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Posts with tag patch-notes

Patch 4.3 PTR patch notes updated for Oct. 18

The patch notes for the patch 4.3 PTR have gone through a slight overhaul today. While the changes are not many, they're pretty significant. Some of these changes have already been noted by players, like Hurricane's new visual. Others are more of a surprise.
  • All healing debuffs are now up to 25%, from the current 10% on live. This includes the hunter pet abilities Monstrous Bite and Widow's Venom, rogue Wound Poison, and warrior Mortal Strike and Furious Attacks.
  • Paladins will now see Beacon of Light triggered by Holy Shock, Flash of Light, Divine Light and Light of Dawn at 50% transference and Holy Light at 100% transference. It does not transfer Holy Radiance, Protector of the Innocent or other sources of healing.
  • Added a feature to interact with NPCs, game objects (mailbox, mining nodes, etc.), and corpses on left-click as well as right-click. There is now an option under Interface:Controls to turn this feature off.
  • Finally, Dragonwrath users will notice that the chance for its effect to go off has been reduced.
Not sure why Blizzard decided to buff healing debuffs at this stage of the expansion or why it reduced Dragonwrath's chance to proc. Am interested in seeing if arms PVP feels better to me now, I will admit.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Druid, Hunter, Paladin, Rogue, Warrior, News items, Cataclysm

Patch 4.3 PTR: Official patch notes


Hey everyone! The official patch 4.3 release patch notes are now up! Check them out over here. These are old and outdated now.

Testing is upon us, and patch 4.3 is in the wild. New official patch notes have come out and are available for your viewing pleasure. Most of the notable changes include the melee buffs promised, coming in the form of melee attack power buffs from already established raid buffs, as well as the Vengeance changes promised in Ghostcrawler's big blog post about threat changes and tank redesign.

Jump on in, feet first, for the first official patch notes of 4.3.

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Filed under: Cataclysm

Patch 4.2: Rage of the Firelands guides and patch notes now available

Patch 4.2 is on the horizon as Blizzard has made guides and patch notes available for Rage of the Firelands, the next exciting chapter in the Cataclysm story. Players can go the WoW community website for content and feature guides on everything from the dungeon journal and Thrall's epic quest Elemental Bonds, to Firelands armor set previews and explanations about the new daily quest hubs. Also available are the PVP content features, the developer balance changes and casual content blogs, as well as a dedicated section (that is not yet updated) for troubleshooting and known patch issues. Everything is available in one place, a new, comprehensive listing that Blizzard hasn't really done for other patches before. It's a really nice touch.

Oh, and there's a whole bunch of official patch notes.

Here's your definitive link guide to patch 4.2:
For PVPers, Blizzard has got you covered with loads of news:
  • Two new mounts, the Vicious War Wolf and the Vicious War Steed will be rewards for 75, 150, and 300 Rated Battlegrounds wins. They are even bind-to-account, so you can mail them off to your alts.
  • Season 10's armor sets got a nice preview and are looking as ferocious as ever.
  • Before a new PVP season begins, the previous one has to end. Check out how the transition happens and what players who are expecting rewards from season 9 should be cautious of while the results are being tallied.
  • The War Games system got an overhaul and is back with patch 4.2.
Blizzard has had a lot to say about the newest patch and what it means for players:
  • Ghostcrawler went all out, explaining each and every balance change, spelling out what it means to be a developer on a game this daunting. Phew. Good on you, crabs.
  • Dave "Fargo" Kosak penned his first Dev Watercooler, discussing how patch 4.2 brings in a bunch of content for casual 85s and what Blizzard's philosophy relating to the casual player really is. We were excited to find out that Fargo is now the lead quest designer for World of Warcraft!
Remember, happy patch day everyone.

The news is already rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new Tier 12 armor!

Filed under: Blizzard, Cataclysm

Patch 4.2 PTR patch notes updated for June 10

Blizzard has once again updated the patch notes for patch 4.2, which will introduce the Firelands raid and the Molten Front and the Regrowth questing areas. The most recent versions of the patch have been marked "release," and PVP Season 9 is ending soon, which means we should see patch 4.2 drop in the next couple of weeks. Get your shoes on, kids -- we're almost at Grandpa Ragnaros' house.

