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Posts with tag priest-glyphs

Priest glyph changes in patch 5.0.4

Priest glyph changes in patch 504
When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs.

Below is our list of new or changing glyphs for priests. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over.

Priest glyphs are confusing. Priests are getting some brand new glyphs and also some switched-around glyphs, such that old glyphs will need to be rediscovered.

Completely new glyphs include:
Glyphs that are changing into new majors:
Glyphs that are changing into new minors:

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Priest, Mists of Pandaria

Spiritual Guidance: Discipline and holy priests changes in patch 5.0.4

Discipline and holy priests changes in patch 504
Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers healing for discipline and holy priests.

I'll admit that I got a bit spoiled using Angelic Feather on the beta. It just makes questing on foot so much quicker. Whoosh! Whoosh! It's great fun and makes errands between the mailbox and auction house so much more efficient. I have another priest to level to 85 before Mists of Pandaria comes out, so I've been anxiously awaiting patch 5.0.4 to go live so I could level in style. Whoosh!

Anyway, with the existing talent system getting tossed out the window, many of your favorite priest talents are moving around or undergoing changes. Many talents will now take the form of passive abilities granted by your specialization. Some talents will actually remain talents but will now be accessible to all three priest specializations instead of restricted to certain trees. The list after the jump will tell you where many of your talents will have gone after patch 5.0.4 hits. If you don't see a favorite talent of yours, keep reading! It's probably one of the new (well, sort of new) talents.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Lightwell, Lightspring, and the latest on priest healing in Mists

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Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast.

Well, we got it. I never thought I'd see the day, but we finally got the Trial of the Crusader Lightwell that shoots heals at allied players instead of requiring them to click. Holy priests will gain access to the new Lightwell, called Lightspring, using a glyph of the same name. Before you get too excited, however, I should mention that there is a catch. Apparently, automatic Lightwells don't heal for nearly as much as a manual ones do, so depending on the fight and your raid members' ability to use the Lightwell in the first place, you may choose to skip the Glyph of Lightspring now and again.

Good ol' Derevka has already written up a thorough first look at Lightspring in which he points out many of the spell's limitations. In the post, he points out that Lightspring only heals targets at less than 50% of their health, and it has a 5-second cooldown between heals to prevent it from being used as a raid cooldown. To read the rest of Derevka's write-up and see his comparisons on the numerical output of the two spells, head over to Tales of a Priest.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: First impressions of the Mists of Pandaria beta from a healing priest

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast.

This past week, I finally got access to the Mists of Pandaria beta, which means I've had lots of shiny new stuff to play with recently. As a healing priest, I gave a thorough look at both holy and discipline priests and found a lot of things I felt I should report back.

First, let's start with Chakra. Before I even finished downloading the beta client, I heard complaints from other priests saying that Chakra states had turned into stances (think warrior stances). The concept of this intrigued me, but when I finally got around to toying around with it, I didn't really know why anyone would think too much of it. The stances simplify Chakra, so rather than having to press two buttons to change to Chakra: Sanctuary, all you have to do is hit one. If you want to switch again, there is a 30-second cooldown before you can swap.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Minor glyphs for discipline and holy priests, plus some pre-BlizzCon silliness

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast.

Whenever I'm scoping out priests on the Armory or even in my own raid team, I always like to see what glyphs they pick. Mind you, there doesn't actually tend to be much variety from priest to priest. The best glyphs usually stand leaps and bounds ahead of the competition, especially with major and minor glyphs, so there isn't usually much difference between one priest or another. So why do I check? Because I'm looking to see if the priest has Glyph of Shadowfiend equipped.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Shadow Priest 101

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On Wednesdays, the shadow-minded Fox Van Allen takes over for the discipline-oriented Dawn Moore. Fox -- the Reagan '84 to Dawn Moore's Mondale; the communion wine to Dawn's flavorless communion wafer; the Charlie Sheen to ... that other boring guy with the fat kid.

When I tell people that I write for WoW Insider, they often have a lot of questions. "What does Mike Sacco's hair really smell like?" "What's Tyler Caraway's deal?" "Can I have Dawn Moore's personal cell phone number?" I answer them all, of course (seriously, it smells like strawberries; he's overcome with Fox-induced hero worship; and no, you can't!). Today, though, I want to answer the one that comes up most often: "Do they let you write about whatever you want?"

