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Posts with tag public-test-realms

The Light and How to Swing It: Retribution in 4.0.1


With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and soon, an entire flight of black dragons. Please send screenshots as well as any comments to gregg@wow.com.

A couple weeks back, I covered the changes to protection for the 4.0.1 pre-Cataclysm patch that usually goes out a month(ish) or so before release. The point of those patches is so that everyone can play with the new class features and get everything figured out before the chaos that is the actual expansion release. Now it's time to do the same sort of coverage for ret pallies. If you haven't been following the changes thus far, it's going to look odd. There are new class concepts and skill/buff consolidations.

First off, picking your spec now has a lot more meaning from the get-go. You receive most of the passive buffs that you'd have to spend 40 talent points getting in the past for free at level 10 that are responsible for making your chosen spec usable. As an example, you get Sheath of Light, Two-Handed Weapon Specialization and Judgements of the Bold. That provides your attack power-to-spellpower conversion, your weapon damage bonus and your mana regeneration. All of this just for picking the spec. In addition, you get a new attack called Templar's Verdict that we'll get into later.

First off, let's talk about the biggest change to our class in the expansion: holy power.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

PTR character copy service active (Updated)

While we're unsure exactly for what, the Public Test Realm character copy function is currently up and running, but not yet active. Could be for the upcoming Echo Isles and Gnomeregan content, could be for the new Ruby Sanctum raid. We have no idea. It may not even mean anything at all.

Of note: my particular character copies haven't been reset since the last PTR testing phase, giving me a grand total of one possible character copy to the PTR servers. You may be in a similar or worse boat.

As always, when Blizzard provides more information about the status of the PTR, as well as its contents, we'll be sure to let you know. Until then, feel free to hammer the character copy server -- you were going to anyway.

Update: MMO-Champion points out that instead of our normal Anasterian and Broxigar realms on the PTR realm list, we have Broxigar and BlizzCon Event. As Boubouille notes: "When was the last time Blizzard needed a server for BlizzCon?"

Filed under: News items

Patch 3.2.2 PTR: First impresssions of Onyxia


Onyxia. Pictures, text and video cannot express the emotions associated with this classic boss fight. I'm going to try nevertheless, though. Announced mere days ago, the idea that Onyxia will be revamped into a level 80 10 and 25 man raid (for a limited time) has suddenly become reality with the return of PTR testing for patch 3.2.2. Everyone and their best mate is currently swarming Onyxia's Lair, determined to dispatch the Broodmother once more. This time for kicks and enhanced loot.

Her name is reverberating around the PTR right now. In fact, within three seconds of logging on with my premade I was asked if I wanted to join a 10-man raid to kick her scaly butt. Of course I accepted and found myself once more outside the scary gates of the Broodmother's lair. Let's me be straight about one thing, the only things which have been changed about this fight are the suped-up uber-trashkin and Onyxia herself. There's no need for a key or attunement, you just grab a raid and walk right on in. The cavern leading into her lair is the same as it ever was, except the trash now have the power to kick serious butt against level 80's wearing full epics. Such is the case, our group wiped the first time we pulled two of the dragonkin.


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Filed under: Patches, Events, Odds and ends, Blizzard, News items, Lore, Wrath of the Lich King

World of Warcraft PTR Patch 3.2.2 Paladin changes


In unsurprisingly quick fashion, the Patch 3.2.2 notes went up along with the PTR today, barely two weeks after Patch 3.2 went live. We already knew that this minor patch was on its way, with the special re-tooling of the Onyxia encounter to celebrate the World of Warcraft's fifth Anniversary. What do Paladins get in this minor patch? Expectedly not much, but still more balance fixes brought about by -- wait for it -- Arenas. Alright, admittedly, not everything is caused by Arenas, but the biggest changes are. Let's go through the ones aren't borne from Arenas:

Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
First of all, Righteous Fury isn't a talent but a baseline ability, so the patch notes just might be worded weirdly (wouldn't be the first time). Second, the nerf is probably just to bring Paladin tanking threat more in line with other tanks' threat generation. With only a week or so in to Patch 3.2, I'm not certain it was too palpable, but the changes to block value and Judgements must've pushed Protection DPS and consequently TPS a little above the threshold.

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Filed under: Paladin, Patches, Analysis / Opinion

PTRs back up for more testing mayhem

Been itching to try out some of the new hotness of the test realms? If so, you're in luck. Blizzard has brought the test realms back online for all your something-new-to-do needs. There are still people reporting problems with level 80 characters who were transferred over being locked, which may prove to be a snag if you transferred early, got shunted to the Spanish PTRs, then tried to re-copy. (No update on that situation as of yet.)

