Posts with tag pre-cataclysm
Update: The stream is now over. We did all of the quests in Orgrimmar. You can watch the video replay by clicking on the image above.
As the dust begins to settle in the wake of the great patch-aclysm of 2010, it's time to look back with a little perspective and see exactly what we've been left with. The most immediately visible effects revolve around the drastic changes to many of our favorite classes, but frankly, a bit too much hubbub has been made over these already. The WoW community is -- to put it delicately -- a rather passionate bunch, so we tend to react strongly to the need to relearn our classes. Realistically, though, it's just a matter of figuring out which playstyles suit us the most, adapting to them and hoping we don't lose any friends and guildies as casualties of evolution.
Damage numbers are also relatively meaningless at this stage in the game. While we're sure to see some frustratingly unviable specs in Cataclysm like we have in the past (*cough* PvE subtlety), for the most part, the developers can tweak code through patches and hotfixes to ensure that we all eventually see appropriately-sized numbers flashing before our eyes.
Since the order of buttons we press to succeed is in a constant state of flux anyway, we'll eventually forget that X skill or Y talent even existed. But some things will stick with us longer. I believe Patch 4.0.1's legacy depends more on permanent game changes that we'll one day take for granted.
Filed under: Guest Posts
Could some random bug crop up between now and then to crush the hopes and dreams of those of us preparing for a 4.0.1 Tuesday? Sure, but that could happen with just about any patch. What we do know is that realms will be down for 12 hours and Cataclysm is only a month and a half away.
Be sure to tune into WoW Insider during the downtime to brush up on your 4.0.1 patch information and all of the class-revamping, reforging, prime-glyphing, guild-member-capping, Azeroth-shattering information.
Ow. Ow, ow, ow. The pain, oh, the pain of it all. Heroics, my friends, are hard. Trash is hard, the bosses are hard, and my spirit was jostled from its happy Wrath of the Lich King foundations. Images of Shadow Labs darted through my mind. Heroic Mechanar called to me. Remember me, it spoke, remember me and weep the tears of a thousand failed runs. You are mine, it would proclaim. You have returned to the unhappy peninsula of the soul.
No, really, heroics are hard. I expect some tuning, but on the whole, there are challenges ahead for us in Cataclysm. On the one hand, I'm excited. I like challenge! On the other hand, I will never use the dungeon finder tool again. No offense.
Filed under: The Queue
Be warned: The gallery includes spoilers for events coming up in the next patch, so if you'd like to be surprised, move along. Might I suggest to the priest section?
Gallery: Pre-Cataclysm Twilight Cultist Event
The first of the pre-Cataclysm events started earlier this month with Operation: Gnomeregan and Zalazane's Fall, which are still available on live realms right now. We'll get you more information on what is happening on the PTR as soon as possible.