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Posts with tag professor-putricide

WoW.com's Guide to Professor Putricide


Professor Putricide is the final boss in the Plagueworks. He's kind of the R&D guy for the Lich King's slime armies. If you recall from fighting Rotface, Putricide is the guy who's constantly screaming about what good news it is that the slime is working again. Frankly, I'm mostly motivated to kill the guy to get him to shut up about the slime.

Putricide is a movement fight. There are a lot of mechanics that will require your raid to rapidly swap targets (to kill adds) and then not stand in stuff (most of the stuff you'll not be standing in is one variety of slime or another). It's not really much of a coordination fight, per se, because your tanks are probably pretty well-versed in swapping aggro back and forth. However, Putricide is going to put to the test your raid's ability to get on an add quickly. And not stand in stuff.

Table of contents

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Raid Rx: Healing through Professor Putricide


Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI, macro, and addon related.

The professor has a masters degree in potions and a Ph.D in raid wiping. Even the most stalwart of healers will have face a barrage of obstacles that will affect healing ability. This guy is my personal Achilles heel in Icecrown so far. Not more than a few days ago, I went an embarrassing 8 for 8 on Malleable Goo deaths. Talk about my pride being wounded. I'm supposed to be good at dodging stuff that comes flying toward me not running into them or getting drilled in the face by this green exploding goo.

Anyway, keep reading for my awesome mistakes and what I learned from them.

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Filed under: Druid, Paladin, Priest, Shaman, Analysis / Opinion, Raiding, Raid Rx (Raid Healing)

Clarification on normal mode functionality

Over on the EU forums, Slorkuz has clarified a few questions players may have about the new changes coming to normal mode ICC, namely the removal of limited attempts from the final bosses in each wing. While limited attempts will still be in place on heroic mode, they will no longer be in effect on normal mode as of the end of maintenance this morning. To quote:
Q: If you extend your raid lockout this week, will you still lose attempts on Normal after the hotfix?
A: No.

Q: If you run completely out of attempts on Heroic, will the wing bosses and Lich King no longer respawn, even if the difficulty is switched to Normal?
A: YES. So leave an attempt left if you wish to kill them on Normal. We'll try and correct this in a future update.

Q: Why is the counter still visible in Normal?
A: The hotfix being applied just stops the counter decrementing, and nothing more.

In other words, raiders attempting the final bosses of these wings on normal difficulty will still see the counter, it simply won't count down if they wipe. More importantly however is the news that players wishing to attempt bosses on Heroic difficulty will need to leave one attempt up if they want to clear the boss on normal mode.

Filed under: Raiding

Icecrown Citadel normal modes no longer limited by attempts

Far earlier than any of us had expected, Daelo has announced that the normal modes of Professor Putricide, Blood-Queen Lana'thel, Sindragosa, and the Lich King will no longer have limited attempts. The heroic modes of these encounters will still have limited attempts, however. To quote:
After each region's maintenance this week, raids will no longer lose attempts on wipes in Normal mode for Professor Putricide, Blood-Queen Lana'thel, Sindragosa, and the Lich King. There will still be limited attempts in Heroic mode.

We will continue to monitor developments in Icecrown Citadel in the future, especially since the Heroic difficulty has been unlocked by a significant number of raids.
A very interesting development, and I'm curious why they decided to lift the attempts system from normal modes entirely. Is it due to a relatively low number of guilds actually killing these bosses right now, or is there some other reason?

Filed under: Raiding

Scattered Shots: Hunting the Plagueworks in ICC

Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week Frostheim uses logic and science mixed with a few mugs of Dwarven Stout to look deep into the Hunter class.

It is well known that hideous undead monstrosities concocted by the deranged minions of the Lich King make for excellent target practice. Having rained death throughout the ICC Lower Spire and gathered up all of our rightful hunter loot, our next stop on the way to the Lich King is the Plagueworks. We are given more trash to shower us with Ashen Verdict rep, including the much sought-after Precious's Ribbon (clearly hunter loot) before stepping into the chamber of the grim, ungainly, ghastly, gaunt, and ominous undead of yore.

Join me after the cut as we take a look at the hunter tips for defeating the bosses of the Plagueworks. As always, we're going to assume that you're familiar with the boss strategies and will be looking at hunter-specific tips.

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Filed under: Hunter, Raiding, (Hunter) Scattered Shots

Lichborne: Plagueworks loot for death knights


Welcome to Lichborne, WoW.com's weekly death knight column. This week, your host, Daniel Whitcomb, is busy applying for a slot as one of Arthas' pall bearers. Do you think I should wear the Ebon Blade Tabard or the Argent Crusade Tabard for that?

