it looks like patch 4.1 lands tomorrow, folks. Not only is the 4.1 trailer out, Blizzard has also announced extended maintenance for all realms for Tuesday, April 26, beginning at 3 a.m. PST and ending at 11 a.m. PST. Expect it to last longer, as patch day maintenance usually does.

While servers are down, check out our Guide to Patch 4.1, including class analysis, dungeon previews, UI additions, and more. Stop the machinations of the Zandalari!

WoW Patch 4.1 is on the PTR, and WoW Insider has all the latest news for you -- from previews of the revamped Zul'Aman and Zul'Gurub to new valor point mechanics and new archaeology items.

Filed under: Realm Status

Patch 4.1: Rise of the Zandalari features and official patch notes

In what is tantamount to Blizzard saying, "Hey guys, get ready for a patch on Tuesday," official patch notes for patch 4.1: Rise of the Zandalari are now available, as well as a feature list that will be included in the next update. Get ready for:
  • Dungeon Finder: Call to Arms
  • Two new level-85 heroics
  • Guild Finder
  • Guild Challenges
  • And more!

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Filed under: Cataclysm

Patch 4.1 PTR notes updated for April 12

The patch notes for the Patch 4.1 PTR have been updated once again, bringing us the official word on the change to daily valor rewards, a helpful change for those left abandoned in dungeon finder groups, buffs to cat druid AoE, and more!

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Filed under: News items

Patch 4.1 PTR patch notes update for March 22

A set of new PTR patch notes has just dropped, and there are some pretty interesting changes involved for just about all players. There are a number of class changes: Mages are getting buffs to their Frostbolt and Fingers of Frost abilities; holy paladins will be seeing yet another mastery buff; and enhancement shaman are getting a brand new talent to replace Improved Fire Nova.

Raiders will be interested to see that Maelstrom Crystals are now available for purchase with honor or justice points. PvPers will be interested to see that battlegrounds will award significantly more guild experience. And those currently leveling alts will be thrilled to know that Blizzard is scrapping the Staff of Prehistoria mechanic in Uldaman. (The Indiana Jones aspect of it was cool, but since the introduction of the random dungeon finder, the mechanic was just plain broken.)

The full PTR patch notes update is available after the break.

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Filed under: News items, Cataclysm

Patch 4.1 PTR notes updated for Feb. 28

The patch notes for PTR patch 4.1 have been updated, and we've assembled all the latest changes for you below. Check the last portion for some great UI news!

The original round of 4.1 patch notes is here.

General
  • Flying mounts can now be used in Ghostlands.
Druids
  • Cyclone duration has been reduced to 5 seconds, down from 6.
  • Lifebloom's bloom effect has been reduced by 20%. In addition, it now costs 11% of base mana, up from 7%.
  • Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
  • Talent Specializations
    • Balance
      • Starsurge damage has been reduced by 20%.
Paladins
  • Talent Specializations
    • Holy
      • Aura Mastery: This ability no longer increases the benefit granted by Crusader Aura.

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Filed under: News items

Patch 4.1 PTR: Patch notes

Blizzard has just released the official patch 4.1 PTR patch notes.

The major highlights:
  • All non-damaging interrupts off the global cooldown will now always hit the target. This includes Pummel, Shield Bash, Kick, Mind Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam, Silencing Shot, and related player pet abilities.
  • Zul'Aman has returned as a level 85 5-player heroic dungeon featuring a revamp of the original dungeon and improved loot!
  • Zul'Gurub has returned as a level 85 5-player heroic dungeon featuring all-new encounters, achievements, and improved loot!
  • Both dungeons will be in a new dungeon finder difficulty tier above the current level 85 heroic dungeons and offer epic-quality item level 353 loot.
  • Work has begun on a new Looking for Guild system. Further details will be provided when we are ready for feedback.
  • Spells bound to a key now start to be cast when the button is pressed down by default, instead of waiting for the key to go up. This is an option that can be turned off in the Interface menu under Combat. Mouse-clicking has not changed and operates on mouse click up.
The full patch notes are after the break.

