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Posts with tag pet-talents

Scattered Shots: Cunning PvP Pets

Good day folks and welcome to Scattered Shots. The column that takes a good look at what it takes to be a Hunter in the World of Warcraft. I am Eddie "Brigwyn" Carrington from the Hunting Lodge. This week we'll be discussing the best pets to use while playing solo. So grab your traps, check your ammo and let's go Hunting!

This is our last installment in our series exploring the different pet families. In the first post we explored raiding with a Ferocity pet. We identified the current recommended raid pet for each raid build. The next post in the series discussed why Tenacity pets have become the pets of choice for while grinding and farming.

This week I'm going to talk about Cunning pets. I like to think of them as the "Fun Pets."

I think of Cunning pets as fun because of the different abilities they have. If you're lacking a particular ability or need an extra debuff, stun, even snare, the Cunning pets are there to help fill in the gaps.

Because of this utility Cunning Pets have often found it difficult to secure a regular place in the PvE world of raids. However, some of the more popular ones are starting to see some success in PvP. So let's take a closer look at these unique pets.

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Filed under: Hunter, Analysis / Opinion, How-tos, PvP, Features, Guides, Classes, Talents, Battlegrounds, Arena, (Hunter) Scattered Shots

Scattered Shots: Raiding spec for Hunter pets

Welcome to Scattered Shots. I am Eddie "Brigwyn" Carrington from The Hunting Lodge and you're not. Today we are reviewing what pets you should consider for raiding and how to spec out your pet for the best possible DPS. So join me will you? As we explore what it takes to make a raiding pet.

This past week has been an interesting one for Hunters and their pets. If you were like me, finding out that Hunters could tame Garwal's Worgen form, reminded you of why being a Hunter is truly awesome. Of course it would last and Zyrhym showed up and had to burst our bubble by delivering the bad news that Blizzard was removing them from the game. Well, it was fun while it lasted.

What was nice about this glitch was the passionate responses seen on the Official Forums and Hunter community at large. It really highlighted how much we Hunters love our pets. Many of us see them more as companions than just some other weapon in our Hunter bag of tricks.

One way Blizzard has helped foster this idea is by letting us have three different categories (Ferocity, Tenacity, and Cunning) and literally hundreds of different pets to go out and tame. But to me the best part is being able to not only tame my pet of choice, but having the ability to train him. Doing this makes Hunters and their pets a combination as epic as Nutella and Pancakes.

When you set out to tame your pet, make sure and match your need with the correct category. For pure DPS you have Ferocity. Need a tanking or good solo pet? Get a Tenacity one. And if you are in a PvP situation and want to make sure someone has your back no matter what? You could try a Cunning pet. With dual specs and Call Stabled Pet you can now match up your spec with the right pet and further enhance your status as the Supreme Hunter! Let's take a moment and talk about Ferocity Pets and raiding specs, alright?

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Filed under: Hunter, Raiding, (Hunter) Scattered Shots

Scattered Shots: Pet talents for leveling

Scattered Shots is your weekly guide to improving your Hunter skills, brought to you by Jessica "Lassirra" Klein of The Hunter's Mark, covering a variety of Huntery topics. Today, we'll be looking at talent builds for your pets as you level.

At level 10, every Hunter completes a series of quests that will teach them to tame the beasts they encounter in the wilds to serve as their constant friend and comrade. Whether your chosen companion is of the Cunning, Ferocity or Tenacity persuasion, your pet will grow in strength as you both progress through levels, and at level 20 your pet begins to learn their first talents (and receives an additional talent point every 4 levels from then on) to improve their skills and their ability to lend a hand during your joint adventures. There are many options available to you in the choice of your pet's talents as you level, and today I'd like to present you with a few options to help you along.

The talents your pet will have available to it are determined by the family of pet you've chosen to tame. Cunning pets are considered more "balanced" than their Ferocity or Tenacity counterparts and can be great for leveling when your pet's ability to simultaneously tank mobs and deal damage is an important consideration.