Good News Everyone! With the Deathbringer down, you don't have to wait for some gnome in a frying pan. The Plagueworks are open, and you can go right in. Before we take a look at the Plagueworks boss loot, you might want to go back and read the opening paragraphs of last week's Lower Spire loot guide. It outlines the basic parameters and stat considerations we death knights use in picking out our best loot. Once you've done that, read on for a look at death knight loot from the Plagueworks wing of Icecrown Citadel.

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Filed under: Raiding, Death Knight, (Death Knight) Lichborne

The Light and How to Swing It: Looting in the Plagueworks

With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and helps with the puppet shows at the Argent Ren Faire up in Icecrown.

A quick service announcement: We will be moving The Light and How to Swing It over to Thursdays. We'll still have the weekend spot as well. How are we doing this you might ask? Chase Christian will be doing a holy paladin only version of TLaHtSI during the weekends with my coverage of retribution and protection on Thursdays.

A looting we will go. A looting we will go. Hi-ho the merry-oh, a looting we will go. This week, we're delving into the geist filled section known as the Plagueworks. Precious and Stinky aren't technically bosses, but they're still fun little encounters, so I figured I'd give at least one of the puppies center stage in today's header. Last week, we looted our way through the lower spire in Icecrown if you want to go back and take a look. Otherwise, onto the loots!

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Encrypted Text: Rogue tips for raiding Icecrown Citadel, Part 2


Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss some of the tips and tricks to remember when raiding Icecrown Citadel's second wing, the Plagueworks.

Blizzard has stepped up the pacing mechanic in Icecrown Citadel, releasing each new wing in two week intervals. With the latest wing, the Crimson Halls / Blood Wing (also called Vampire Wing if you're a Twilight fan), recently unveiled, there's bound to be a ton of interest in raiding ICC on your server. This week, I'd like to talk about the bosses that were released in the previous wing, the Plagueworks (Unholy). Once I get a chance to fight the Blood Princes and Blood Queen Lana'Thel first-hand, I'll have a write-up posted here.

The Plagueworks revolves around Professor Putricide and his two abomination creations: Rotface and Festergut. Each of his children have a 'dog' to call their own, and plenty of trash guarding the way to their inner sanctum. These fights are a tier above what you've faced so far in Icecrown, and will push your DPS, your awareness, and your reaction times to the limit. Don't hold back in the Plagueworks: use every consumable and tactic available to maximize your DPS, or find yourself facing one of a few very interesting enrage timers. Unfortunately for us, as you can see in the picture above, our view for the first two encounters involves standing behind bosses that resemble a pair of deformed potatoes.

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Filed under: Rogue, Raiding, (Rogue) Encrypted Text

Blood Pact: Warlock tips for the Plagueworks

Blood Pact is your weekly warlock digest brought to you by Dominic Hobbs. "Oh, Festergut. You were always my favorite. Next to Rotface. The good news is you left behind so much gas, I can practically taste it!" ~ Professor Putricide

As with many of these raid/boss guides there's only so much that is specific to any class. The Plagueworks doesn't include any bosses that get us locks doing anything fancy or new. That said though they are great fights and interesting in their own right. This guide is aimed at warlocks but probably of use to all casters. No doubt the comments will be full of neat little tricks that I have missed but as I breached 2000 words I had better stop where I am and not start explaining how to one-shot things with Eye of Kilrogg and Dark Pact.

Festergut

Festergut is the simplest of the Plagueworks bosses but that doesn't make him easy. He's essentially a gear-check, though obviously you need to know how to apply that gear as well. The tanks get checked to see how hard they can be battered for thirty seconds at a time, the healers checked on how well they can swap from healing everyone a bit to healing one person a huge amount. Then there's the DPS, we may not be the drums of the raid group but you never tanked or healed a boss to death, we need to end the fight before those support roles fail.

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Filed under: Warlock, (Warlock) Blood Pact

Spiritual Guidance: Disciplined raid healing

Every Sunday Spiritual Guidance offers Holy and Discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music.

I decided to take a break from gems this week to discuss a style of priest healing that is becoming popular among raiders: discipline raid healing. Though the concepts behind it are extremely simple to understand and execute, this style of play seems to have slipped under the radar of many players despite its amazing potential. Tag along with me after the jump and I'll fill you in on the basics and benefits of disc raid healing. Holy priests, I'm talking to you, too.

