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Posts with tag proto-drake

How to: Five Amber drakes in The Oculus

After yet another Cracked Egg with nothing but a Cobra Hatchling in it, and the bigtime raiding proto-drakes constantly getting dropped out of the game, there's really only one other option: the Red Proto-drake, a reward for the Glory of the Hero meta-achievement. It's not easy: you've got to not only beat all of the heroics in the game, but all of the hard mode achievements for each of them. Guides like our OverAchievers can help, and a really great group to go along with helps more, but some of the achievements are so tough they need extra attention.

The Oculus' achievement, however, is one that needs an even closer look. And 4 Haelz kindly provides exactly that, with an in-depth guide to toppling two achievements in one, both the Emerald and Ruby Void, by doing the boss with five Amber drakes. The Amber drakes are usually meant as DPS, which makes this fight extra tough: you can't take much damage at all, because you can't get any damage back without healers. So what it requires, instead, is communication and coordination. Basically, you use the drakes' Time Stop ability to slow the fight down, and then try to do some coordinated kiting while DPSing like mad, all the time hoping that you can bring him down before he takes one of you out.

As Bell says, once you get the idea (and have wiped a few times -- you should probably be riding the drakes naked, since not only does your gear not affect their performance, but it'll save you repair costs), the fight's not actually that hard to pull off, but it's the learning that's going to hurt.

Filed under: Analysis / Opinion, Tips, Tricks, How-tos, Instances, Bosses, Achievements

Maybe Ulduar drakes aren't going away in 3.2 after all


We had a bit of a minor freakout when we heard that the Rusted and Ironbound protodrakes might be getting removed as rewards for the Ulduar meta achievements in Patch 3.2, and then even more of one when the slow trickle of information about 3.2 turned into a firehose. Bornakk mentioned the change initially with the caveat that it was their intention to remove the drakes eventually, but that he'd seek definite confirmation either way as to whether it was happening in 3.2 or not. There's been no update about it in the past few weeks.

Well, after a thorough reading of the 3.2 patch notes, I don't see a single trace of anything saying the drakes are getting removed. At the risk of counting my protochickens before they hatch, I think we might be safe, given how fast 3.2 looks like it's coming out.

This is at least a relief for my guild, who's doing pretty well on 10-man hard-mode progression but ... is there a word worse than "dismal"? ... on 25-man hard-modes. Maybe there's hope for us yet.

Should we get the soul-crushing confirmation that they'll be removed with 3.2, we'll be sure to let you know. There's still a lot of time for change on this one, though -- maybe it was an accidental omission, maybe it'll get decided on later -- but for now, you can breathe a little easier knowing you might be able to keep hacking away at those hard modes to get your undeniably awesome drakes even after the Argent Coliseum is commanding your guild's attention.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Filed under: Patches, Raiding, Achievements

Official site reveals two more mount galleries

The official World of Warcraft community site has added a couple more galleries of the cool Wrath of the Lich King mounts for those of you who love a little eye candy now and then. You might recall that they posted a gallery of the Hog/Chopper mounts last week or so, and this week they've continued that trend with a gallery for Flying Carpets and a gallery for Proto-Drakes.

Neither of these two galleries have anything nearly as cool as the two Tauren in silly hats and lumberjack shirts contained within the Motorcycle gallery, but there's still some neat pictures. The one above is one of my personal favorites. They're kissing or possibly trying to eat eachother! How sweet! I'm also a big fan of the flying carpet that's either shooting or absorbing purple lightning bolts. You'll need to go to the official site to see that one, I'm afraid.

Filed under: Analysis / Opinion, Blizzard, Mounts

Plagued and Black Proto-drake rewards to be removed


Bornakk had some news today that might send a lot of raiding guilds into a frenzied rush to get those raid Achievements. According to him, Blizzard will be removing the Plagued and Black Proto-Drake rewards from the Glory of the Raider and Heroic: Glory of the Raider meta-Achievements respectively. Blizzard believes that with guilds progressing into Ulduar and getting significantly better gear, those Achievements would be trivialized. So the 310% mounts are sadly going the way of the Amani War Bear.

With Patch 3.1 already on the PTR -- although without Ulduar yet -- the clock is ticking for aspiring drake riders. All hope isn't lost, however, as Blizzard is introducing two new reward mounts to go with the 10- and 25-man Ulduar raid Achievements. Pictured above as mined from the PTR files by MMO Champion is the Ironbound Proto-Drake, which I suspect is the reward for the Heroic Ulduar Achievments. There's also a Rusted Proto-Drake, which is likely the reward for the 10-man meta-Achievement. For those of you working towards the Plagued and Black Proto-Drakes, you don't have long now! Hop to it and don't die!
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: News items, Raiding, Mounts, Achievements

The OverAchiever: 100 Mounts Achievements


Every week The Overachiever gives advice, walkthroughs and guides on completing your latest Achievement obsession.

