The limits of Video Mode Ultra

What's interesting is that I ran Wintergrasp a few times before having those slowdowns in Dalaran, and never had a problem. But then again, Blizzard did say that they had spent a lot of time making sure Wintergrasp was streamlined enough to run huge battles with minimal slowdown, so maybe Dalaran didn't get that same makeover. And I should say as well that I had no issues anywhere else in the world -- even my Naxx run the other evening looked perfect with Ultra flipped on.
Having a "future" graphics mode on PC games is nothing new -- for most games, the highest graphics setting is usually "experimental," so there's a little leeway in terms of release time (the game looks good with current hardware, but even better with next year's gear). And Video Mode Ultra is just that -- Blizzard trying to send a shot across the bow at those who are already saying the graphics look a little dated.
Filed under: Analysis / Opinion, Fan stuff, Blizzard, Hardware

It could be pretty easily argued that Blizzard is one of the biggest PC gaming development houses in the business today -- they consistently own 
Rumors are bubbling up from GDC '09 that Blizzard is finally considering consoles again for their future games. Blizzard seems to have a hate/hate relationship with consoles -- despite the fact that they started out with some extremely popular console games (

We've heard before about World of Warcraft
GameCyte has gone over
Surprised? You probably shouldn't be -- NPD has released the top sales list for November, and
Blizzard COO 
Blizzard's COO Paul Sams spoke with Gamasutra the other day, and 
Zg thinks, quite unreasonably, that 