The most interesting change in these notes is the effective nerfing of raiding for valor points. The maximum number of valor points one can achieve weekly has been lowered to 980, down from 1,250. The number of valor points you could earn through heroic dungeons and the new Zandalari heroics were 490 and 980 respectively, and raiders could earn an extra 270 points on top of that. Now, it is possible to get the maximum amount of valor points from just doing Zandalari heroics.

We do not yet know why this change was made. Raiders will understandably be perplexed, as one of the raid game's main draws was faster valor point gear. In addition, the prices for valor point gear have not changed, so certain pieces of gear that used to require two weeks will now require more collecting. Hit the jump for all the new changes.

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Filed under: Cataclysm

Patch 4.2 PTR updates for June 7

The patch 4.2 PTR was updated today with some pretty fun updates. Zul'Gurub is getting some quality-of-life convenience fixes, including turning off the tiki-fire gauntlet and poison gauntlet when their associated bosses are defeated. The 8 new hunter rare taming challenges got two extra new friends, bumping the taming challenges up to 10. We will have to see if these two new unique rares are going to be spiders, but I'm guessing they will be something different, as per player feedback.

Another interesting point of fact is that during the valor point conversion for the new tier of raiding, all existing justice points above the 4,000 point cap will be turned into 47 silver per point. Any valor points you had will be reset to zero and will either be added to your justice point totals or turned into silver, depending on how much overage you have. All in all, it will be nice to see how the first point reset works. I am a big fan of point resets and am glad Blizzard went this route with the new point system

Hit the jump for all of the changes.

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Filed under: Blizzard, Cataclysm

Patch 4.2 PTR patch notes updated for May 31

Blizzard has updated the patch notes for the patch 4.2 PTR today, with some notable additions!
  • The defensive pet stance will now only cause the player's pet to attack enemies that attack the pet or the master.
  • Hunters can tame eight new rare beasts, each with a specific "taming challenge."
  • Party/raid interface profiles can now be saved, letting you easily switch for different encounters and roles.
  • Mages: Arcane Blast damage done has been reduced by 5%.
  • Warlocks: Soul Fire is now available at level 20, down from level 54.
For the full update, follow along the cut below.

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Filed under: News items, Cataclysm

Patch 4.2 PTR notes updated for May 26

Patch 4.2 up on the PTR has gotten more updates and changes. Some highlights include:
  • Rogues will be happy (sad) to know that Cloak is getting a bit of a cooldown nerf: Cloak of Shadows cooldown is now 2 minutes, up from 90 seconds. In addition, Cloak of Shadows is no longer on the global cooldown.
  • Shadow priests will be getting into the new pet stance fun: Shadowfiend uses the new Assist pet stance functionality.
  • Feral druid tanks are getting some significant damage scaling tweaks done to their output, as Blizzard thinks their abilities were scaling too fast with new tiers of gear.
Hit the jump for the full change list.

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Filed under: News items, Cataclysm

Patch 4.2: Normal mode tier 11 encounters nerfed

Patch 4.2 PTR testing is in full swing, and we've got another round of patch notes, courtesy of Zarhym and the official Warcraft blog. Today's notes are primarily a metric ton of nerfs to normal mode encounters in Blackwing Descent, Bastion of Twilight, and Throne of the Four Winds. The nerfs were explained by Nethaera as follows:

Nethaera
With the upcoming content patch, 10- and 25-person Normal mode raid encounters will be receiving a comprehensive set of tuning adjustments to decrease their difficulty.

These changes will allow players, groups, and guilds who have yet to experience the content in Blackwing Descent, Bastion of Twilight, and Throne of the the Four Winds an opportunity to do so.

With the addition of a new tier of armor and weapons, we want to make the previous tier more accessible in ways other than just a shift of currency type, so we are making item level 359 gear purchasable for Justice points in the upcoming content patch.


Follow us after the break for the full list of patch notes.

