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Posts with tag professional

Hi, Doris from HR, I write about dragons on the internet

Garrosh Hellscream, HR director for the Horde.
A little over a week ago, Anne Stickney wrote a post about her experiences trying to explain her life in World of Warcraft to her father, a nearly 83-year-old veteran who has had more real-life adventures than we have had fake ones. Striking a balance between that life we live in the online World of Warcraft and our real lives in the non-virtual world is something that every WoW player has to do, but the degree of our involvement in the game often dictates how hard it is to find that balance.

In the gay community, we very commonly describe coming out as a process that you don't only do once. During my day-to-day life, I might meet a new person, have someone from work ask if I'm dating anyone, friend someone from high school on Facebook, or write an article about coming out as a gamer for WoW Insider. Regardless of which situation fits you best, all of these are fairly regular situations that result in needing to come out again.

Being gay and being a gamer -- not as different as you'd think

I think the experiences of coming out as a gamer and coming out as gay have a few very important similarities. In both cases, they're secrets we tend to guard that aren't outwardly visual. Despite stereotypes, you can't actually know whether someone is gay unless they tell you. Likewise, you can't tell that the woman you just bumped into on the side of the road is actually a three-time Gladiator warrior unless you get into a conversation about it.

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Filed under: Analysis / Opinion

Major League Gaming crowns Button Bashers in Anaheim

Major League Gaming wrapped up a tournament in Anaheim, California (we hear some Blizzard folks were headed over to watch), and a Korean team called Button Bashers came out on top, vanquishing SK Gaming's EU team and a team from Check Six. The Button Bashers team is made of a undead mage named Orangemarmalade (the same one that pulled off that wild 2 vs. 1 victory a while back), and Numberone and Hiren, an undead priest and rogue. So yes, an RMP team finished off the tourney at the top, continuing their domation of the arena. SK.EU's druid, warlock, and death knight couldn't stand up to the onslaught. MLG's GotFrag website has lots and lots of info about the teams and tourney, including wrapups from each day of the weekend, and a big gallery of pictures to look through.

MLG passed out $24,000 in cash and prizes to all of the winning teams -- congrats to all of them. Next up, MLG is headed off to Orlando, FL to run their fifth event of the season in January.

Filed under: Mage, Priest, Rogue, Virtual selves, Blizzard, Arena

Arena tourneys need more Blizzard support?

Here's an interesting post on GotGame that sounds different from almost everything we've heard about professional Arena tourneys and Blizzard so far. Whenever we've talked to anyone involved with Arena tournaments, they've always told us Blizzard is very supportive of the events. But this post alleges otherwise -- they say that Blizzard is falling short of professional Arena support.

There are two main complaints: first, that Blizzard doesn't supply any onsite Arena servers. We know this is true -- Blizzard has event servers that they use for events like this, kept offsite so they don't have to set them up all the time. But GotGame claims that this causes problems -- as much as 300+ ping, which in the quick world of Arena matches, is practically unplayable. We're not sure why Blizzard doesn't allow setups on site, but that seems like a reasonable step to take if they're serious about making professional Arena big.

The second is a little tougher: this post claims that Blizzard has brought the pro Arena servers up to the Season 4 patch, but locked the gear down at Season 2. Our own Zach Yonzon says he's not sure where the Arenas are -- he doesn't believe that official Arena matches are underway after Wrath yet, and if that's true, then Blizzard may already be updating this (bringing the gear on the realms up to level 80 levels to match the talents). But either way, it's strange to hear someone say that Blizzard isn't supporting professional Arena matches correctly. You'd think that if they were as into supporting WoW as an e-sport as they say, that they'd address some of these concerns.

Filed under: Analysis / Opinion, Events, Blizzard, Contests, Wrath of the Lich King, Arena

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