Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag pit-of-saron

Totem Talk: Enhancing your gear in only four dungeons

Axes, maces, lightning, Windfury and wolves. It can mean only one thing: enhancement. Rich Maloy lives it and loves it. His main spec is enhance. His off-spec is enhance. He blogs about the life and times of enhance, and leads the guild Big Crits (Week 12 now out!)as the enhancement shaman Stoneybaby.

Holy Stormstrikes! I'm going to refrain from using the term casual in a post ever again. Wait, I just used it there. Ah well, rack that promise up with "I'll never drink again" and "I'll never die to cutters again." Lies, all of them, lies.

We all have different definitions of the term and judging by the comments in the last post, others' definition of casual is more severe than mine. I'll get into casual vs. hardcore and the ridiculousness of those classifications in another post. For now, I hear you loud and clear, so let's refrain from diving into that now.

I digress. As I was writing last week's article I had this sneaking suspicion that I already wrote several articles on gearing your non-end game enhancement shaman. In fact I had written articles many moons ago, and they are all on my neglected blog, Big Hit Box. Time for a revisit.

Read more →

Filed under: Shaman, (Shaman) Totem Talk

The Queue: The cleavening


Welcome back to The Queue, WoW.com's daily Q&A column, in which the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today's edition of the Queue inspired me to show off the video of Lord Darius Crowley cleaving his way through a massive pack of worgen again. Really, I don't think you ever need a reason to watch that. It's just awesome.

richtoad asked:

"Is archaeology still in for
Cataclysm? Or has it been scrapped like Path of the Titans?"

Read more →

Filed under: The Queue, Cataclysm

Know Your Lore: Current Horde politics -- the Forsaken

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

While the politics of Horde races such as the orcs, blood elves, tauren and trolls span literally thousands of years, and feelings and current beliefs held by both races are deep-seated within that history, not all of the Horde races have such an extensive past. In the case of the Forsaken, the history goes back not thousands of years but approximately six or seven by Blizzard's timeline. A relatively new race, the Forsaken were introduced in World of Warcraft as playable members of the Horde faction, a move which confused some of the player base as the Forsaken were most definitely up to no good. Why would Thrall, who has been presented as a good character, agree to ally with a group that were presented as primarily evil?

This was never directly addressed other than being waved off as an alliance of convenience, but most of the Horde seemed to either distrust or share outright loathing for the Forsaken. While other races started out on good terms with the rest of their Horde brethren, players rolling Forsaken found themselves at neutral standing with all three of the other Horde races available. There are exceptions, however. The Tauren -- particularly Magatha Grimtotem -- seem interested in working with the Forsaken and possibly developing a "cure" for their undead state and aren't quite as unforgiving when it comes to dealing with their undead comrades.

While the relative time of the Forsaken on Azeroth has been short, in the few years of their existence they've managed to accomplish much -- largely due to the efforts of their leader, Lady Sylvanas Windrunner. Sylvanas had quite a history of her own prior to becoming the banshee queen, and it is doubtful that the race would have accomplished anything, much less banded together, without her leadership. I've covered some of the history of the high elves in last week's post, but this week I'm going to look at Sylvanas in a little more detail as the leader and the driving force behind the Forsaken.

Read more →

Filed under: Lore, Know your Lore

Lichborne: Icecrown 5-man gear for death knights


Welcome to Lichborne, WoW.com's weekly look into the world of the death knight. This week, we're mostly waiting for the cold front to come in, but we got some other stuff we can talk about for sure.

While we've all been waiting for Patch 3.3.3 to drop so we can decide if we're respeccing frost or not, It's become a pretty slow time in the death knight world. Debates continue on the best frost specs, whether Will of the Necropolis is worth getting now or even makes Blood the best tank spec, and so on and so forth, of course, so it's not completely quiet, but I've said my two cents on most of that before. It occurs to me, though, that I haven't really taken a good look at the Icecrown 5-mans for loot and opportunities for death knights. So for all my more casual and upcoming death knight friends, this one's for you.

Read more →

Filed under: Analysis / Opinion, Death Knight, (Death Knight) Lichborne

The Queue: Two bosses enter this one, too

Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

It's happened again, ladies and gentlemen. I've run out of things to say in the intro portion here. That means it's time for another edition of, "write Alex's intro for him in the comments below along with your regularly scheduled questions for the next edition of The Queue."

I should probably figure out a shorter name for that game.

Brouck asked...


"When Cataclysm hits what will happen to Neutral Goblin cities such as Booty Bay, will they become Horde controlled or remain neutral? Do you think another neutral faction will take over."

Read more →

Filed under: Analysis / Opinion, The Queue

Spiritual Guidance: Playing catch up with shadow priests


Fox Van Allen steps out of the shadows every Wednesday to take control of Spiritual Guidance, telling you all you need to know to melt faces with expert precision.