There are a wide variety of Cunning pets available in the game even at low levels, so finding one that's both functional and aesthetically pleasing shouldn't be too difficult. From levels 1 to 20 you'll find a variety of Bats, Birds of Prey, Dragonhawks, Ravagers, Serpents, Spiders and Wind Serpents to choose from if a Cunning pet is what you're after.

Tenacity pets are also an excellent choice for leveling as their ability to take damage is significantly better than other types of pets, and many Tenacity pets have unique abilities that make dealing with multiple mobs simultaneously extremely easy which in turn speeds up the leveling process. Like their Cunning peers, there are a multitude of Tenacity pets available at low levels, such as Bears, Boars, Crabs, Crocolisks, Scorpids and Turtles.

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Filed under: Hunter, Leveling, Guides, Talents, (Hunter) Scattered Shots

Scattered Shots: What we didn't get

Welcome to another week of Scattered Shots, WoW Insider's column for Hunter miscellany and mischief.

So with Wrath of the Lich King coming closer and closer, classes are probably getting more or less close to what they'll look like when it ships. Maybe.

As for Hunters, We have our problems, be they a 41 point talent that won't be done in time for Wrath, an Aspect of the Viper identity crisis, or a new skill suddenly removed. But honestly, with the removal of shot clipping, the new Disengage and the new Pet talent system, I'm actually cautiously optimistic about our place in Wrath. We may need another patch or two before we're really settled, but we're getting some very basic class changes in Wrath that have been long overdue, and I'm hopeful that the class will end up solid by the time people are picking out their Arthas-killing teams and/or Season 6 Arena teams.

But that aside, permit me this week to opine upon some of the stuff we really did miss out on. Why did Blizzard take it back? Did we need it? Should we get it back again?

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Filed under: Hunter, Analysis / Opinion, PvP, Instances, Expansions, Raiding, Talents, Wrath of the Lich King, Arena, (Hunter) Scattered Shots

Scattered Shots: It ain't over till it's over


Scattered Shots occasionally wanders around collecting arrows and bullets when they totally miss the target.

The key to understanding hunters in the beta is to look at the big picture. This is something affecting all classes currently, but I'm going to discuss it in relation to hunters in particular. Beta testing buffs and nerfs ultimately come down to a matter of perspective -- do you see your class changes happening in isolation, for now and forever as long as you and your pet shall live? Or are your particular class changes happening as part of an ever-evolving system involving you, me and everyone else over time?

As you've probably heard, hunters got some nerfs in the latest beta update, and some people are understandably upset about them. I'm not worried about it though -- and now I'll tell you why.

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Filed under: Hunter, Analysis / Opinion, PvP, Expansions, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

Skill Mastery: Master's Call

First appearing as an 11-point Beastmastery talent, Master's Call is now a new baseline skill for Hunters in the Wrath Beta. With this skill, your pet will rush to your target and remove all existing movement impairing effects or stuns on the target, and cause them to be immune to them for 4 seconds. It can be used while you are stunned.

This is certainly a handy ability to have. In PvP, this should be awesome for getting away from Warriors and Rogues. In PvE, there's bound to be bosses and mobs with slow and stun effects, and this little skill could in theory, save a wipe.

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Filed under: Hunter, Tips, PvP, Guides, Classes, Wrath of the Lich King

Scattered Shots: Pet talent trees in the Wrath Beta

Welcome to another edition of Scattered Shots, the other WoW Insider weekly Hunter column. Daniel Whitcomb is your guest host again this week.

So, we theorized about talented pets a bit quite a few installments of Scattered Shots ago, but now we have the actual trees live and testable on the Wrath Beta, and they seem to be firming up nicely. There's a few promised changes yet to come, such as the removal or lowering of focus costs on many major abilities and talents, and it's still very possible that Blizzard may make changes here and there before live, but I think they're solid enough at this point that we can look at each tree and make some solid predictions about how people will use them and how various talent builds might look.

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Filed under: Hunter, Analysis / Opinion, PvP, Expansions, Raiding, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

Hunter Beta News: Tranquilizing Shot explained, pet focus system adjusted

Good old Tranquilizing Shot seems to be getting a lot of attention in the beta world yesterday. Ever since it was bought back to prominence when it inherited Arcane Shot's old dispel mechanic and the ability to dispel PvP enrage mechanics, people have been wondering what exactly it will be able to do in PvE.

