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Patch 5.4: Answers to Frequently Re-Asked Questions

Patch 54 Answers to Frequently ReAsked Questions
We here at WoW Insider see a few questions pretty much every time a new patch is announced. Often, we see these same questions asked repeatedly, many times after we've answered them. So, out of a desire to be helpful (and to have a place to point folks) here are a few of those questions, answered for you here.

Q: What is happening to my Valor/Conquest points in patch 5.4?
A: Your Conquest points will be converted to Honor. If you have 4000 honor already, or will be pushed over the 4000 honor mark by the conversion, they will be converted to gold. All other points, be they Valor, Justice, or Honor points will not be converted.

Q: What new gear can I get for Valor points?
A: None. There is no new Valor gear. Shado-Pan Assault gear will still cost Valor, but will be discounted by 34%. All other current Valor gear (from the original reputation gear to the Patch 5.1 items) will now cost Justice Points instead.

More questions answered following the jump.

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Filed under: Analysis / Opinion, Raiding, Mists of Pandaria

Mists of Pandaria Beta: Item upgrade strings surface

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Two interesting new client strings were unearthed early this morning on MMO-Champion related to the elusive item upgrade system that Blizzard has yet to completely flesh out for players. Valor points are changing their focus in Mists of Pandaria, to be used as a way to upgrade existing gear rather than being used to buy all-new pieces. This new system has yet be comprehensively explained, and these new client strings are our first hint at the system's actual implementation.

The basic understanding of the item upgrade system is that justice points will be used to purchase the first pieces of gear from vendors, and valor points will be used to turn that gear into better gear. What this hopefully means is that rather than having two vendors selling the same items with different stats, we can have a justice vendor who sells you items and then upgrades them via some interface dealie with valor points. Hopefully, the number of vendors decreases, because right now it's sort of a pain.
ITEM
  • ITEM_UPGRADE - Item Upgrade
ITEM_UPGRADE
  • ITEM_UPGRADE_DESCRIPTION - Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.
Honestly, I've been under the impression that Blizzard itself still had the system in flux, so anything being said about just wasn't set in stone. Now, with new client strings and references to upgrading your raid items, it looks like the system is closer to completion.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Raiding, Mists of Pandaria

The Queue: 64-butt client

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley (@gomatgo) will be your host for today.

Which World of Warcraft client does Mike Sacco use?

Abbadon asked:

Do you think we'll ever get any gold or auction related titles?

I've been thinking it would be cool to have the title "Auctioneer" for posting some ridiculous amount of auctions, or maybe to stop players from just posting crap, successfully selling X items via the AH.

And while it's not a lot of players, there are more and more getting gold capped... Something like "the Gold Hoarder" would be pretty cool for hitting the gold limit.


I don't believe we will ever see gold-related achievements because gold hoarding and amassing fortunes in WoW is part of a meta-game many participate in, but by no way Blizzard wants to say, "Here's another reason to artificially inflate your gold amount by purchasing gold for these rewards." There already is a title in game for what used to be a large sum of gold -- of the Shattered Sun costs 1,000 gold after achieving exalted reputation with the Shattered Sun Offensive.

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Filed under: The Queue

The Raid Finder, the Dungeon Finder, point caps and you

I have a theory that either our various caps for justice and valor points are too low, or the amount we get per activity is too high. I'll relate my thinking. I have several level 85 characters I'm running through the Dungeon Finder and Raid Finder tools. Clearing both halves of the Raid Finder Dragon Soul gets me 500 valor; I then run four random heroics, and I'm capped. This means that playing my main any further that week is effectively a waste of time. (I usually cap my valors out before I even raid for a week, which makes raiding just about the gear, but I'm OK with that.)

My problem is, I like my main. I'd play him more if there was anything to do. As it is, I tend to cap out on justice points rather than run on one of my alts, and even then, they usually cap on valors as well. (At least two of them do.) I even sometimes cap on honor, and with the new conquest point gains for Random BGs, I could cap on conquest if I really set my mind to it. And while I understand why we have both weekly and total caps on points, it often feels like I'm being penalized for liking the game and wanting to play it.

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Filed under: Analysis / Opinion, Raiding

Patch 4.1: Blizzard explains new valor point mechanics

The era of the daily heroic is over! After much speculation that the one run per day random dungeon valor point rewards would turn into seven runs per week randoms instead, it turns out we are all getting exactly what we hoped for.

Blizzard has finally commented on (and explained) the incoming valor point change, which will hopefully make gearing up and gaining valor points easier for players who don't have the time or want to play each and every night to run a random for their points. Lylirra explains:

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Filed under: Cataclysm

PTR Patch 4.1: New code hints at random dungeon change

A bit of new code recently added to the PTR that's been uncovered by MMO-Champion might hint at an awesome new change to the way valor points will be earned from the random dungeon finder. Of particular note is this string:

LFD_RANDOM_REWARD_EXPLANATION1 = "The first seven random dungeons of this tier that you complete each week will earn you:";

What this seems to suggest is that instead of doing one random heroic dungeon per day to gain valor points, the system will be changed so that the first 7 random heroics you do, no matter which days, will grant valor points. This is an awesome change for those of us who do not play every day and instead like to stockpile our heroic dungeoneering on the weekend.