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Filed under: Priest, (Priest) Spiritual Guidance

Recent in-game fixes

Two minor in-game fixes that were applied last night to the game. These fixes should be active once the servers come back up later this morning/afternoon. They're modifying the Professor Putricide encounter just a tad, and should make a couple annoyances with the fight go away.

The fixes as enumerated by Bornakk are:
  • Professor Putricide's Tear Gas will no longer remove player auras.
  • The Growing Ooze Puddles in the Professor Putricide encounter will no longer continue to grow while players are stunned.
That's all, and if there's any more in-game fixes we'll be sure to let you know.

Filed under: News items

Professor Putricide: Video and explanation


On Tuesday night, my guild hit the new Icecrown Citadel bosses in the Plagueworks wing -- Festergut, Rotface, and Professor Putricide. While Festergut and Rotface are both pretty straightforward encounters, Putricide is a different matter. Due to Icecrown's gating system, you will have only 10 attempts on Putricide this week (on both 10- and 25-man, so 20 total if you see both versions of the fight), and mistakes are costly. Moreover, our raid found some pretty good strategies for both Festergut and Rotface, but there's a lot of conflicting information about Putricide.

Our hunter's guess was that the encounter on the PTR might have been buggy, and that's why the different strategies we read seemed at odds with each other, so our raid leader looked it over and took what turned out to be a pretty good shot at what we needed to do. After wiping on Putricide-25 3 times and walking away from it convinced that the encounter was still bugged, we split the raid into multiple 10-man teams and took a crack at it there. The footage you'll see above is our 10-man's 4th attempt and a clean kill (i.e. no deaths), with my annotations on the fight. Past the cut are a few more notes (and one correction) that I hope will be helpful.

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Filed under: Analysis / Opinion, How-tos, Features, Raiding, Guides

Breakfast Topic: Which Plagueworks boss have you enjoyed so far?


Good news everyone!

The second wing in Icecrown Citadel is open. Inside the Plagueworks, we'll be taking on the next generation of abominations that Arthas and his lackeys have been working on. Festergut, Rotface and Professor Putricide will be available for your raid.

Have you fought them yet? Which one is your favourite? Festergut will be a bit chaotic the first time you go in there. Be careful of the gas in the room. Rotface looks to be a technical fight that demands some precision in movement from players. Watch out for the oozes!

Now Professor Putricide? We've been fighting abominations in Icecrown and other places. This time we get to fight as one. All you have to do is drink a potion and voila! If you haven't heard his audio yet, you'll be in for a treat. He's got some amazingly catchy sayings. Perhaps in the future, we'll do a roundup post of the best lines and quotes that Wrath of the Lich King had to offer. If you haven't done the wing yet, which boss are you looking forward to? If you have, which is your favourite?

Note: You only get 10 attempts on Professor Putricide before he despawns for the week. Use them wisely!


Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Breakfast Topics, Raiding

Realm maintenance for January 5th [Updated]

This morning we were given a pleasantly early notice regarding tomorrow's maintenance downtime for North American and Oceanic realms. Realms will be going down at 3:00 AM PST, and are expected to be down until 11:00 AM PST at the earliest.

Though we haven't seen official word on the topic yet, it's expected that the next wing of Icecrown Citadel, the Plagueworks, will open tomorrow once realms come back online. This wing will include the bosses Rotface, Festergut, and Professor Putricide. Personally, I wouldn't be surprised if we also saw a minor bug fix patch tomorrow, but only time will tell.

If we hear anymore regarding either of those things throughout the day, we'll be sure to keep you updated.

Edit: I know how to use a calendar. Really. I do.

Filed under: Realm News, Analysis / Opinion, Realm Status

Patch 3.3 PTR: Raid testing schedule this week

Daelo has posted this week's raid testing schedule for the patch 3.3 PTR, and we're going to get more looks at what the Icecrown raid has in store for us:

US Servers
Monday, October 26 at 7PM EDT / 4PM PDT – Festergut
Wednesday, October 28 at 7PM EDT / 4PM PDT – Icecrown Gunship Battle
Thursday, October 29 at 7PM EDT / 4PM PDT – Sindragosa
Friday, October 30 at 7PM EDT / 4 PM PDT - Valithria Dreamwalker

EU Servers
Tuesday, October 27 at 19:30 CEST – Lord Marrowgar
Wednesday, October 28 at 19:30 CEST – Lady Deathwhisper
Thursday, October 29 at 19:30 CEST – Professor Putricide
Friday, October 30 at 19:30 CEST - Rotface


A little bit of analysis about the schedule after the break.


Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

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Filed under: Patches, Raiding, Wrath of the Lich King

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