Lead encounter designer Daelo clarified the other day with some information on how enrage type effects will work in Wrath:

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Filed under: Hunter, Analysis / Opinion, News items, Instances, Expansions, Raiding, Buffs, Wrath of the Lich King

Scattered Shots: Beastmastery in Wrath of the Lich King

Ok, so it's actually an old PTR bug, but a pet panda would be awesome.Scattered Shots is for Hunters. Your host this week will be Daniel Whitcomb, who will continue his foray into the wide world of Wrath of the Lich King talents.

Beastmastery has pretty much dominated the world of Hunters in Burning Crusade, with Serpent's Swiftness alone nearly singlehandedly allowing for the most efficient damaging shot rotations possible -- With a little bit of wrangling between haste and ranged weapon speed, of course. While the changes to Auto Shot clipping in Wrath will likely make shot rotations as we know them a thing of the past, Beastmastery is still looking to be a very viable tree in Wrath of the Lich King, thanks to some clever synergies and some amazing pet buffs.

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Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

Clarification on pet talents

In the comments thread on the post yesterday regarding Wowhead's new pet talent calculators, many of you seemed somewhat misinformed and accused the calculator of being buggy. To set the record straight, here are some fun facts about pets and pet talents in the current Wrath beta:

  • The +damage/+health/+armor modifiers have been removed from pet families. Instead, a pet's modifiers depend on which of the three pet talent trees it has: Ferocity, Cunning, or Tenacity. However, Blizzard will be implementing pet-family-specific abilities.
  • Hunters get one pet talent point at level 20, and one every four levels thereafter.
  • The total number of pet talent points available at level 80 is 16, unless you are a Beast Mastery Hunter with the 51-point talent Beast Mastery, in which case you get an additional five points, for 21 total.
  • Each successive tier requires three points per previous tier to unlock (compare to five points for player talents). The exception is single-point talents such as Charge or any of the tier 5 talents, which require five points per previous tier, according to their tooltips; the exception to this exception is Boar's Speed.
  • This means that the tier 5 talents are only available to BM hunters, since they require 20 points to unlock (again according to their tooltips), and any given pet can have at most one of them at a time.
  • The last two points are based on how the tooltips read. However, this is not how they're currently implemented in-game; in the beta right now, All talents require three points per previous tier to unlock, which means non-BM hunters can get them as well. So there is a discrepancy between how the tooltips read and how it actually works when you go to spend the points. I'm guessing the tooltips are correct, since that would keep the tier 5 talents BM-only, and prevent hunters from getting more than one tier 5 talent.
  • Update: The tooltips are incorrect. Ghostclaw confirms that all tiers require three points per previous tier, which means non-BM hunters can get the tier 5 talents.

All of these facts are confirmed by sources in the beta. Of course, it is beta, and any of this is very subject to change, but that's the way things stand right now. By the way, how amusing is it that moths will be Ferocity pets? Ahhh, run! Ferocious moth!

Filed under: Hunter, Wrath of the Lich King

Wowhead unleashes Achievements, pet calcs, models


A full Achievements database is now live on Wowhead's Wrath of the Lich King site. When first I heard about this, I said (as you may be saying to yourselves now) "big deal, other sites have had achievements lists for a few days now." But you owe it to yourself to go check this out. They've taken their time to do it right as only Wowhead can, and it looks great, with complete information on achievement chains, meta achievements, point values, and just about anything you might want. "Shop Smart. Shop Pet... Smart" is a good example – it lists every pet that's valid for the achievement, all 103 of them. Attention to detail for the win.

Blizzard has shown their usual flair in naming these things, too; my favorites include:

The Achievements listing includes Feats of Strength, zero-point achievements that may be unachievable in the current game (like old honor system ranks), or at least unachievable by most people. Among these are several "server firsts", such as being the first on your server to reach level 80 with a given class, or the first to kill a given boss. It's nice to see that this information is going to be memorialized somewhere besides blogs and realm forums.

