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Posts with tag pet-talent-trees

Scattered Shots: What we didn't get

Welcome to another week of Scattered Shots, WoW Insider's column for Hunter miscellany and mischief.

So with Wrath of the Lich King coming closer and closer, classes are probably getting more or less close to what they'll look like when it ships. Maybe.

As for Hunters, We have our problems, be they a 41 point talent that won't be done in time for Wrath, an Aspect of the Viper identity crisis, or a new skill suddenly removed. But honestly, with the removal of shot clipping, the new Disengage and the new Pet talent system, I'm actually cautiously optimistic about our place in Wrath. We may need another patch or two before we're really settled, but we're getting some very basic class changes in Wrath that have been long overdue, and I'm hopeful that the class will end up solid by the time people are picking out their Arthas-killing teams and/or Season 6 Arena teams.

But that aside, permit me this week to opine upon some of the stuff we really did miss out on. Why did Blizzard take it back? Did we need it? Should we get it back again?

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Filed under: Hunter, Analysis / Opinion, PvP, Instances, Expansions, Raiding, Talents, Wrath of the Lich King, Arena, (Hunter) Scattered Shots

Scattered Shots: Beastmastery in Wrath of the Lich King

Ok, so it's actually an old PTR bug, but a pet panda would be awesome.Scattered Shots is for Hunters. Your host this week will be Daniel Whitcomb, who will continue his foray into the wide world of Wrath of the Lich King talents.

Beastmastery has pretty much dominated the world of Hunters in Burning Crusade, with Serpent's Swiftness alone nearly singlehandedly allowing for the most efficient damaging shot rotations possible -- With a little bit of wrangling between haste and ranged weapon speed, of course. While the changes to Auto Shot clipping in Wrath will likely make shot rotations as we know them a thing of the past, Beastmastery is still looking to be a very viable tree in Wrath of the Lich King, thanks to some clever synergies and some amazing pet buffs.

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Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

Hunter pets to have family skills


No, I'm not talking about parenting and honey-do skills. In Wrath of the Lich King, each hunter family will have its own unique skill, just as Warp Stalkers currently have Warp.

While we've known this since the release of the Beta patch notes, we now have some of the details, courtesy of Mania of Mania's Arcania and Petopia.

In fact, some of the pet skills are so enticing that I'm beginning to think I'm going to need about 8 more stable slots! Here is a look at some of the juicier talents:
  • Bats will be able to stun an opponent for 2 seconds.
  • Bears will be able to Swipe similarly to druids, hitting three enemies in melee range.
  • Birds of Prey will be able to disarm opponents for 6 seconds.
  • Hyenas will reduce movement speed.
  • Moths will be increasing their own attack power, and healing themselves.
  • Nether Rays will have a spellcasting interrupt, preventing any spells from that school for one second.
Are you as excited as I am? Don't forget to head over to Petopia to check out the full, detailed list. What pets will you be taming?

Tip: Don't confuse pet skills with pet talents! Read up on the new pet talent trees for more information.

Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Wrath of the Lich King

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