In short, yes. My employers are gracious folks, who seldom resort to physical violence against their writers. Every once in a while, though, the editorial gods issue an edict from their digital version of Mount Olympus. Three months ago, that edict was "now that Cataclysm is out, write a [your spec here] 101 article."

You see, lots of World of Warcraft players are interested in reaching out and trying new specs, but are overwhelmed by the sheer amount of information they need to get started. They want to know all about talents, gems, and what the spec is all about, but they don't want to sift through 50 articles to get the information. They want the Cliff Notes version. And that's precisely what the 101 series is all about.

All my fellow writers here finished their Not as Cool as Shadow 101 articles back in December or so. Since I was too busy staring at my own reflection to get it done in time ... well, here it is, three months late: Shadow 101.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Cataclysm beta roundup for priests, pt. 1

Everyone knows that each Sunday they can expect the healing priest edition of Spiritual Guidance from Dawn Moore. What you probably don't know is that on Mondays, Dawn and her shadowy nemesis, Fox Van Allen, put aside their differences and hog-pool to the Orgrimmar Shadowfiend Shelter, a home for displaced shadowfiends. Each year, thousands of shadowfiends are orphaned, but some survive because of players like you. These shadowfiends need you today; reroll now!

Information about what's going on in the Cataclysm beta has been a little bit dodgy for priests here at Spiritual Guidance the past couple of months. That's largely in part to the fact that I haven't had access to the beta. Now, thanks to my new favorite people at NowGamer, I have a beta key. This means no more guesses and speculations on how things work.

The timing couldn't have been better either, since as of yesterday evening, the PTR for patch 4.0 became available for players to download. This means before long we'll be seeing the 31-point talent trees on live realms, and that means Cataclysm can't be too far off either. Exciting, don't you think?

So now, because discussion of beta has been going on for 6 months and changing every week, now seems like the best time to get everyone up to date and clarify any information that was unclear, mistaken, or just plain forgotten from the past few months. I have compiled a big, two part list of changes for healing priests that look like they're going to go live, so if you've been avoiding reading up on what's going on in the beta, the next two weeks of Spiritual Guidance are going to be articles you want to read. I've also got some video for you guys at the end! Let's go!

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Filed under: Priest, (Priest) Spiritual Guidance

Cataclysm Beta: Build 12942 for healing priests

Priests received a handful of changes with the latest Cataclysm beta build that was released Thursday afternoon. There were little changes, such as a new animation for Archangel (as seen above), and big changes, like tweaking the talent Improved Inner Fire so that it's no longer mandatory. A preview for tier 11 was also released. Let's have a look at the talent changes first.
  • Power Word: Barrier has had the amount it absorbs increased. It will now absorb a total of 6 percent of spellpower plus 21,225 damage (up from 5 percent of SP plus 11,000.) It will still only absorb a portion of incoming damage if the damage exceeds 20 percent of the total absorb value.
  • Borrowed Time will no longer increase the amount absorbed by Power Word: Shield. It will just increase your spell haste.
  • Renewed Hope will now apply to targets with Grace. This means any target you heal with more than one spell (or more than one tick of Penance) will gain an additional 10 percent chance to be hit with a critical Flash Heal, Greater Heal, Heal or Penance.
  • Inner Focus no longer costs mana.
  • Improved Inner Fire has been renamed to Inner Sanctum. The new talent will no longer increase the overall effects of your Inner Fire, instead it will cause your Inner Fire to reduce all spell damage taken by 5/10/15 percent. The talent will now also affect Inner Will by increasing the movement speed bonus by 2/4/6 percent.
  • Improved Healing will no longer affect Lesser Heal. This is just a tweak to the language of the tooltip for consistency.
Now on to the glyphs!

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Filed under: Priest, Cataclysm

Spiritual Guidance: The top ten shadow priest glyphs


Welcome to the Wednesday edition of Spiritual Guidance, hosted by Fox Van Allen, consort to the shadows. Don't mind any distracting grunting you hear coming from under the floor boards. Dawn Moore isn't buried alive underneath there, I promise. She just needed to take today off. You know. For ... um ... I dunno, I think she's one of the Hollywood Squares this week. Who cares, whatever, she's gone.

Oh, hello shadow priests. Please come in. Shut the door behind you.

Have a seat. We need to talk.

