. What will they mean for warriors?
The short answer is, we'll all have two specs. However, I'm fairly sure if I try and stop there and go get a sandwich that Dan will come to my house with an army of trained marmosets
. I don't want that, you don't want that, and Dan doesn't like to travel with the marmosets, so let's just spare everyone the trauma.
It is my opinion that when dual specs are implemented, almost all warriors will be expected to spec prot for one of their specs. We don't really have a tank shortage
anymore with tanking generally more fun for everyone and there being four classes that can do it, but since warriors have one tanking tree and two dps trees, it's unlikely (possible, but unlikely) that we'll see a lot of deep arms/deep fury dual specs. Those of us with more than one warrior might try this on one of them, mind you.
Of course this is all complicated by the state of warrior talent trees at the moment. Since protection is one of our strongest talent trees for both PvE and PvP content and arms is underperforming in both, it changes what specs you might select. I'm going into this analysis of the feature and its uses assuming that arms will be buffed to be a valid option for a dual spec.
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Filed under: Warrior, Analysis / Opinion, News items, PvP, Raiding, Bosses, Talents, (Warrior) The Care and Feeding of Warriors, Battlegrounds, Arena