The era of patch 3.2 held some dark days for a shadow priest. The fights in Trial of the Crusader were definitely not built for shadow priests, especially in heroic mode. We scaled terribly with new gear. Our tier 9 gear was questionably designed. Every class has their own problems, but the problems that besieged shadow priests were bad enough to negatively effect raid performance. It wasn't hard for shadow priests to get left behind.

Patch 3.3, though -- this is our time. The changes to the spec have already been detailed: buffs to our glyphs, talents, and haste-affected DoTs gave us a ten-to-twenty percent boost to our damage right off the bat. Our tier 10 gear gives powerful two- and four-piece bonuses. And best yet, the fights in the new Icecrown Citadel five-man dungeons and raids seem as if they were built for us. We add tremendous value to an ICC raid in almost every fight.

Actually seeing those fights, though -- that can be a challenge. Patch 3.2 did a lot of damage to the shadow priest class's reputation. An increased emphasis on "gear score" in the game can (unfairly) get an average-geared shadow priest written off. We can't just take playing for granted -- past problems with the spec means there's a higher bar for us.

If you got left behind in the last patch or even if you're a newly minted level 80, don't worry -- you can catch up quick. Here's how.

Read more →

Filed under: Priest, (Priest) Spiritual Guidance

The Queue: Allie gets lost in Icecrown edition

Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert will be your host today.

Alex is popping out for a RL issue, so I'm afraid, dear readers, that you're going to get stuck with the writer who will spend the entirety of a question today wandering off the Icecrown map. HC SVNT DRACONES. Frostwyrms, anyway.

As a warning, the answer to said question contains what some players will consider a spoiler, so don't read past the cut if you don't want to know anything about an upcoming Icecrown encounter.

TAD asks...

Will experience acceleration go away once Cataclysm drops?


We don't think so, because the 1-85 grind for a new character will still be pretty lengthy even with experience acceleration, but truthfully we don't know. I'd argue that Blizzard doesn't have much of a reason to change current leveling speed, because it's only efficient if the character in question is outfitted in heirloom items (particularly the chest and shoulders with the +experience boost). This obviously won't happen for a genuinely new player seeing the content for the first time. As you've probably also observed with alts on a different realm from your main, leveling's not that fast without being bankrolled by another toon or sitting on a pile of heirlooms.

Then again, I'm one of those crazy people who enjoys questing for its own sake and I'll be doing all the new quests anyway, so what do I know?

Read more →

Filed under: Analysis / Opinion, Wrath of the Lich King, The Queue

Arcane Brilliance: Gearing up after the glorious patch 3.3


It's time again for Arcane Brilliance, the weekly mage column that loves nothing more than to gaze down upon the whole of Northrend from one of the floating chunks of stone around Dalaran and realize that at some point, a mage has probably killed every living thing down there. At least the targetable ones, anyway. And the ones you can't target? I'm sure more than one mage has certainly tried.

So I'm officially nominating patch 3.3 for "best patch ever" status. Here's a short list of the highlights of this patch:
  • Three highly challenging, fun, lore-filled 5-man instances, full of sweet loot
  • A massive new raid, with four gated sections, 12 bosses, and the promise of eventually being able to shove a Fireball up the Lich King's tailpipe
  • The incredible, game-changing Dungeon Finder Tool, which is responsible for peace in the Middle East, has brought an end to the recession, and has cured cancer
  • A few choice mage buffs, including a PvE viable Frost spec
  • Quest Tracking without the need for an addon
  • Quel'delar and Shadowmourne
  • A swiftly approaching new Arena Season
  • Weekly raid quests
  • The Kalu'ak Fishing Derby
  • Perky the Pug
  • A host of little changes for low level characters
  • Rocket bare
Not shabby, right? And best of all, Blizzard has managed to deploy the majority of this new content without also deploying a host of bugs, glitches, and instability, or otherwise making the game unplayable for awhile as we've come to expect from patches this large. There were some log-in issues and bugginess on day one, but by day two, everything was running relatively smoothly by day two. I'm being relatively conservative when I say that Blizzard, in my personal opinion, has hit this one out of the park.

Read more →

Filed under: Mage, Patches, Items, Analysis / Opinion, Tips, How-tos, Instances, Features, Guides, Classes, Alts, (Mage) Arcane Brilliance

Shifting Perspectives: How to be a good PUG druid




Every week, Shifting Perspectives explores issues affecting druids and those who group with them. This week, everyone discovers (as I have been saying for years, but who listens to the bear tank with an ass the size of Cincinnati? No one, that's who) that PUG's are not so bad.

