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BlizzCon 2009: Path of the Titans explained

For my money, one of the most interesting Cataclysm features they've alluded to is Path of the Titans, another character advancement system at max level. Before the Systems panel today, we didn't have a lot of solid information on it. There are still questions to be answered, but here's how it appears to work so far:

  • At maximum level, you choose to align yourself with a given Titan cult - i.e., you choose a specific path.
  • The paths are not class- or role-specific. Players will have to figure out for themselves what path they want to take.
  • Turning in artifacts found with Archeology (the new secondary profession) will cause you to progress along your chosen path.
  • The main rewards are Ancient Glyphs (not part of the Inscription profession). At each rank in your Path you have two to three choices of Glyphs.
  • Some examples of Ancient Glyphs are:
    • Bleed reduction
    • Bandage improvement
    • Increased damage following a crit
  • More Glyphs will probably come after launch.
  • Everyone is going to eventually be able to get all the glyphs for their path, and it will not be grindy (i.e. not like Sons of Hodir).

I'm looking forward to learning more about this as Cataclysm comes towards beta and release. I'm especially excited that they're focusing on making it not feel grindy, because that's a definite risk for a system like this.


BlizzCon 2009 is here! WoW.com has continuing coverage, bringing you the latest in Cataclysm news, live blogs, galleries, and reports right from the convention floor. Check out WoW.com's Guide to BlizzCon for the latest!

Filed under: BlizzCon, Cataclysm, Archaeology

BlizzCon 2009: Q&A with Cory Stockton

The DirecTV stream has been of questionable stability today, but it has brought us an excellent interview with Cory Stockton, WoW's lead world designer. Here's what we learned:

  • Development on Cataclysm was started before Wrath of the Lich King was done.
  • Deathwing is the main boss of Cataclysm, as Arthas was for Wrath.
  • You will not be able to go back to the old world content at all post-Cataclysm.
  • Faction transfer will let you choose any race that can play your class.
  • Archaeology is a secondary skill, like cooking, so anyone can get it. It ties in very closely with Path of the Titans, the new advancement system. It's all about traveling through Azeroth finding ancient artifacts, with a mini-game to decipher what the artifact is, and then you get rewards for it. Rewards will include profession recipes, items, and money, and the big reward will be new glyph slots for Path of the Titans (hopefully more on this later).
  • The Worgen will have their own district in Stormwind.

Odds and ends, sure, but some darn interesting ones.


BlizzCon 2009 is here! WoW.com has continuing coverage, bringing you the latest in Cataclysm news, live blogs, galleries, and reports right from the convention floor. Check out WoW.com's Guide to BlizzCon for the latest!

Filed under: BlizzCon, Cataclysm

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