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Posts with tag playnoevil

Account security is your responsibility, not Blizzard's

PlayNoEvil recently published an article explaining why they think it is that hackers target gamers by stealing their passwords and other account information.

While there is some truth in the premises offered, articles like this one only serve to fuel conspiracy rumors and encourage players to think of themselves as victims rather than take responsibility for their own account security.

Gaming companies do place some of the blame for a compromised account on the account holder, and for good reason. The hacker certainly didn't gain access to your computer because of their actions, and their computers that store your information are as yet untouchable.

The browsers you use, sites you visit, firewall settings, anti-virus software and update practices are just a few of the ways that you contribute to your own hacking experience.

Sharing your account information with your lover, best friend and mother may sound safe, but you don't control the security of their computers, or their friends' computers. The majority of people I know who have been hacked signed into their accounts on their sibling's computer or a publically shared machine.

In fact, NASA ended up with a keylogger targeted at gamers on the International Space Station. It traveled aboard on the laptop of one of the astronauts. You just can't trust any computer that isn't your own.

It may be hard to hear, but a hacked account is because of something you did, whether it was an unfortunate stroke of luck, such as stumbling onto a redirect on a legitimate website in the small window before the site addresses it, or a serious oversight in security on your part.

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Filed under: Analysis / Opinion, Blizzard, Add-Ons, Account Security

Gold prices dropping in the US


PlayNoEvil is a blog that claims to do "MMO security news and analysis" -- they've got an interesting post up trying their best to track gold selling prices over time in various MMOs (the information itself seems to come from MMOBux.com). The World of Warcraft graphs (US seen above, EU on the site) show that for whatever reason, in the US at least, gold prices seem to be dropping. Of course, whether that's driven by low demand (thanks to Blizzard's daily quest implementation and other anti-gold selling mechanics), or high supply, we aren't quite sure.

In the EU, things aren't so clear -- while there are still bumps around content releases, things are holding pretty steadily at a price well below the United States. Either way, no matter what price it is, we should note as well that buying gold from anywhere is against Blizzard's terms of service and will get you banned. Hopefully, these lower prices in WoW mean that Blizzard's attacks on goldsellers are working, and that low demand has driven the price down further than its been in a long time. Even so, and even assuming that these prices actually do correspond to the market (no idea where MMOBux gets their info from), there's not much concrete info we can suss out of this other than the fact that prices are dropping in the US.

[Via Worldofwar.net]

Filed under: Items, Analysis / Opinion, Odds and ends, Making money

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