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Posts with tag public-chat

Breakfast Topic: Do you turn off trade chat?

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Trade chat on almost all servers is a wretched hive of scum and villainy. But you can advertise items for sale and look for groupmates there as well. Sometimes you can even get answers to your questions -- if you are very lucky and willing to sift through the lies and mockery. General chat in the MoP beta can be just as bad, as it can in any MMO, beta or otherwise. (See SWTOR.) And even if chat isn't full of obscene references and spam, there's the whining. The whining!

Another problem with trade and general chat is the feeding of trolls. Perfectly decent people will get into a rage war because Trollmaster and Trolliscious demeaned a class, profession, race, favorite sports team, etc. Trolls love that. Any attention is good. And then everyone else has to put up with the arguing and insults flying back and forth. I know. It's hard to ignore when the trade chat villains start calling anyone who likes the female pandaren "chubby chasers," but going verbally postal in public chat isn't going to help anyone. I fought the urge and so can you. (Though my Twitter followers heard all about it.)

Guild masters and officers often keep trade chat on to make sure that no guildies are misbehaving in public. This can be a painful experience and usually not worth the time. Personally, I turn public chat off in live and keep it on in beta. Beta general chat often answers questions I have -- in between all the misogyny and malicious pranks.

Do you turn off the public chat channels? If so, do you turn them back on again to conduct legitimate business, or do you just stay away? Do you find chat problems in other MMOs? Or are you one of the ones causing the problem? /glare

Filed under: Breakfast Topics

The sudden popularity of GDKP

We've been seeing this GDKP thing sneak up on the forums and elsewhere a lot lately, and while Scott has mentioned it (in a somewhat disparaging way, in fact), we haven't really taken a good look at it yet. So let's do so. GDKP stands for Gold DKP, which is kind of a mishmash of acronyms. DKP, or Dragon Kill Points, are a very popular way of determining loot division in a raid -- the concept dates back to earlier MMOs, and involves players earning points per boss kill that they can then spend on gear. We've talked about other DKP systems before. But rather than awarding loot based on arbitrary points, Gold DKP, as you may have guessed, instead gives loot to the player willing to pay the most gold... to the other players in the raid.

The way it works is this: You go into an instance, say Naxx, and everyone knows ahead of time that it is a "GDKP run," or a "gold run," or a "cash run." You down the first boss, and Webbed Death drops. The master looter then takes bids of gold on the item (this can be done via public chat or via an addon), and whoever bids the most gold gets the item. The person who wins then pays that amount of gold (some raids have minimum bids of, say, 100g) to "the pot," and the raid moves on. Another boss drops, another item drops -- usually all items, including recipes and mats, are auctioned off -- and another high bid goes into "the pot." Then, at the end of the raid, the pot is evenly split among all members. Everybody who joined in on the raid gets an even share of the bidded gold, including people who got no items, or the Mr. Moneybags who won them all.

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Filed under: How-tos, Fan stuff, Guilds, News items, Economy, Instances, Raiding

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