Moore returns with a ukulele. I'm going to pull out one of the big guns on the folk scene in the Americas -- Richard Shindell. Unfortunately, there doesn't seem to be a high-quality version of this song available anywhere online, and I highly recommend listening to the versions off Shindell's Sparrow's Point or (more especially) the live album Courier. Yes, it starts off slow, but give it a chance. On A Sea of Fleur-de-Lis is a very odd, albeit poetic, song with esoteric lyrics, although they make a little more sense once you know they were written while Shindell was considering leaving Union Theological Seminary. Otherwise, as with many of Shindell's pieces, BYO subtext.

Beat that, Moore.

Anyway, after reading Archmage Pants' article on the new LFG system for mages and Daniel Whitcomb's guide on the same for death knights, I decided it wasn't fair letting a bunch of smelly DPS have all the fun.

"But some death knights tank," you object.

That's just a widely-disseminated myth, as all those of us on the Retaliation battlegroup know. You have tried the new LFG, right? Allow me to be the Virgil to your Dante in this new, more lucrative version of hell. Concerning tanks, by the way --

Read more →

Filed under: Druid, Analysis / Opinion, Instances, Guides, (Druid) Shifting Perspectives

All the World's a Stage: Time to kill Arthas

It's been a year since the Wrath of the Lich King hit the shelves. Since that time, our myriad characters have stormed the beaches of Howling Fjord and Borean Tundra. We've fought and rescued dragons, worked with Murlocs, slaughtered each other in Wintergrasp, and clashed in the sea, land, and air. But with the final content patch of the expansion now chilling out on our hard drives, it's time for the final countdown.
We're going to get to kill Arthas. And as excited about that as we are as players, you have to imagine the mounting incursion against the Lich King gets a much deeper and visceral emotion for our characters. This represents a relatively unique opportunity to roleplay your characters in an otherwise static world. After all, the entire game is about to change in some pretty radical ways. This is the purest possible fodder for roleplay, and it would be remiss of us to lose this opportunity.

Join me behind the jump so that we can talk about the roleplay opportunities. The good, the bad, the ugly.

Read more →

Filed under: Analysis / Opinion, All the World's a Stage (Roleplaying)

Ready Check: Icecrown Citadel introduction quests


It's not technically an attunement, but there is a series of quests that guide you through the introductory 5 Player Dungeons surrounding Icecrown Citadel. You don't have to do these dungeons to get into the normal versions of Icecrown, but it sure brings a lot to the experience. I guess, in a sense, you can think of it as a simplified attunement.

Additionally, the gear that drops from these first three instances will go a long way towards catching up people to the ICC raid. In my raid, we call this "bootstrapping." There's a bunch of reasons you might need to bootstrap folks: a tank rotation, new people, meteor crashing into the planet, what have you.

As you do the quest, you'll enter (and do battle in):

So, let's take a look at these three instances and how to blur through them.

Read more →

Filed under: Analysis / Opinion, Ready Check (Raiding)

Phat Loot Phriday: Unspeakable Secret

Mindor asked us to please do a caster staff this week, so here's one you can go find in the new Frozen Halls instances this weekend.

Name: Unspeakable Secret (Wowhead, Thottbot, Armory)
Type: Epic Staff
Damage/Speed: 281-519 / 2.80 (143.1 DPS)
Attributes:
  • +81 Stamina, +81 Intellect.

Read more →

Filed under: Items, How-tos, Fan stuff, Odds and ends, Instances, Phat Loot Phriday, Guides

First impressions: Icecrown Citadel raid and 5-mans

Patch 3.3 has been out for two days now, and we're starting to see lots of reactions to the various new encounters pour in. Drawing from bloggers' posts, forum threads, and the reactions of a random sampling of players I've pugged with (the new LFG system is great), this is a short gloss on what I'm seeing so far:

  • Forge of Souls is the easiest of the new 5-mans. The most common gripe is that group members don't pay attention to their raid warnings and move in as necessary for Bronjahm, or stop DPS on Devourer of Souls if they get Mirrored Soul.
  • Pit of Saron is pretty cool, though quite sad at the end (at least if you're Horde). The trash pulls full of casters are on the tough side if people aren't good about interrupting or moving out of Hellfire on heroic. Also, don't bank on getting Don't Look Up in a pug.

Read more →

Filed under: Patches, Analysis / Opinion, Instances, Raiding, Bosses

Patch 3.3: How to find the Frozen Halls


The information in the video above might seem terribly obvious to you. How hard could it be to find the new 5-man instances? There's banners all over the place, and it's lit up like a landing strip! It must be easy to find!

Yeah, you would think that, but our experience on the PTR disagrees. For every one person that can find the instances, there are thirty who can't. This video here? Consider it a gift to you that actually know how to get there. Instead of needing to explain it to every single guild member of yours begging for directions, just point them toward this video.

You'll mock me now, but you'll thank me later. Trust me. You will.


Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Patches, How-tos, Instances, Guides

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories

Joystiq

Massively

Engadget