In other Wowhead news, talent calculators for the new Hunter pet talents are now available. Additionally, new weapons and armors now have 3D models viewable on the site (just click the "View in 3D" button on item pages), so you can check out what we'll all be seeing in a few short months. So far I haven't found anything that looks totally amazing, though I did come across something that looks rather like the walrus hat that Blizz seems to be fond of showing off in Death Knight promo pics.

Filed under: Hunter, Achievements

Pet talent trees unleashed

Thanks to Mania (creator of the indispensable Petopia), we now have information on the new pet talent trees for Wrath. This excellent information was brought to us by Nimizar, a hunter lucky enough to get into the beta today. Mania hasn't had time to code any talent calculators up, but I'm more than happy to look at the text of this stuff.

Each pet family has access to one of three talent trees, named Tenacity, Cunning, and Ferocity; however, the trees have a large amount of overlap. There are 17 talents per tree, nine of which are shared with the other two trees and eight of which are only found in that tree. The talents are arranged in five tiers. Each tier requires you to put three points into it to move on to the next tier (compare to five for character talents).

The full description of the talents is too lengthy to put here, so I'll just give the highlights. There are some very appealing skills.

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Filed under: Hunter, Wrath of the Lich King

Wrath Beta Patch Notes: Hunter

By now, I am sure you've heard that the Wrath of the Lich King Beta is going live and the patch notes are up. There's a rather extensive section devoted to Hunters on this iteration. We have a few more insights into the pet talent trees that were announced at the Worldwide Invitational, as well as a few changes to existing talents and a nice Steady Shot buff.

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Filed under: Hunter, Patches, Analysis / Opinion, News items, Expansions, Talents, Wrath of the Lich King

Scattered Shots: Talented animals


Scattered Shots is a bit short today, on account of its author currently visiting the Holy Land. Still on time though, and still specially for hunters!

Now that pets are finally getting the attention they deserve, they will, in their own way, become even more like a second class all their own. Big Red Kitty was only partially joking today when he told you that these pets would be able to replace certain other classes. The new and improved Wrath-of-the-Lich-King pet talents will make hunters feel quite literally like a class and half, the closest thing in the game you can get to multiboxing with only one account.

We don't really know for sure what these pet talent trees will look like, but there are a number of implications and speculations we can imagine at this point, which can help give some shape to this new element of the hunter experience, including some mysterious pet abilities lurking in the murky bowels of the Wrath alpha client.

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Filed under: Hunter, Expansions, Wrath of the Lich King, (Hunter) Scattered Shots

WWI '08 Panel: Hunters

The first WoW panel has come and gone at the Worldwide Invitational. It was focused on class abilities in WoTLK, and there was some absolutely juicy stuff, especially for Hunters. As the proud player of a 70 Hunter, I'm feeling amazingly awesome about my class right now. Two of the biggest, most universal Hunter complaints have not only been answered, but answered in a way that I think a lot of Hunter players are going to be incredibly excited about.

Steady Shot Clipping

First up, it looks like Shot Rotations as we know them will soon become a thing of the past, or at least be incredibly simplified, as Steady Shots will no longer clip Auto Shots. This is actually an issue that has gained some blue post love in the past, but it's nice to see it so directly confronted and dealt with.

There may still be a shot rotation of a type for fitting in Arcane Shot and various stings, but it looks like Hunter DPS will no longer be a complicated dance of weapon speed, haste rating, macros, and server latency. That in itself is amazing news.

Pet Talent Trees and Uniqueness

One of the other major complaints of Hunters is the lack of pet diversity. It is generally expected that if you are min-maxing, you will go for a Cat, Ravager, or Scorpid and nothing else, because they are the only pet families that have the right combination of ability and DPS to get their jobs done. Some pet classes, like Sporebats, languished due to a complete lack of useful family skills.

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Filed under: Hunter, Analysis / Opinion, Events, News items, Expansions, Talents, Buffs, Wrath of the Lich King, Worldwide Invitational

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