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Posts with tag personal-loot

Random dungeons back to personal loot, guaranteed drops

Blizzard has decided to bring back personal loot to random dungeon groups, after a very short hiatus where they set the default to need before greed. The community was pretty outspoken about this change. They liked the drama-free nature of personal loot, but many agreed that it felt bad on the rare occasion when no one received loot for the entire dungeon.

To fix this, Blizzard is changing it so that everyone gets a guaranteed drop off the last boss of a dungeon. Those who create full pre-made groups may set the loot to need before greed if desired, and doing so will guarantee that the last boss of each dungeon drops 3 items instead of 2.

Check out the full blue post after the break.

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Filed under: Warlords of Draenor

Dungeon Hotfixes, Need before Greed now default

When Warlords of Draenor launched, it brought with it a new loot system - the personal loot of Raid Finder was now in place for dungeons. There were advantages and disadvantages to this - one of the advantages was that loot didn't drop that no one wanted, for example. But a lot of players found it a less than compelling system.

And apparently their voices have been heard, because it's back, baby. Rygarius posted a host of dungeon and raid hotfixes, including but not limited to the return of Need before Greed as the default loot system in dungeons. What else is happening?
  • Completing your first Heroic Warlords dungeon nets you a reward of 50 Garrison Resources.
  • The return of the Call to Arms feature for in-demand roles like tanks and healers.
  • You will now once again be able to queue for dungeons from the Ashram cities of Stormshield and Warspear.
What do you think of these changes?

Filed under: News items, Hotfixes, Warlords of Draenor

Bonus rolls are likely not going anywhere

Mythic Raiding
We already know that there are some major changes coming to raiding in Warlords of Draenor -- specifically the shifting of what LFR, Flex, Normal, and Heroic raiding means to us right now. With raiding changes often come loot changes, and folks are understandably nervous about how loot could work in the future, considering that all new raiding modes save Mythic will have a cross-realm option.
Never fear, it's Ghostcrawler to the rescue, with loot question clarifications. It seems likely that bonus loot rolls aren't going anywhere. Right now you can roll for bonus loot on any boss, including Heroic, and it looks as if at least that will continue. We don't know about it continuing into Mythic level raiding, however we have no indication either way.

Filed under: News items, Raiding

Dev Watercooler: Mists of Pandaria looting explained

Ghostcrawler is back on the blog with a comprehensive look at how the new loot systems are going to work in Mists of Pandaria. This newest blog post reads like a lesson in loot design and is valuable if you are interested in the development process of these systems. One of the most interesting things to come from the new design is that there will be no rolling on loot in the Raid Finder, eliminating the "callous jerk" problem. The game chooses who gets the loot, not any of the potentially trollish players (not to offend any actual trolls in the raid, taz'dingo, etc.).

While rolling for transmog stuff is definitely an issue when the game decides who gets what, Ghostcrawler flat-out states that Raid Finder is not the place for vying for transmog loot. There are other places for that. This new personal loot system will be used for world bosses as well.

Ghostcrawler also revealed the bonus roll system, where players will be able to earn tokens from various factions in Pandaria to spend on (among other things) a bonus roll when attempting to get loot off of a boss. This system will award tokens through tasks and dailies, giving people who prepare for Raid Finder a bit of an advantage if they choose to spend a token earned. Faction rewards, enchantments, epic items, and factional gear can also be purchased with these tokens.

The valor points system is also undergoing a revamp, with points taking on a new role of upgrading existing gear, but the final system is not really ready for much discussion. And, yes, the explanation for AoE looting is priceless. Hit the jump for the full post.

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Filed under: Blizzard, Mists of Pandaria

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