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Posts with tag patterns

Firelands crafting recipe drop rate nerfed

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The recipes that drop from trash in Firelands have had their drop rate nerfed in a recent hotfix:


Hot fixes notes
The rate at which crafting recipes drop has been greatly reduced.



This makes sense from a design perspective; these patterns take some pretty rare boss drops to be made and produce gear on par with normal mode Firelands boss gear drops. On most realms, everyone who is getting the recipes is trying to sell them -- at first, for a lot; however, I've been picking them up for a tenth of what they were being listed for yesterday.

One of the interesting artifacts of this system before the nerf was that the people most likely to get the recipe were people farming reputation by doing trash runs. The people most likely to be able to craft the items were the ones in the more organized and progression-minded raiding groups. Now that the drop rate has been reduced, in a few weeks when more guilds are making it farther into the instance, it's possible that more recipes will drop into the laps of raiding guilds than trash PUGs.

Click past the jump for a list of the recipes that are affected.

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Filed under: Economy

Breakfast Topic: Your favorite routes


Vince sent us this tip from Just my Two Copper: a quick Cobalt circuit in case you're a high level miner and want to spend a few minutes making some ingame money. Truth is, everyone has this various routes that they take in game, whether they be your recent run of dailies, a gathering run (I used to know the Swamp of Sorrows by heart when I was leveling up Herbalism, and even now I've got my own places to go in Sholazar to pick up as much leather as possible), or even a run around to see if you can find some of the rare spawns (the Time-Lost Proto Drake or maybe the spirit beast).

What are some of your favorite, most ingrained (in your mind), or most profitable runs in game? They aren't really a trade secret -- AHs tend to change from server to server, and even if a certain ore or item comes into demand, it's usually because no one wants to farm it, not because it's not out there to find. But we do get set in our patterns -- what are some of yours?

Filed under: Items, Analysis / Opinion, Tips, Odds and ends, Breakfast Topics, Making money

[UPDATE] WTB fashion sense

I see a lot of the Professions are getting a lot of love lately. Cooking, specially, has been particularly awesome in Wrath of the Lich King, with cooks able to prepare feasts for raids that give excellent buffs. Engineering has been fun, too, although I have yet to see the schematic for my Harley Softail Hog. I'm curious about one thing, though... where are my shirts? With all the options to customize characters in the game -- I mean, those barbershops are pretty neat -- how come there aren't any new shirt patterns?

There are over 50 different shirts in the game, 22 of which are tailored. The rest are uncouth styles that are simply too unfashionable for my needs. I've picked up enough Sleeveless T-Shirts in Alterac Valley to clothe an army. It makes me cringe to see Level 70 characters still sporting their original Thug Shirt. Let's get some style, people! There are a good number of shirts to choose from, but frankly, we need Fall fashions for Wrath of the Lich King. I mean, the last great (and saleable) shirt pattern was the Rich Purple Silk Shirt. And that was from vanilla WoW.

Fashion in World of Warcraft has fallen behind. At least, tailor-made ones. Would you believe that there wasn't a single new shirt pattern throughout the whole Burning Crusade? I mean, I know that demons were at our gates and some dude named Illidan was plotting to take over everything we know and love, but come on! Where was my Netherweave shirt? If I'm going to fight a war, I want to fight in style!

[UPDATE: Phooey. So apparently there are new shirt patterns in Wrath. So the joke's actually on me. So you can choose to look like a 90's Eddie Vedder or Dave Matthews on tour. Uh... thanks, Blizzard.]

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Filed under: Tailoring, Items, Analysis / Opinion, Humor, Wrath of the Lich King

The latest blacksmithing patterns from Wrath

Blacksmiths received a happy surprise in the latest beta build that launched tonight in the form of a bunch of new craftable gear, including the ability to add a socket slot to belts, bracers, and gloves and some nice new epic items. So far, we're seeing epic helms and boots of three different playstyles:
The epic weapon options also have good variety, though they're missing an obvious tanking weapon. There's the Titansteel Bonecrusher (a one-hander with stamina and AP), the Titansteel Guardian (a level 80 spell power weapon with less spell power than what I'm wielding at level 70 -- open to guesses on who Blizzard expects to use this one), and the Titansteel Destroyer (the two-hander every Death Knight wants).

That's all the epics, but if you want to see all of the recent additions, check them out in our blacksmithing gallery!


Filed under: Blacksmithing, Galleries, Wrath of the Lich King

New Blacksmithing patterns from the Beta

Elizabeth Harper was able to snap a few screenshots of the new Blacksmithing patterns from the game last night. The items all require at least level 75 and are of superior quality. That's good news for those that are looking to craft gear as they level – which can be a viable alternative to fill in certain missing pieces.

You can browse through all the latest patterns below in our gallery. For a quick analysis however, take the piece that is featured in the right hand image of this article. They're tank legplates that have 1661 armor, 57 strength, 84 stamina, and 55 defense. No sockets or anything else like that. Let's compare it to the T6 warrior legs, which have 24 agility, 78 stamina, a red socket, 40 def, 41 parry, and 32 block value.

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Filed under: Warrior, Blacksmithing, Analysis / Opinion, News items, Wrath of the Lich King

Preparing for 2.3: Pre-patch farming, part 2

The other day I listed the items that will be used in new recipes after the patch. I did miss a few things, but with your helpful comments, I've updated the original article to be more complete. I'll mention again that it's difficult to make predictions on what will sell the best, but nonetheless I've decided to list some of my thoughts on the subject below.

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Filed under: Patches, Analysis / Opinion, Tips, Economy, Making money

Holidaying with another self

What do you do when the pressures of endgame all become too much? When the PvP grind gets you down, and raiding just isn't doing it for you any more?

Spend some time away from it all, in an exotic location where everything's new again -- make an alt. Preferably a cross-faction alt.

It sounds idyllic, in principle. Start life from scratch again, in a town where nobody knows your name. Learn new skills! Have fantastic adventures! Spend four hours killing wolves and only regain a fraction of your former power! (Eh?)

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Filed under: Virtual selves

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