During
Wrath of the Lich King, Blizzard gave us the
Peggle and
Bejeweled addons. In
Cataclysm, we got an amazing in-game version of
Plants vs. Zombies (which rewarded a
Singing Sunflower pet that
actually sang). Now in
Mists of Pandaria, the latest addition to the growing collection of games within the game is the new pet battle system which is reminiscent of the beloved
Pokémon series.
Well, beloved to everyone else anyway. See,
Pokémon and I have a bitter past. It started when I was 12, and I told my mother the only thing I wanted for Christmas was a Gameboy and a copy of
Pokémon Blue. It was an expensive gift to ask for from a single parent working two jobs, but I was desperate. In the months prior, all my friends at school had ceased socializing about comics and fantasy novels in favor of playing Pokémon. Every day at lunch they'd scarf down their meals then whip out their link cables and start dueling. Not having a Gameboy myself though, I was completely left out.
Sadly, when Christmas came there was no Gameboy. Instead I received a
Pocket Pikachu, which was a weird toy pedometer crossed with a
Tamagotchi. The idea was that you'd keep it in your pocket and as you took steps you'd earn currency to buy presents for Pikachu, who would then be your friend. The problem was the pedometer wasn't very sensitive to normal steps, so you were better off shaking it over and over. So for the next few months, while my friends continued to ignore me to play
Pokémon, I shook a stupid, yellow pedometer up and down.
Anyway, long story short, I'm not too crazy about a pet battle system. And while I appreciate that Blizzard has made great efforts to integrate such an indepth feature into the game, I feel like they've missed out on the perfect opportunity to add a minigame to the game that would fit perfectly into
Mists of Pandaria: mahjong.
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Filed under: Humor, Mists of Pandaria