If you want to go try out your new Mechanostrider or Chocob...err...Hawkstrider mount; see what kind of nerfs or buffs have hit your favorite class; number-crunch the PvP changes; or check out any of the myriad changes coming up in 3.0.8 - now is the time!

Filed under: Patches, Realm Status, News items

Patches, addons and drama in the forums


While surfing the forums this morning, I came across a little gem of a thread protesting against Blizzard for the following:
  1. Breaking "our" addons and mods.
  2. Incorporating features from popular addons into the default User Interface, and thus breaking addons and mods. There's also a sentiment that Blizzard is "stealing" these ideas rather than being innovators.
  3. Fixing "their" bugs which in turn breaks "our" addons and mods. The suggestion is that they don't care, or could take steps to prevent this.
As you can imagine, all sorts of responses cropped up, including the usual people who get into arguments with other posters, players in agreement, joking and sarcastic responses, and of course, an awesome string of blue responses.

Gallery: Patch drama

The post that started it allFirst blue responseThe InterfaceSolutionTerms of UseDictionary

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Filed under: Patches, Analysis / Opinion, Bugs, Blizzard, Add-Ons, Humor, Forums

New class changes found in the PTR notes [Updated]

Tipster Pzychotix has uncovered some new class changes in the latest round of patch notes, and some of them are doozies:

For Druids, the Lifebloom healing coefficient has been reduced. It'll be interesting to see how much. Rolling Lifeblooms have been the healing method of choice for most discerning trees, but if the nerf is severe enough, perhaps we'll see some return to Regrowth and Healing Touch. In other changes, Feral Druids are heading further and further to side of agility, with Nurturing Instinct now increasing your healing spells by up to 100% of your agility, and increasing your healing received by 20% of your attack power while in Cat Form. This seems like it may make Cat Druids at least a bit less squishy in PvP, if they're paired with a healer or can find a spare second to duck out of the fray and heal themselves.

Lots of additional changes after the break!

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Filed under: Druid, Mage, Priest, Rogue, Shaman, Alchemy, Patches, News items, Buffs

Patch 2.3.3 live on the PTRs


Patch 2.3.2 has been out on the live realms for a while now, which can only mean that it's time for patch 2.3.3 on the PTRs! Late last night Blizzard launched the 2.3.3 PTRs to little fanfare. No pre-mades are available this time around, so expect to see more testing and less random dueling with epic'd out level 70 characters on the 2.3.3 PTRs. The patch notes are sparse, containing a couple of bugfixes and some improvements to load time, but as with all patches, you never know what unintended (or unmentioned!) changes might have slipped in. MMO Champion has the latest on the patch notes, though their version differs very little from the official version.

Interested in trying the test realm out for yourself? Head over to the official site to download the client and copy one of your existing characters! (Having trouble getting on -- WoWWiki has a great guide to setting up the PTR client.)

Filed under: Realm News, Patches, Bugs

Getting ready for the Test Realm

IncGamers has a great tip for those of you who were on the last Public Test Realm, and can't wait for the 2.3 PTR to come up (and I know you're out there-- you're like PTR locusts!). Make sure to, right now, delete your WoW test realm folders, so that when the new realm comes out, it'll automatically download to the right place and you won't have to worry about anything getting mixed up.

In Windows, apparently Blizzard is recommending that you do a Find Folders and Files (Windows key + F) for "wowtest," and delete everything that pops up. On the Mac, everything is neat and tidy (as usual)-- it's all in the /Applications/World of Warcraft/WoWTest folder. Delete that, and you're good to go for the 2.3 PTRs.

I don't know if this is really required-- it seems to me that the WoW PTR Client would likely just overwrite anything whatever you had in those folders, and your PTR download would still work. But you never know-- maybe files will be left behind if you don't delete, so it's probably best to clear everything out and start over with the new download (and I bet it'll be a big one-- this is a big content patch). Plus, you can feel like you're all ready for patch 2.3: bring on the new PTR!

Filed under: Patches, Tips, Odds and ends, Blizzard

PTRs closed -- and you know what that means!


As any long-time player of World of Warcraft knows, the public test realms open up to allow players to help out Blizzard QA by giving future changes a good stress test. The test realms open as soon as Blizzard has a stable build of the upcoming patch and the test realms close as soon as Blizzard is satisfied that their patch is as polished as it's going to get. Hortus announced this morning that the PTRs were going offline, concluding public testing for patch 2.2. To me, this means we're going to see patch 2.2 coming our way very soon -- perhaps as early as next week! However, we have known Blizzard to close the PTRs weeks in advance of an official patch release, so a final date continues to elude us.

So what major changes should you expect come patch day?

Filed under: Patches, Blizzard

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