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Filed under: News items

Patch 4.0.6a patch notes

Blizzard released a small update this morning to the game, which you'll see when you active the launcher. Patch 4.0.6a corrects some client-side bugs that appeared over the last few days.

There has also been a series of hotfixes that have repaired a number of things server-side.

The full patch notes are after the break.

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Filed under: News items

Patch 4.0.6 PTR patch notes updates for Jan. 28

The official patch 4.0.6 PTR patch notes were updated yet again this evening. The updates to the patch notes aren't particularly long. Combine that with a certain placeholder blog post (which will certainly be removed soon) on the official Battle.net blog, and signs are good that the patch will be releasing soon. The team will be hard at work this weekend cleaning up and assembling our patch 4.0.6 resources, but until then, you'll need to be content with these patch note updates.

Updates to Tol Barad (which Mat McCurley will be discussing shortly), fishing, jewelcrafting and more are behind the break below.

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PTR Patch 4.0.6 notes updated for Jan. 24

Blizzard has once again updated the PTR and patch notes for 4.0.6 with some new information. Most notable includes the removal of the dungeon discovery requirement to entering dungeons through the random dungeon finder -- no more yelling and screaming in trade chat about where the Throne of the Tides or Stonecore instance portals are. Truly the end of an era.

Click through for the full patch notes. Zarhym posted a list of what has changed here.

Changes include:

Guilds
  • Armadillo Pet -- now requires revered guild reputation instead of exalted.
  • Guild Herald faction requirement -- now requires revered guild reputation.
Dungeons & Raids
  • Level-85 normal dungeon bosses dropping Justice Points -- 30 justice points are awarded for normal level-85 dungeon boss kills to help with gearing up for heroics.
  • Daily Random Normal Dungeon Justice Points reward doubled -- Increased from 70 to 140, again to easy gearing up for heroics.
  • Dungeon discovery prerequisite removed -- There is no requirement to have discovered the dungeon entrance in order to queue for that dungeon in the random dungeon finder tool.
Druids
  • Rejuvenation updated -- Now trained at level 3, now costs 20% of base mana.
  • Moonkin Form updated -- Moonkin form now reduces all damage by 15%, and shapeshifting in and out of this form will break roots (but it's not in the tooltip.)
  • Blood in the Water -- The timing was changed so that Ferocious Bite will refresh Rip.
Paladins
  • Divine Light -- Mana cost increased by approximately 10%.
  • Flash of Light -- Mana cost increased by approximately 10%.
  • Lay on Hands updated -- Now causes Forbearance on the target, cannot be a critical effect, is not affected by abilities that benefit healing like Beacon of Light, and is no longer on the global cooldown.
  • Holy Light -- Mana cost increased by approximately 10%.
  • Aura Mastery -- Can no longer benefit Crusader Aura.
  • Eternal Glory -- Now also applies to not consuming the clearcasting effect of Divine Purpose.
Priests
  • Mind Blast updated -- Now does 18% more damage than Mind Spike.
Rogues
  • Blade Flurry updated -- Now is a toggle ability that has a cooldown when turned off, like stealth, and reduces energy generation by 30%, up from 20%.
Shaman
  • Healing Rain -- Range increased to 40 yards, up from 30.
  • Elemental Overload -- Lightning Bolt or Chain Lightning procs can now generate Rolling Thunder charges.
Warlocks
  • Devour (Felhunter) -- Cooldown increased to 20 seconds and cannot be autocast.
  • Soul Swap -- Can no longer be dispelled (the aura on the warlock).
Warriors
  • Single-Minded Fury -- Bonus increased to 20% up from 15%.
Items
  • PvP Balance druid set bonus -- Bonuses increased across the board, and the set bonus is now more intelligent when giving a player lunar or solar energy.
Quests & Creatures
  • Tol Barad Peninsula: Rusty Rifle drop rate; bug fix for available daily quests - Rifles spawn faster and players should now always get 6 dailies in Tol Barad Peninsula instead of sometimes only getting 5.

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Filed under: Cataclysm

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