Yes, that's right. You better start looking at ranch property because you have 100 mounts to collect. Here's the series of Achievements involved:
  1. Stable Keeper
  2. Filling up the Barn
  3. Leading the Calvary
  4. Mountain of Mounts (Alliance/Horde)
And what is your reward? Why, more mounts, of course! The 50 Mount Achievement will net you an Albino Drake (and put you mount closer to the final achievement.) The 100 Mount Achievement is separated into Horde and Alliance rewards due to racial mounts making for different requirements. The Horde 100 reward is Red Dragonhawk Mount and the Alliance 100 reward is the Blue Dragonhawk Mount.

Resources and advice after the jump!

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Filed under: Mounts, Achievements, The Overachiever

The Queue: Pandapocalypse


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

On Friday I responded to a question regarding Pandaren, and it turns out I'm about half wrong. Partially right, but also partially wrong, which is certainly a problem. My answer was based off of something I talked about with a random Blizzard employee, but in hindsight that's a pretty poor move on my part, they wouldn't necessarily know the little inner workings of one or two departments within the company. What I said was refuted with quotes from J. Allen Brack and Chris Metzen, which I'm willing to put more weight in as far as game lore goes. The Chinese did, indeed, have a problem with the Pandaren being in-game.

I was right in that there are no laws against virtual pandas getting shivved or whatever, but there definitely was an issue with the Pandaren race, culturally. It's much more likely it just ran into a lot of friction when it came down to dealing with censors and the cultural shift, and it became not worth it to risk losing players over. I'm sure the fact that the Pandarens' original design was much more Japanese (see above) than Chinese didn't help, but that was shifted in the right direction eventually and may not have had an actual impact at all. And with that said...

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Filed under: Analysis / Opinion, Expansions, Lore, The Queue

The Achievements of Winter Veil

Looking for our 2010 Winterveil Guide? You'll find it here!

The Feast of Winter Veil is almost upon us. The festivities kick off on December 15th, and will run until January 2nd. There are plenty of achievements to be had, as well as the title "Merrymaker" for completing them all.

If you can complete every achievement from all of the holidays in a year, you will also be eligible for the achievement, What a Long, Strange Trip It's Been, which rewards you with a Violet Proto-Drake.

You can refer to this guide for information about completing each achievement for this holiday, including links to maps and our usual comments section that should not be passed over if you're looking for tips.

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Filed under: Items, Tips, How-tos, Events, Quests, Features, Guides, Achievements

BigRedKitty: Proto-Drake fever


Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the Hunter class, sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

We've never been this lucky, so of course we had to share it with you. Once you watch the movie and want to learn more about the mounts we discuss, click on through and we'll spill the beans.

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Filed under: Mounts, (Hunter) Big Red Kitty

Seeking the Time-Lost Proto Drake


I don't know if we've mentioned this before, but even if we have, it's interesting enough to put out there again, I think. There is a dragon in the expansion that can be soloed, and drops a epic flying mount at 100% drop rate -- all you've got to do is find him. A few people have already nabbed the mount, and lots more are on the hunt right now. The mob in question is the Time-Lost Proto Drake: it's a rare elite spawn (but as I said, it's possible to solo it, especially at level 80) that shows up every six hours or so flying around the Storm Peaks. Unfortunately, none of the usual suspects have maps of where he's been seen yet, but we're hearing it's around the southern part of the zone. When he goes down, he'll drop the mount, a good chunk of gold, some Frostweave, and a random enchantment Talisman.

An interesting tactic on Blizzard's part -- on the one hand, this is definitely a big change from the huge questlines and rep grind from the netherdrakes: just kill this one dragon and you're guaranteed the mount. On the other hand, the rare spawn rate, and the fact that it is a 100% drop rate means there'll be a lot of competition, at first anyway, for the kill. But the good news is that the odds will only get better -- if you're willing to do some dragon hunting for a few hours and have some keen eyes for what's in the air, you could pick up one of the coolest flying mounts yet.

Filed under: Items, Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Expansions, Mounts, Wrath of the Lich King

The Queue: Proto-drakes, Brilliant Glass, and more


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Since you all need to sit through an extended maintenance today, we're going to have an extended version of The Queue! Well, a little. I guess about two more questions than usual. Or just one, really. Actually, I'm not sure it's extended at all. Maybe if you read through it twice? Yeah, let's do that. Just read it twice, that works.

AbsalonPrieto
asked...

Do Death Knight enchants (rune enchant) stack with regular weapon enchants? If not what would be the best choice rune or regular enchant?

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Filed under: Analysis / Opinion, Jewelcrafting, Death Knight, Wrath of the Lich King, The Queue

Scattered Shots: Beastmastery in Wrath of the Lich King

Ok, so it's actually an old PTR bug, but a pet panda would be awesome.Scattered Shots is for Hunters. Your host this week will be Daniel Whitcomb, who will continue his foray into the wide world of Wrath of the Lich King talents.

Beastmastery has pretty much dominated the world of Hunters in Burning Crusade, with Serpent's Swiftness alone nearly singlehandedly allowing for the most efficient damaging shot rotations possible -- With a little bit of wrangling between haste and ranged weapon speed, of course. While the changes to Auto Shot clipping in Wrath will likely make shot rotations as we know them a thing of the past, Beastmastery is still looking to be a very viable tree in Wrath of the Lich King, thanks to some clever synergies and some amazing pet buffs.

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Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

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