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Posts with tag public-test-server

Patch 3.2.2 PTR: First impresssions of Onyxia


Onyxia. Pictures, text and video cannot express the emotions associated with this classic boss fight. I'm going to try nevertheless, though. Announced mere days ago, the idea that Onyxia will be revamped into a level 80 10 and 25 man raid (for a limited time) has suddenly become reality with the return of PTR testing for patch 3.2.2. Everyone and their best mate is currently swarming Onyxia's Lair, determined to dispatch the Broodmother once more. This time for kicks and enhanced loot.

Her name is reverberating around the PTR right now. In fact, within three seconds of logging on with my premade I was asked if I wanted to join a 10-man raid to kick her scaly butt. Of course I accepted and found myself once more outside the scary gates of the Broodmother's lair. Let's me be straight about one thing, the only things which have been changed about this fight are the suped-up uber-trashkin and Onyxia herself. There's no need for a key or attunement, you just grab a raid and walk right on in. The cavern leading into her lair is the same as it ever was, except the trash now have the power to kick serious butt against level 80's wearing full epics. Such is the case, our group wiped the first time we pulled two of the dragonkin.


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Filed under: Patches, Events, Odds and ends, Blizzard, News items, Lore, Wrath of the Lich King

Blizzard seeks PTR feedback

If you're testing on the PTR to try and determine what changes patch 3.0.2 have on your character, take some time and give some feedback on these specific issues. Blizzard is specifically asking folks to note if they've lost any abilities they should have or gained ones they shouldn't, if the new token panel is functioning correctly, if mounts and pets are being properly learned from their respective items, if all of your bags and bank slots are working properly, and if you're gaining all of the Achievements you should have.

So, please help our blue overlords determine that everything is working smootly for the launch of 3.0.2 so that we don't all end up with abilities we shouldn't have or tokens lost in the ether. I would, but beta testers aren't able to.

Filed under: Patches, Analysis / Opinion, Bugs, Odds and ends, News items

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