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Filed under: News items, Cataclysm

Patch 4.2 PTR notes for May 10

Patch 4.2 is looking pretty promising on the content front, what with new raids, new dailies -- and oh yes, a legendary staff on the horizon. Today we've got some updates to the Patch 4.2 PTR notes, courtesy of Zarhym over on the official Warcraft blog. Included are a ton of notes for druids, paladins and shaman, among other classes, some changes to the way buffs are applied and some changes to the guild leveling system.
  • All class abilities that place a buff on friendly targets no longer generate threat, with the exception of buffs that directly cause healing or damage, such as Thorns or Renew.
  • When interrupted while casting a single-spell school, players will now be able to cast dual-school spells. In other words, if you're interrupted casting Frostbolt, you'll still be able to cast Frostfire Bolt despite being locked out of the Frost school.
  • The daily guild experience cap and weekly guild reputation cap have been increased by 25% -- and the guild experience cap is now removed at level 20 instead of level 23.
Follow after the break for the full list of patch notes.

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Filed under: News items, Cataclysm

Official patch 4.1 notes updated for May 2

Blizzard has released an update for the patch 4.1 official patch notes. Most of these notes confirm changes already in game, including the presence of portals to Stormwind and Orgrimmar in Dalaran and Shattrath, which should be good news for people leveling through the 60s and 70s. In addition, the art update to Reins of the Dark Phoenix was stricken from the patch notes. That change will be coming in patch 4.2.

Read on after the break for all the new changes.

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Filed under: News items

Extended maintenance announced for Tuesday, April 26

Barring force majeure, it looks like patch 4.1 lands tomorrow, folks. Not only is the 4.1 trailer out, Blizzard has also announced extended maintenance for all realms for Tuesday, April 26, beginning at 3 a.m. PST and ending at 11 a.m. PST. Expect it to last longer, as patch day maintenance usually does.

While servers are down, check out our Guide to Patch 4.1, including class analysis, dungeon previews, UI additions, and more. Stop the machinations of the Zandalari!

WoW Patch 4.1 is on the PTR, and WoW Insider has all the latest news for you -- from previews of the revamped Zul'Aman and Zul'Gurub to new valor point mechanics and new archaeology items.

Filed under: Realm Status

Patch 4.1: Rise of the Zandalari features and official patch notes

In what is tantamount to Blizzard saying, "Hey guys, get ready for a patch on Tuesday," official patch notes for patch 4.1: Rise of the Zandalari are now available, as well as a feature list that will be included in the next update. Get ready for:
  • Dungeon Finder: Call to Arms
  • Two new level-85 heroics
  • Guild Finder
  • Guild Challenges
  • And more!

Read more →

Filed under: Cataclysm

Patch 4.1 PTR notes updated for April 12

The patch notes for the Patch 4.1 PTR have been updated once again, bringing us the official word on the change to daily valor rewards, a helpful change for those left abandoned in dungeon finder groups, buffs to cat druid AoE, and more!

Read more →

Filed under: News items

Patch 4.1 PTR patch notes update for March 22

A set of new PTR patch notes has just dropped, and there are some pretty interesting changes involved for just about all players. There are a number of class changes: Mages are getting buffs to their Frostbolt and Fingers of Frost abilities; holy paladins will be seeing yet another mastery buff; and enhancement shaman are getting a brand new talent to replace Improved Fire Nova.

Raiders will be interested to see that Maelstrom Crystals are now available for purchase with honor or justice points. PvPers will be interested to see that battlegrounds will award significantly more guild experience. And those currently leveling alts will be thrilled to know that Blizzard is scrapping the Staff of Prehistoria mechanic in Uldaman. (The Indiana Jones aspect of it was cool, but since the introduction of the random dungeon finder, the mechanic was just plain broken.)

The full PTR patch notes update is available after the break.

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Filed under: News items, Cataclysm

Patch 4.1 PTR notes updated for Feb. 28

The patch notes for PTR patch 4.1 have been updated, and we've assembled all the latest changes for you below. Check the last portion for some great UI news!

The original round of 4.1 patch notes is here.

General
  • Flying mounts can now be used in Ghostlands.
Druids
  • Cyclone duration has been reduced to 5 seconds, down from 6.
  • Lifebloom's bloom effect has been reduced by 20%. In addition, it now costs 11% of base mana, up from 7%.
  • Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
  • Talent Specializations
    • Balance
      • Starsurge damage has been reduced by 20%.
Paladins
  • Talent Specializations
    • Holy
      • Aura Mastery: This ability no longer increases the benefit granted by Crusader Aura.

Read more →

Filed under: News items

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