Many of us weekend warriors have been asking for this very specific change to the random dungeon "highest tier" badges/points reward system since the beginning of the random heroic system. Hopefully this wonderful change makes it to live.

World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.

Filed under: Cataclysm

Patch 4.0.6 PTR: Justice point trade goods prices

Patch 4.0.6 will bring a new vendor who sells raw materials and resources in exchange for justice points. Many players now capped on justice points have been struggling with ways to spend them. Blizzard has added in these vendors as a kind of points dump for some extra resources, so you're not letting those points waste away into nothingness in your currency tab. Here is a current list of the resources sold and their justice point cost:
Now, if you think these prices are high, remember that these items are not meant to be bought efficiently with justice points; rather, leftover justice points are supposed to be converting into a little extra in the materials department for you. So far, I think it's a pretty good price list, but I'd love to see Maelstrom Crystals on there for 4,000 points each, which would make some of the upper-end enchants easier.

World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.

AddOn Spotlight: Warrior, rogue, druid, hunter addons

Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. We'll look at everything from bags to bars, buttons to DPS meters and beyond -- your interface folder will never be the same! This week, the actual answer is always Power Auras, but for the sake of talking about Power Auras later, here are some other addons.

At last, we come to the final chapter in the first edition of class addons here at the AddOn Spotlight. The only classes that remain are the warrior, druid, hunter and the rogue. Behind the jump is the answer many of you awaiting, my opinion on addons for these four wonderful classes. What are you waiting for? Pull back the curtain!

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Filed under: Add-Ons, AddOn Spotlight

Taiwanese player earns all of the achievements

Yes, that's right, all of them. You've probably heard about this already (we're a little late to the party, just because it seemed a little fishy to us at first), but a player in Taiwan has an Armory profile that claims he (or she, though the character is a male tauren druid) has achieved all 986 achievements available in the current version of World of Warcraft. That's everything, from Loremaster, to all the ToGC Tributes, to the Pilgrim's Bounty holiday rewards, even Insane in the Membrane. If there's something you can do in WoW, this guy seems to have done it. He hasn't finished this year's Winter's Veil achievement yet (it's not actually possible until the 15th), but he has done a PvP achievement twice, apparently, so he's still 986/986.

I'm still a little doubtful: as you can see above, the Feats of Strength bar looks like it's empty, but this guy actually has lots of Feats done as well, including all of the realm first feats (including First Aid, and Leatherworking, all within days of each other). It just doesn't seem possible that one character could do all of that. But it all seems to check out, so we'll give him his due: Congratulations, "Littlegray" of Wrathbringer. And just in case you hadn't heard: there are other games to play.

Update: I thought Insane in the Membrane was an achievement, but it is actually a Feat, and he does not have it. Thanks commenters for the clarification.

Filed under: Tauren, Druid, Fan stuff, Odds and ends, Achievements

Breakfast Topic: Getting guildies to the website

This is certainly an issue (if not a full-blown problem) in my guild, so I wouldn't be surprised if most guilds have a rough time getting guild members to use some of the outside resources they've put together. Nowadays, there are so many ways to make a guild website and so many different things you can do with one that most every guild has at least one place online to call its own. And those places are usually frequented by one or two people in the guild (usually the person running the site and/or maybe the GM and an officer or two), but in my experience, it's kind of tough to get people to use those resources, just because of lack of interest or know-how or habit. What's the point of having a database of members, a message board, and a blog and picture gallery when no one uses it?

Enter Ankie of WoW Ladies, with an intriguing idea to support the guild's website.

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Filed under: Fan stuff, Virtual selves, Guilds, Odds and ends, Breakfast Topics

Breakfast Topic: Feats of Strength

Allison's great post about all of the Feats of Strength still available in the game got me thinking: just what kind of value do players place on these "kinda" achievements? Personally, I never gave them much weight -- I have a few of them (I picked up the Vampiric Batling a while ago, and I've got the Competitor's Tabard, among a few other old-school and commemorative achievements), but the ones I've got I didn't really do anything to earn, and the Feats still available don't really mean that much to me. Unlike "real" achievements, Feats don't even give you meaningless points, and they can't be used to get you into any raids or runs that you couldn't do otherwise. They're boring to me.

I'm not that way about all achievements -- there have been a few that I've worked to get done, and there are even non-achievement items that I've pushed for in the past (I worked like crazy to finally get my Netherwing drake, and the only achievement I got for that was the Netherwing reputation). But Feats of Strength in particular seem passive to me, by Blizzard's design: if they happen, great, but there's not enough reward there for me to go out of my way to get them. What do you think?

