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Know Your Lore: Lore summed up part 3 - Wrath of the Lich King


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Part one covered the original launch game, and part two covered the Burning Crusade expansion. Part three is about Corgis Unleashed.

No, no, I kid. Part three is of course about Wrath of the Lich King, when our titular king of the liches gets upset. Miffed. Irate. Angry, even. This one is going to be long - even longer than the BC recap, so long that I see no choice but to split it into two parts. The Lich King was a long time in coming - players were clamoring for him from the moment World of Warcraft launched, and when the expansion bearing his name finally hit, it changed everything.

Like The Burning Crusade, WotLK started with an event. But unlike TBC, this particular event, the Scourge Invasion, was leaps and bounds more dramatic than expected. This time, the monsters were the players, so to speak.

It began with mysterious boxes appearing in Booty Bay and other cities and towns, spreading across Azeroth slowly. The boxes appeared in capital cities, shipped from unknown locales... and slowly, all over the world, the curse of undeath began taking root. At first members of the Argent Dawn could keep ahead of the tide of plague, but as it continued, more and more of Azeroth's heroes succumbed. Soon an irresistible tide of undead threatened Orgrimmar, Stormwind, Ironforge, Undercity (yes, even the forsaken were not immune) and other locations. Some ran and hid in the countryside, avoiding major cities, because these undead seemed to possess a sadistic enjoyment and sought to infect as many as possible.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King

The Queue: Wherein we are aghast


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Oh ho, what is this? Another edition of The Queue, approximately one day after the one before it? How unexpected! Who knew that daily features could be so... daily? I, for one, am shocked. And perhaps a little appalled.

Tori asked...


"What do you think will happen with the Undead after the Lich King is defeated? I realize for gameplay purposes they won't suddenly disappear from the Horde, but from a lore view Sylvanas' entire grudge against Arthas was most of the reason for using the Horde as a means to her end.

Plus after all the Wrath Gate drama... it just seems as though the Forsaken should almost be their own faction or something."

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Filed under: Analysis / Opinion, Add-Ons, Wrath of the Lich King, The Queue

Varian Wrynn is Right


Warning: This article contains spoilers of varying intensity for the Wrathgate world event, the new Arthas Novel , and the Warcraft Comic Series. It is also 3 pages long. Be sure to click the links at the bottom to head to the next part!

Among WoW players these days, it seems to be a popular opinion that King Varian Wrynn is a narrow minded short-sighted bigot who will lead the Alliance to ruin. This is an easy opinion to have, since he does show a considerable amount of anger at times when dealing with the Horde, and it's long been the general opinion that "no-one is truly evil" in the Horde and Alliance conflict. This is even the opinion of some of my fellow writers.

Here's my problem with this: The underlying causes of Varian Wrynn's anger are all unconditionally justified. Varian Wrynn is not angry at the Horde because of a series of misunderstandings and misinterpretations. He's been witness to or victim of multiple wrongdoings and atrocities perpetuated by the Horde time and time again, both the new Horde and the Old. Most, if not all of these times, the wrongdoings have been the result of outright maliciousness on the part of the Horde or its members, and in the case the so-called "peaceful" New Horde, there's been no sign whatsoever that Thrall is punishing or disciplining the perpetrators of these acts, and at the least, it is clear that he is not properly dealing with the consequences.

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Filed under: Horde, Alliance, Analysis / Opinion, Lore, NPCs

Zombie invasion phase 5.5 - quests to the faction leaders and Shattrath [Updated x4]


Phase 5.5, as we're calling it right now, has started. This phase is coming about approximately six hours after phase 5 began. There are new quests available from any commoner in a main city. The quest will send you to some folks right outside of A'dal's room, who will then send you to your faction leader. During the time you have this quest, you'll be whispered be a Frozen Shade or Dual-plagued Brain, taunting you to join the forces of the Lich King. We have a listing of what these evil creatures are telling you after the break.

It is all very, very evil. And very, very cool.

These quests all hint at a cure being found for the plague. Additionally, there are new structures appearing in Shattrath. They are all apparently being commanded by Grand Apothecary Putress (WoWWiki information).

The bullet points for this phase are as follows. Time stamped updates are given after the break.
  • A cure for the plague is being worked on.
  • New quests given by "commoners" in the capital cities.
  • Quests lead to Putress and the faction leaders.
  • Grand Apothecary Putress appears as a level 80 elite NPC in Shattrath.
  • Putress has some interesting idle conversation while in Shattrath.
  • The Night Elf faction leader hints at a new World Tree upon quest completion.
  • A Frozen Shade or a Dual-plagued Brain will have a conversation with you while you're completing the quests.
Look through our gallery below for the new images of this phase.

Many thanks to everyone who is sending up tips! You're helping everyone stay abreast of the latest invasion news!

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Filed under: Events, News items, Wrath of the Lich King

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