I've been hearing rumors on wowpopular.com about your top major glyph choices, and frankly, I'm concerned. It's telling me that the Glyph of Shadow Word: Pain is the most popular for shadow priests. Madness! And my god, are you really casting Flash Heal that often that you want to glyph for it?

Look, look, it's okay. It's not your fault. You're the victim here. You chose what you thought was a good glyph, and it's been letting you down. I can help.

After the break, we're going to run down the list of the top ten most popular shadow priest glyphs and pick them apart, one by one. Hopefully, in the process, we can get rid of your cookie cutter build and find you a great new set of glyphs that matches your play style.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Holy 101


Every Sunday (and the occasional weekday) Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music.

There is this priest trial in my guild right now. He applied as a discipline priest but what we were looking for at the time was a holy priest. Unfortunately, he doesn't know how to play holy, so I'm exploiting my veteran status and making him learn it. Coincidentally, the big bosses also want all of us here at WoW.com to work on these 101 columns, so this kills two anything-but-birds with one stone. I really like birds, by the way.

The following is meant to be an introductory guide to the priest holy tree. It is not going to tell you what to do step by step (at least not until you get to the enchants section) instead it intends to show you some options from which you can get started. If you're already a veteran holy priest, feel free to add anything I left out in the comments so readers who use this column as a resource can get as much help as possible.

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Filed under: Priest, (Priest) Spiritual Guidance

Patch 3.1 PTR Priest glyph changes thus far

One of the things Patch 3.1 is supplying in spades is glyphs and glyph changes. Every class is getting a ton of them, and it's really hard to keep up with them there are so many. Priests are coming out alright so far through the whole process, with a lot of our current glyphs being improved and our new glyphs being legitimately useful, if situational. Let's see what's new, shall we?

Glyph of Fade - Reduces the cooldown of your Fade spell by 9 sec. (Old: Increases the duration and cooldown of your Fade spell by 50%.)

This is massively better than what it was previously, and I suspect that this will become a popular Shadow Priest glyph in PvP. Two points in Veiled Shadows plus this glyph means a 15 second cooldown on Fade. Every 15 seconds, a Shadow Priest will be able to clear all movement impairing effects, assuming they have Improved Shadowform. That's pretty friggin' sweet.

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Filed under: Patches, Analysis / Opinion, Wrath of the Lich King, Inscription

Priest changes and glyphs in Wrath beta patch 9014

Last night's Wrath beta patch wasn't a very large one, but it did bring a few changes for just about everyone. Priests had some of the more boring changes, but let's take a look regardless.
  • Holy Nova's mana cost is now 25% of base mana, originally 33% of base mana.
Decent enough change. Holy Nova's mana cost has always been a bit absurd considering how small the numbers it puts out are.
This is another good change, meant to make Imp Inner Fire more accesible to Shadow Priests. Originally, Improved Inner Fire was pitched to swap with Improved Power Word: Shield, but that would cause talent allocation issues for PvP Shadow Priests while fixing it for PvE Shadow Priests. Losing Improved Fortitude in PvE is pretty lame, but probably the better swap in the end.

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Filed under: Priest, Analysis / Opinion, Expansions, Wrath of the Lich King

Select Priest glyphs changed in latest beta push

Do you remember when the Shadow Priest glyphs made their rounds, and then we all complained a lot and made suggestions as to how they should be fixed? Guess what, guys. They aren't terrible anymore! I know, it's a shock! The updated Shadow Priest glyphs are all pretty much straight buffs, while some of the Holy ones are buffs, and some are fixed balancing issues. Let's take a look, shall we?

Glyph of Lightwell - Increases the amount healed by your Lightwell by 20%.

I've played around with Lightwell on the beta quite a bit, actually, and its current incarnation is fantastic. The HoT rarely breaks, and my guildies are generally intelligent enough to know when to use it. At level 77 in full level 70 gear, each tick of LIghtwell currently heals for around 2,200. Each tick healing for 2600-2700 with this glyph is pretty amazing, considering it's a "set it and forget it" heal.

Glyph of Renew - Reduces the duration of your Renew by 3 sec. but increases the amount healed per tick by 40%.

Sounds good to me. It will be a little more mana intensive to keep the HoT on a tank, but strong HoTs are priceless.

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Filed under: Priest, Analysis / Opinion, Expansions, Wrath of the Lich King

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