Filed under: Analysis / Opinion, Events, Blizzard, Breakfast Topics, Quests, Lore, Bosses, Mounts, Achievements

Zoltan scores over 10,000 achievement points


Zoltan of Aegwynn is the guy who's been sitting on top of the overall achievement point lists for a while, and he's just recently cracked the incredible total of 10,000 points. At the time of this writing, he's finished off a total of 908 out of 931 achievements currently in the game, giving him a total of 10,005 achievement points.

The Champion of Ulduar is the one that put him over the top according to his Armory profile, and strangely, he doesn't appear to have any of the Feats of Strength (edit: never mind, I read it wrong -- he's got plenty). He is only missing the two World Event achievements left (Brewmaster and the meta-achievement, neither of which are yet possible), the Sea Turtle achievement, and then a few more Heroic Ulduar endgame points. Given that the 3.2 patch achievements will likely come out before Brewmaster, there's no way yet to clear everything completely, but he's as close as it gets.

Very impressive indeed. Zoltan has just one or two people on his heels, and then the numbers drop out to a few hundred below 10,000 (and strangely enough, the top five players are all EU folks). There's no reward for all of those points (and Blizzard has no plans to offer any), but it's quite, as you might say, an achievement.

Filed under: Items, Fan stuff, Virtual selves, News items, Instances, Achievements

SWAPS loot system offers another DKP option

I'm finding myself really fascinated with loot systems lately -- the old DKP is pretty good, but even that has drama, and it seems like there's a lot of interesting ideas going around about how to evenly and fairly distribute loot amongst a group of people. OutDPS has a writeup about a loot system called SWAPS. Instead of sending "points" off into the void, you actually "give" your spent points to everyone else in the raid. You start out with 1,000 free points (though those are distributed over time, to prevent new players from having tons of points early on) and then when an item comes up, everyone bids on it: the highest bid gets the item and the points they bid are spread around to the rest of the raiders. In other words, if someone in a 10-man raid bids 500 points and wins an item, those 500 points are distributed evenly amongst the other nine raiders. While the winner loses the 500 points they spent, everyone else gets a bonus 56 points. The person winning the item "pays" for the privilege of taking it by beefing up everyone else's point totals.

It is probably not a perfect system (there's no way to reward points for anything other than loot dropping, for one thing, and while some people have modified the rules to create a separate bidding pool for class items, the basic system doesn't cover class or offspec items), but it does solve a lot of the questions of fairness, and it keeps everything pretty above-board: if you are low on points, the only reason would be that either you just started raiding, or that you've just spent a lot of points on an item. There's an addon, of course, and it will give you all sorts of reports and updates on where all of your raiders are at in the system. If you've been poking around for a DKP system that is based on being open and fair, it might be worth trying out in your guild.

Filed under: Items, Analysis / Opinion, Tips, Guilds, Add-Ons, Instances, Bosses

New pet and mounts achievements coming soon

You're a pet and mount maniac. You've hunted down every noncombat pet you can find, gotten a lucky roll on every rare mount you can possibly pick up, and after long last, you've earned both the "Lil' Game Hunter" and "Mountain o' Mounts" achievements. But still, you want more for some reason. More pets, more mounts, more achievement points.

Good news: Bornakk says that there will still be more to find. While he says they won't be upping the achievements every time they bring out a patch that has more pets and mounts to collect, they will definitely add in new achievements periodically for collecting both noncombat pets and mounts (and, though he doesn't say so, we'd assume they'll add in extra rewards besides the achievement points, including extra pets or mounts to be earned at each level).

So if you are in fact a collecting master and have already earned the 75 pets and 100 mounts (a much easier feat than it used to be) for both maximum achievements currently in the game, just be patient. There'll be new goals to go after soon.

Filed under: Patches, Items, Analysis / Opinion, Fan stuff, Blizzard, Mounts, Achievements

Tips for the Wrecking Ball achievement

This forum thread is full of great advice and tips for the Wrecking Ball achievement, in which you've got to get 20 killing blows without dying in a battleground. The key here seems to be to find a place with lots and lots of folks to kill (a spawn point, like the graveyard in WSG, works great, or you can hide behind the big groups in AV), and then just hanging out there as far out of the way as you can get. Having a pocket healer won't hurt either, and playing fair isn't really part of this one -- you want to duck in when you're sure to win the fight, and run like crazy when things even threaten to go against you.

Some people say that doing it at a lower bracket can help, too, because unless you're uber geared, it'll be better to go after lower levels than have everybody in the BG be 80. It actually sounds like it's easier than it seems -- as long as you set yourself up in the right place and be really careful about getting stuck in a fight you can't win, you should be able to walk away with the points. Good luck!

Filed under: Tips, Tricks, PvP, Battlegrounds, Achievements

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