Several weeks ago I wrote an article about how Blizzard could help guilds make the transition from 10-man heroic to 20-man mythic raiding. The comments on that article were eye-opening to me. In the interest of promoting dialogue about the new raiding system and supporting the guild officers who will make it work, I'd like to clear up some misconceptions.
Who deserves extra rewards?
Many commenters expressed the opinion that hard mode raiding and the best loot in the game are reward enough. No extra rewards are required.
For your average heroic raider, that is certainly true. But your average heroic raider doesn't have to do much outside of raid times, and then it's mostly just a matter of showing up prepared.
The people who deserve the big incentives are not the average raiders.
Filed under: Officers' Quarters (Guild Leadership)